// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/scrollbar_layer.h" #include "base/basictypes.h" #include "base/debug/trace_event.h" #include "cc/layer_painter.h" #include "cc/layer_tree_host.h" #include "cc/resource_update_queue.h" #include "cc/scrollbar_layer_impl.h" #include "ui/gfx/rect_conversions.h" #include using WebKit::WebRect; namespace cc { scoped_ptr ScrollbarLayer::createLayerImpl(LayerTreeImpl* treeImpl) { return ScrollbarLayerImpl::create(treeImpl, id()).PassAs(); } scoped_refptr ScrollbarLayer::create(scoped_ptr scrollbar, WebKit::WebScrollbarThemePainter painter, scoped_ptr geometry, int scrollLayerId) { return make_scoped_refptr(new ScrollbarLayer(scrollbar.Pass(), painter, geometry.Pass(), scrollLayerId)); } ScrollbarLayer::ScrollbarLayer(scoped_ptr scrollbar, WebKit::WebScrollbarThemePainter painter, scoped_ptr geometry, int scrollLayerId) : m_scrollbar(scrollbar.Pass()) , m_painter(painter) , m_geometry(geometry.Pass()) , m_scrollLayerId(scrollLayerId) , m_textureFormat(GL_INVALID_ENUM) { } ScrollbarLayer::~ScrollbarLayer() { } void ScrollbarLayer::setScrollLayerId(int id) { if (id == m_scrollLayerId) return; m_scrollLayerId = id; setNeedsFullTreeSync(); } int ScrollbarLayer::maxTextureSize() { DCHECK(layerTreeHost()); return layerTreeHost()->rendererCapabilities().maxTextureSize; } float ScrollbarLayer::clampScaleToMaxTextureSize(float scale) { // If the scaled contentBounds() is bigger than the max texture size of the // device, we need to clamp it by rescaling, since contentBounds() is used // below to set the texture size. gfx::Size scaledBounds = computeContentBoundsForScale(scale, scale); if (scaledBounds.width() > maxTextureSize() || scaledBounds.height() > maxTextureSize()) { if (scaledBounds.width() > scaledBounds.height()) return (maxTextureSize() - 1) / static_cast(bounds().width()); else return (maxTextureSize() - 1) / static_cast(bounds().height()); } return scale; } void ScrollbarLayer::calculateContentsScale( float idealContentsScale, float* contentsScaleX, float* contentsScaleY, gfx::Size* contentBounds) { ContentsScalingLayer::calculateContentsScale( clampScaleToMaxTextureSize(idealContentsScale), contentsScaleX, contentsScaleY, contentBounds); DCHECK_LE(contentBounds->width(), maxTextureSize()); DCHECK_LE(contentBounds->height(), maxTextureSize()); } void ScrollbarLayer::pushPropertiesTo(LayerImpl* layer) { ContentsScalingLayer::pushPropertiesTo(layer); ScrollbarLayerImpl* scrollbarLayer = static_cast(layer); if (!scrollbarLayer->scrollbarGeometry()) scrollbarLayer->setScrollbarGeometry(ScrollbarGeometryFixedThumb::create(make_scoped_ptr(m_geometry->clone()))); scrollbarLayer->setScrollbarData(m_scrollbar.get()); if (m_backTrack && m_backTrack->texture()->haveBackingTexture()) scrollbarLayer->setBackTrackResourceId(m_backTrack->texture()->resourceId()); else scrollbarLayer->setBackTrackResourceId(0); if (m_foreTrack && m_foreTrack->texture()->haveBackingTexture()) scrollbarLayer->setForeTrackResourceId(m_foreTrack->texture()->resourceId()); else scrollbarLayer->setForeTrackResourceId(0); if (m_thumb && m_thumb->texture()->haveBackingTexture()) scrollbarLayer->setThumbResourceId(m_thumb->texture()->resourceId()); else scrollbarLayer->setThumbResourceId(0); } ScrollbarLayer* ScrollbarLayer::toScrollbarLayer() { return this; } class ScrollbarBackgroundPainter : public LayerPainter { public: static scoped_ptr create(WebKit::WebScrollbar* scrollbar, WebKit::WebScrollbarThemePainter painter, WebKit::WebScrollbarThemeGeometry* geometry, WebKit::WebScrollbar::ScrollbarPart trackPart) { return make_scoped_ptr(new ScrollbarBackgroundPainter(scrollbar, painter, geometry, trackPart)); } virtual void paint(SkCanvas* skCanvas, const gfx::Rect& contentRect, gfx::RectF&) OVERRIDE { WebKit::WebCanvas* canvas = skCanvas; // The following is a simplification of ScrollbarThemeComposite::paint. m_painter.paintScrollbarBackground(canvas, contentRect); if (m_geometry->hasButtons(m_scrollbar)) { WebRect backButtonStartPaintRect = m_geometry->backButtonStartRect(m_scrollbar); m_painter.paintBackButtonStart(canvas, backButtonStartPaintRect); WebRect backButtonEndPaintRect = m_geometry->backButtonEndRect(m_scrollbar); m_painter.paintBackButtonEnd(canvas, backButtonEndPaintRect); WebRect forwardButtonStartPaintRect = m_geometry->forwardButtonStartRect(m_scrollbar); m_painter.paintForwardButtonStart(canvas, forwardButtonStartPaintRect); WebRect forwardButtonEndPaintRect = m_geometry->forwardButtonEndRect(m_scrollbar); m_painter.paintForwardButtonEnd(canvas, forwardButtonEndPaintRect); } WebRect trackPaintRect = m_geometry->trackRect(m_scrollbar); m_painter.paintTrackBackground(canvas, trackPaintRect); bool thumbPresent = m_geometry->hasThumb(m_scrollbar); if (thumbPresent) { if (m_trackPart == WebKit::WebScrollbar::ForwardTrackPart) m_painter.paintForwardTrackPart(canvas, trackPaintRect); else m_painter.paintBackTrackPart(canvas, trackPaintRect); } m_painter.paintTickmarks(canvas, trackPaintRect); } private: ScrollbarBackgroundPainter(WebKit::WebScrollbar* scrollbar, WebKit::WebScrollbarThemePainter painter, WebKit::WebScrollbarThemeGeometry* geometry, WebKit::WebScrollbar::ScrollbarPart trackPart) : m_scrollbar(scrollbar) , m_painter(painter) , m_geometry(geometry) , m_trackPart(trackPart) { } WebKit::WebScrollbar* m_scrollbar; WebKit::WebScrollbarThemePainter m_painter; WebKit::WebScrollbarThemeGeometry* m_geometry; WebKit::WebScrollbar::ScrollbarPart m_trackPart; DISALLOW_COPY_AND_ASSIGN(ScrollbarBackgroundPainter); }; class ScrollbarThumbPainter : public LayerPainter { public: static scoped_ptr create(WebKit::WebScrollbar* scrollbar, WebKit::WebScrollbarThemePainter painter, WebKit::WebScrollbarThemeGeometry* geometry) { return make_scoped_ptr(new ScrollbarThumbPainter(scrollbar, painter, geometry)); } virtual void paint(SkCanvas* skCanvas, const gfx::Rect& contentRect, gfx::RectF& opaque) OVERRIDE { WebKit::WebCanvas* canvas = skCanvas; // Consider the thumb to be at the origin when painting. WebRect thumbRect = m_geometry->thumbRect(m_scrollbar); thumbRect.x = 0; thumbRect.y = 0; m_painter.paintThumb(canvas, thumbRect); } private: ScrollbarThumbPainter(WebKit::WebScrollbar* scrollbar, WebKit::WebScrollbarThemePainter painter, WebKit::WebScrollbarThemeGeometry* geometry) : m_scrollbar(scrollbar) , m_painter(painter) , m_geometry(geometry) { } WebKit::WebScrollbar* m_scrollbar; WebKit::WebScrollbarThemePainter m_painter; WebKit::WebScrollbarThemeGeometry* m_geometry; DISALLOW_COPY_AND_ASSIGN(ScrollbarThumbPainter); }; void ScrollbarLayer::setLayerTreeHost(LayerTreeHost* host) { if (!host || host != layerTreeHost()) { m_backTrackUpdater = NULL; m_backTrack.reset(); m_thumbUpdater = NULL; m_thumb.reset(); } ContentsScalingLayer::setLayerTreeHost(host); } void ScrollbarLayer::createUpdaterIfNeeded() { m_textureFormat = layerTreeHost()->rendererCapabilities().bestTextureFormat; if (!m_backTrackUpdater) m_backTrackUpdater = CachingBitmapContentLayerUpdater::Create(ScrollbarBackgroundPainter::create(m_scrollbar.get(), m_painter, m_geometry.get(), WebKit::WebScrollbar::BackTrackPart).PassAs()); if (!m_backTrack) m_backTrack = m_backTrackUpdater->createResource(layerTreeHost()->contentsTextureManager()); // Only create two-part track if we think the two parts could be different in appearance. if (m_scrollbar->isCustomScrollbar()) { if (!m_foreTrackUpdater) m_foreTrackUpdater = CachingBitmapContentLayerUpdater::Create(ScrollbarBackgroundPainter::create(m_scrollbar.get(), m_painter, m_geometry.get(), WebKit::WebScrollbar::ForwardTrackPart).PassAs()); if (!m_foreTrack) m_foreTrack = m_foreTrackUpdater->createResource(layerTreeHost()->contentsTextureManager()); } if (!m_thumbUpdater) m_thumbUpdater = CachingBitmapContentLayerUpdater::Create(ScrollbarThumbPainter::create(m_scrollbar.get(), m_painter, m_geometry.get()).PassAs()); if (!m_thumb) m_thumb = m_thumbUpdater->createResource(layerTreeHost()->contentsTextureManager()); } void ScrollbarLayer::updatePart(CachingBitmapContentLayerUpdater* painter, LayerUpdater::Resource* texture, const gfx::Rect& rect, ResourceUpdateQueue& queue, RenderingStats& stats) { // Skip painting and uploading if there are no invalidations and // we already have valid texture data. if (texture->texture()->haveBackingTexture() && texture->texture()->size() == rect.size() && m_updateRect.IsEmpty()) return; // We should always have enough memory for UI. DCHECK(texture->texture()->canAcquireBackingTexture()); if (!texture->texture()->canAcquireBackingTexture()) return; // Paint and upload the entire part. gfx::Rect paintedOpaqueRect; painter->prepareToUpdate(rect, rect.size(), contentsScaleX(), contentsScaleY(), paintedOpaqueRect, stats); if (!painter->pixelsDidChange() && texture->texture()->haveBackingTexture()) { TRACE_EVENT_INSTANT0("cc","ScrollbarLayer::updatePart no texture upload needed"); return; } gfx::Vector2d destOffset(0, 0); texture->update(queue, rect, destOffset, false, stats); } gfx::Rect ScrollbarLayer::scrollbarLayerRectToContentRect(const gfx::Rect& layerRect) const { // Don't intersect with the bounds as in layerRectToContentRect() because // layerRect here might be in coordinates of the containing layer. gfx::RectF contentRect = gfx::ScaleRect(layerRect, contentsScaleX(), contentsScaleY()); return gfx::ToEnclosingRect(contentRect); } void ScrollbarLayer::setTexturePriorities(const PriorityCalculator&) { if (contentBounds().IsEmpty()) return; DCHECK_LE(contentBounds().width(), maxTextureSize()); DCHECK_LE(contentBounds().height(), maxTextureSize()); createUpdaterIfNeeded(); bool drawsToRoot = !renderTarget()->parent(); if (m_backTrack) { m_backTrack->texture()->setDimensions(contentBounds(), m_textureFormat); m_backTrack->texture()->setRequestPriority(PriorityCalculator::uiPriority(drawsToRoot)); } if (m_foreTrack) { m_foreTrack->texture()->setDimensions(contentBounds(), m_textureFormat); m_foreTrack->texture()->setRequestPriority(PriorityCalculator::uiPriority(drawsToRoot)); } if (m_thumb) { gfx::Size thumbSize = scrollbarLayerRectToContentRect(m_geometry->thumbRect(m_scrollbar.get())).size(); m_thumb->texture()->setDimensions(thumbSize, m_textureFormat); m_thumb->texture()->setRequestPriority(PriorityCalculator::uiPriority(drawsToRoot)); } } void ScrollbarLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats) { ContentsScalingLayer::update(queue, occlusion, stats); if (contentBounds().IsEmpty()) return; createUpdaterIfNeeded(); gfx::Rect contentRect = scrollbarLayerRectToContentRect(gfx::Rect(m_scrollbar->location(), bounds())); updatePart(m_backTrackUpdater.get(), m_backTrack.get(), contentRect, queue, stats); if (m_foreTrack && m_foreTrackUpdater) updatePart(m_foreTrackUpdater.get(), m_foreTrack.get(), contentRect, queue, stats); // Consider the thumb to be at the origin when painting. WebKit::WebRect thumbRect = m_geometry->thumbRect(m_scrollbar.get()); gfx::Rect originThumbRect = scrollbarLayerRectToContentRect(gfx::Rect(0, 0, thumbRect.width, thumbRect.height)); if (!originThumbRect.IsEmpty()) updatePart(m_thumbUpdater.get(), m_thumb.get(), originThumbRect, queue, stats); } } // namespace cc