// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "config.h" #include "CCRendererSoftware.h" #include "CCDebugBorderDrawQuad.h" #include "CCRenderPassDrawQuad.h" #include "CCTileDrawQuad.h" #include "cc/solid_color_draw_quad.h" #include "cc/texture_draw_quad.h" #include "third_party/skia/include/core/SkCanvas.h" #include "third_party/skia/include/core/SkColor.h" #include "third_party/skia/include/core/SkMatrix.h" #include "third_party/skia/include/core/SkShader.h" #include "third_party/skia/include/effects/SkLayerRasterizer.h" #include #include #include using WebKit::WebCompositorSoftwareOutputDevice; using WebKit::WebImage; using WebKit::WebSize; using WebKit::WebTransformationMatrix; namespace cc { namespace { SkRect toSkRect(const FloatRect& rect) { return SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()); } SkIRect toSkIRect(const IntRect& rect) { return SkIRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()); } void toSkMatrix(SkMatrix* flattened, const WebTransformationMatrix& m) { // Convert from 4x4 to 3x3 by dropping the third row and column. flattened->set(0, m.m11()); flattened->set(1, m.m21()); flattened->set(2, m.m41()); flattened->set(3, m.m12()); flattened->set(4, m.m22()); flattened->set(5, m.m42()); flattened->set(6, m.m14()); flattened->set(7, m.m24()); flattened->set(8, m.m44()); } bool isScaleAndTranslate(const SkMatrix& matrix) { return SkScalarNearlyZero(matrix[SkMatrix::kMSkewX]) && SkScalarNearlyZero(matrix[SkMatrix::kMSkewY]) && SkScalarNearlyZero(matrix[SkMatrix::kMPersp0]) && SkScalarNearlyZero(matrix[SkMatrix::kMPersp1]) && SkScalarNearlyZero(matrix[SkMatrix::kMPersp2] - 1.0f); } } // anonymous namespace scoped_ptr CCRendererSoftware::create(CCRendererClient* client, CCResourceProvider* resourceProvider, WebCompositorSoftwareOutputDevice* outputDevice) { return make_scoped_ptr(new CCRendererSoftware(client, resourceProvider, outputDevice)); } CCRendererSoftware::CCRendererSoftware(CCRendererClient* client, CCResourceProvider* resourceProvider, WebCompositorSoftwareOutputDevice* outputDevice) : CCDirectRenderer(client, resourceProvider) , m_visible(true) , m_outputDevice(outputDevice) , m_skCurrentCanvas(0) { m_resourceProvider->setDefaultResourceType(CCResourceProvider::Bitmap); m_capabilities.maxTextureSize = INT_MAX; m_capabilities.bestTextureFormat = GL_RGBA; m_capabilities.contextHasCachedFrontBuffer = true; m_capabilities.usingSetVisibility = true; viewportChanged(); } CCRendererSoftware::~CCRendererSoftware() { } const RendererCapabilities& CCRendererSoftware::capabilities() const { return m_capabilities; } void CCRendererSoftware::viewportChanged() { m_outputDevice->didChangeViewportSize(WebSize(viewportSize().width(), viewportSize().height())); } void CCRendererSoftware::beginDrawingFrame(DrawingFrame& frame) { m_skRootCanvas = make_scoped_ptr(new SkCanvas(m_outputDevice->lock(true)->getSkBitmap())); } void CCRendererSoftware::finishDrawingFrame(DrawingFrame& frame) { m_currentFramebufferLock.reset(); m_skCurrentCanvas = 0; m_skRootCanvas.reset(); m_outputDevice->unlock(); } bool CCRendererSoftware::flippedFramebuffer() const { return false; } void CCRendererSoftware::finish() { } void CCRendererSoftware::bindFramebufferToOutputSurface(DrawingFrame& frame) { m_currentFramebufferLock.reset(); m_skCurrentCanvas = m_skRootCanvas.get(); } bool CCRendererSoftware::bindFramebufferToTexture(DrawingFrame& frame, const CCScopedTexture* texture, const IntRect& framebufferRect) { m_currentFramebufferLock = make_scoped_ptr(new CCResourceProvider::ScopedWriteLockSoftware(m_resourceProvider, texture->id())); m_skCurrentCanvas = m_currentFramebufferLock->skCanvas(); initializeMatrices(frame, framebufferRect, false); setDrawViewportSize(framebufferRect.size()); return true; } void CCRendererSoftware::enableScissorTestRect(const IntRect& scissorRect) { m_skCurrentCanvas->clipRect(toSkRect(scissorRect), SkRegion::kReplace_Op); } void CCRendererSoftware::disableScissorTest() { IntRect canvasRect(IntPoint(), viewportSize()); m_skCurrentCanvas->clipRect(toSkRect(canvasRect), SkRegion::kReplace_Op); } void CCRendererSoftware::clearFramebuffer(DrawingFrame& frame) { if (frame.currentRenderPass->hasTransparentBackground()) { m_skCurrentCanvas->clear(SkColorSetARGB(0, 0, 0, 0)); } else { #ifndef NDEBUG // On DEBUG builds, opaque render passes are cleared to blue to easily see regions that were not drawn on the screen. m_skCurrentCanvas->clear(SkColorSetARGB(255, 0, 0, 255)); #endif } } void CCRendererSoftware::setDrawViewportSize(const IntSize& viewportSize) { } bool CCRendererSoftware::isSoftwareResource(CCResourceProvider::ResourceId id) const { switch (m_resourceProvider->resourceType(id)) { case CCResourceProvider::GLTexture: return false; case CCResourceProvider::Bitmap: return true; } CRASH(); return false; } void CCRendererSoftware::drawQuad(DrawingFrame& frame, const CCDrawQuad* quad) { WebTransformationMatrix quadRectMatrix; quadRectTransform(&quadRectMatrix, quad->quadTransform(), quad->quadRect()); WebTransformationMatrix contentsDeviceTransform = (frame.windowMatrix * frame.projectionMatrix * quadRectMatrix).to2dTransform(); SkMatrix skDeviceMatrix; toSkMatrix(&skDeviceMatrix, contentsDeviceTransform); m_skCurrentCanvas->setMatrix(skDeviceMatrix); m_skCurrentPaint.reset(); if (!isScaleAndTranslate(skDeviceMatrix)) { m_skCurrentPaint.setAntiAlias(true); m_skCurrentPaint.setFilterBitmap(true); } if (quad->needsBlending()) { m_skCurrentPaint.setAlpha(quad->opacity() * 255); m_skCurrentPaint.setXfermodeMode(SkXfermode::kSrcOver_Mode); } else { m_skCurrentPaint.setXfermodeMode(SkXfermode::kSrc_Mode); } switch (quad->material()) { case CCDrawQuad::DebugBorder: drawDebugBorderQuad(frame, CCDebugBorderDrawQuad::materialCast(quad)); break; case CCDrawQuad::SolidColor: drawSolidColorQuad(frame, CCSolidColorDrawQuad::materialCast(quad)); break; case CCDrawQuad::TextureContent: drawTextureQuad(frame, CCTextureDrawQuad::materialCast(quad)); break; case CCDrawQuad::TiledContent: drawTileQuad(frame, CCTileDrawQuad::materialCast(quad)); break; case CCDrawQuad::RenderPass: drawRenderPassQuad(frame, CCRenderPassDrawQuad::materialCast(quad)); break; default: drawUnsupportedQuad(frame, quad); break; } m_skCurrentCanvas->resetMatrix(); } void CCRendererSoftware::drawDebugBorderQuad(const DrawingFrame& frame, const CCDebugBorderDrawQuad* quad) { // We need to apply the matrix manually to have pixel-sized stroke width. SkPoint vertices[4]; toSkRect(quadVertexRect()).toQuad(vertices); SkPoint transformedVertices[4]; m_skCurrentCanvas->getTotalMatrix().mapPoints(transformedVertices, vertices, 4); m_skCurrentCanvas->resetMatrix(); m_skCurrentPaint.setColor(quad->color()); m_skCurrentPaint.setAlpha(quad->opacity() * SkColorGetA(quad->color())); m_skCurrentPaint.setStyle(SkPaint::kStroke_Style); m_skCurrentPaint.setStrokeWidth(quad->width()); m_skCurrentCanvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, transformedVertices, m_skCurrentPaint); } void CCRendererSoftware::drawSolidColorQuad(const DrawingFrame& frame, const CCSolidColorDrawQuad* quad) { m_skCurrentPaint.setColor(quad->color()); m_skCurrentPaint.setAlpha(quad->opacity() * SkColorGetA(quad->color())); m_skCurrentCanvas->drawRect(toSkRect(quadVertexRect()), m_skCurrentPaint); } void CCRendererSoftware::drawTextureQuad(const DrawingFrame& frame, const CCTextureDrawQuad* quad) { if (!isSoftwareResource(quad->resourceId())) { drawUnsupportedQuad(frame, quad); return; } // FIXME: Add support for non-premultiplied alpha. CCResourceProvider::ScopedReadLockSoftware quadResourceLock(m_resourceProvider, quad->resourceId()); FloatRect uvRect = quad->uvRect(); uvRect.scale(quad->quadRect().width(), quad->quadRect().height()); SkIRect skUvRect = toSkIRect(enclosingIntRect(uvRect)); if (quad->flipped()) m_skCurrentCanvas->scale(1, -1); m_skCurrentCanvas->drawBitmapRect(*quadResourceLock.skBitmap(), &skUvRect, toSkRect(quadVertexRect()), &m_skCurrentPaint); } void CCRendererSoftware::drawTileQuad(const DrawingFrame& frame, const CCTileDrawQuad* quad) { DCHECK(isSoftwareResource(quad->resourceId())); CCResourceProvider::ScopedReadLockSoftware quadResourceLock(m_resourceProvider, quad->resourceId()); SkIRect uvRect = toSkIRect(IntRect(quad->textureOffset(), quad->quadRect().size())); m_skCurrentCanvas->drawBitmapRect(*quadResourceLock.skBitmap(), &uvRect, toSkRect(quadVertexRect()), &m_skCurrentPaint); } void CCRendererSoftware::drawRenderPassQuad(const DrawingFrame& frame, const CCRenderPassDrawQuad* quad) { CachedTexture* contentsTexture = m_renderPassTextures.get(quad->renderPassId()); if (!contentsTexture || !contentsTexture->id()) return; DCHECK(isSoftwareResource(contentsTexture->id())); CCResourceProvider::ScopedReadLockSoftware contentsTextureLock(m_resourceProvider, contentsTexture->id()); const SkBitmap* bitmap = contentsTextureLock.skBitmap(); SkRect sourceRect; bitmap->getBounds(&sourceRect); SkRect destRect = toSkRect(quadVertexRect()); SkMatrix matrix; matrix.setRectToRect(sourceRect, destRect, SkMatrix::kFill_ScaleToFit); SkAutoTUnref shader(SkShader::CreateBitmapShader(*bitmap, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)); shader->setLocalMatrix(matrix); m_skCurrentPaint.setShader(shader); if (quad->maskResourceId()) { CCResourceProvider::ScopedReadLockSoftware maskResourceLock(m_resourceProvider, quad->maskResourceId()); const SkBitmap* maskBitmap = maskResourceLock.skBitmap(); SkMatrix maskMat; maskMat.setRectToRect(toSkRect(quad->quadRect()), destRect, SkMatrix::kFill_ScaleToFit); maskMat.postTranslate(quad->maskTexCoordOffsetX(), quad->maskTexCoordOffsetY()); SkAutoTUnref maskShader(SkShader::CreateBitmapShader(*maskBitmap, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)); maskShader->setLocalMatrix(maskMat); SkPaint maskPaint; maskPaint.setShader(maskShader); SkAutoTUnref maskRasterizer(new SkLayerRasterizer); maskRasterizer->addLayer(maskPaint); m_skCurrentPaint.setRasterizer(maskRasterizer); m_skCurrentCanvas->drawRect(destRect, m_skCurrentPaint); } else { // FIXME: Apply background filters and blend with contents m_skCurrentCanvas->drawRect(destRect, m_skCurrentPaint); } } void CCRendererSoftware::drawUnsupportedQuad(const DrawingFrame& frame, const CCDrawQuad* quad) { m_skCurrentPaint.setColor(SK_ColorMAGENTA); m_skCurrentPaint.setAlpha(quad->opacity() * 255); m_skCurrentCanvas->drawRect(toSkRect(quadVertexRect()), m_skCurrentPaint); } bool CCRendererSoftware::swapBuffers() { if (CCProxy::hasImplThread()) m_client->onSwapBuffersComplete(); return true; } void CCRendererSoftware::getFramebufferPixels(void *pixels, const IntRect& rect) { SkBitmap fullBitmap = m_outputDevice->lock(false)->getSkBitmap(); SkBitmap subsetBitmap; SkIRect invertRect = SkIRect::MakeXYWH(rect.x(), viewportSize().height() - rect.maxY(), rect.width(), rect.height()); fullBitmap.extractSubset(&subsetBitmap, invertRect); subsetBitmap.copyPixelsTo(pixels, rect.width() * rect.height() * 4, rect.width() * 4); m_outputDevice->unlock(); } void CCRendererSoftware::setVisible(bool visible) { if (m_visible == visible) return; m_visible = visible; } }