// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_SURFACES_DISPLAY_H_ #define CC_SURFACES_DISPLAY_H_ #include "base/memory/scoped_ptr.h" #include "cc/output/output_surface_client.h" #include "cc/output/renderer.h" #include "cc/resources/returned_resource.h" #include "cc/surfaces/surface_aggregator.h" #include "cc/surfaces/surface_id.h" #include "cc/surfaces/surface_manager.h" #include "cc/surfaces/surfaces_export.h" namespace gfx { class Size; } namespace cc { class BlockingTaskRunner; class DirectRenderer; class DisplayClient; class OutputSurface; class ResourceProvider; class SharedBitmapManager; class Surface; class SurfaceAggregator; class SurfaceIdAllocator; class SurfaceFactory; class TextureMailboxDeleter; // A Display produces a surface that can be used to draw to a physical display // (OutputSurface). The client is responsible for creating and sizing the // surface IDs used to draw into the display and deciding when to draw. class CC_SURFACES_EXPORT Display : public OutputSurfaceClient, public RendererClient, public SurfaceDamageObserver { public: Display(DisplayClient* client, SurfaceManager* manager, SharedBitmapManager* bitmap_manager, gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager); ~Display() override; bool Initialize(scoped_ptr output_surface); // device_scale_factor is used to communicate to the external window system // what scale this was rendered at. void Resize(SurfaceId id, const gfx::Size& new_size, float device_scale_factor); bool Draw(); SurfaceId CurrentSurfaceId(); int GetMaxFramesPending(); // OutputSurfaceClient implementation. void DeferredInitialize() override {} void ReleaseGL() override {} void CommitVSyncParameters(base::TimeTicks timebase, base::TimeDelta interval) override; void SetNeedsRedrawRect(const gfx::Rect& damage_rect) override {} void BeginFrame(const BeginFrameArgs& args) override {} void DidSwapBuffers() override; void DidSwapBuffersComplete() override; void ReclaimResources(const CompositorFrameAck* ack) override {} void DidLoseOutputSurface() override; void SetExternalDrawConstraints( const gfx::Transform& transform, const gfx::Rect& viewport, const gfx::Rect& clip, const gfx::Rect& viewport_rect_for_tile_priority, const gfx::Transform& transform_for_tile_priority, bool resourceless_software_draw) override {} void SetMemoryPolicy(const ManagedMemoryPolicy& policy) override; void SetTreeActivationCallback(const base::Closure& callback) override {} // RendererClient implementation. void SetFullRootLayerDamage() override {} // SurfaceDamageObserver implementation. void OnSurfaceDamaged(SurfaceId surface) override; private: void InitializeRenderer(); DisplayClient* client_; SurfaceManager* manager_; SharedBitmapManager* bitmap_manager_; gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; SurfaceId current_surface_id_; gfx::Size current_surface_size_; float device_scale_factor_; LayerTreeSettings settings_; scoped_ptr output_surface_; scoped_ptr resource_provider_; scoped_ptr aggregator_; scoped_ptr renderer_; scoped_ptr blocking_main_thread_task_runner_; scoped_ptr texture_mailbox_deleter_; DISALLOW_COPY_AND_ASSIGN(Display); }; } // namespace cc #endif // CC_SURFACES_DISPLAY_H_