// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_SURFACES_SURFACE_FACTORY_CLIENT_H_ #define CC_SURFACES_SURFACE_FACTORY_CLIENT_H_ #include "cc/resources/returned_resource.h" #include "cc/surfaces/surface_id.h" #include "cc/surfaces/surfaces_export.h" #include "ui/gfx/geometry/rect.h" namespace cc { class BeginFrameSource; struct SurfaceId; class CC_SURFACES_EXPORT SurfaceFactoryClient { public: virtual ~SurfaceFactoryClient() {} virtual void ReturnResources(const ReturnedResourceArray& resources) = 0; virtual void WillDrawSurface(SurfaceId surface_id, const gfx::Rect& damage_rect) {} // This allows the SurfaceFactory to tell it's client what BeginFrameSource // to use for a given surface_id. // If there are multiple active surface_ids, it is the client's // responsibility to pick or distribute the correct BeginFrameSource. // If surface_id is null, then all BeginFrameSources previously // set by this function should be invalidated. virtual void SetBeginFrameSource(SurfaceId surface_id, BeginFrameSource* begin_frame_source) = 0; }; } // namespace cc #endif // CC_SURFACES_SURFACE_FACTORY_CLIENT_H_