// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/bind.h" #include "cc/output/compositor_frame.h" #include "cc/output/delegated_frame_data.h" #include "cc/surfaces/surface.h" #include "cc/surfaces/surface_factory.h" #include "cc/surfaces/surface_factory_client.h" #include "cc/surfaces/surface_manager.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/gfx/geometry/size.h" namespace cc { namespace { class TestSurfaceFactoryClient : public SurfaceFactoryClient { public: TestSurfaceFactoryClient() {} ~TestSurfaceFactoryClient() override {} void ReturnResources(const ReturnedResourceArray& resources) override { returned_resources_.insert( returned_resources_.end(), resources.begin(), resources.end()); } const ReturnedResourceArray& returned_resources() const { return returned_resources_; } void clear_returned_resources() { returned_resources_.clear(); } private: ReturnedResourceArray returned_resources_; DISALLOW_COPY_AND_ASSIGN(TestSurfaceFactoryClient); }; class SurfaceFactoryTest : public testing::Test { public: SurfaceFactoryTest() : factory_(&manager_, &client_), surface_id_(3) { factory_.Create(surface_id_); } ~SurfaceFactoryTest() override { if (!surface_id_.is_null()) factory_.Destroy(surface_id_); } void SubmitFrameWithResources(ResourceProvider::ResourceId* resource_ids, size_t num_resource_ids) { scoped_ptr frame_data(new DelegatedFrameData); for (size_t i = 0u; i < num_resource_ids; ++i) { TransferableResource resource; resource.id = resource_ids[i]; resource.mailbox_holder.texture_target = GL_TEXTURE_2D; frame_data->resource_list.push_back(resource); } scoped_ptr frame(new CompositorFrame); frame->delegated_frame_data = frame_data.Pass(); factory_.SubmitFrame(surface_id_, frame.Pass(), SurfaceFactory::DrawCallback()); } void UnrefResources(ResourceProvider::ResourceId* ids_to_unref, int* counts_to_unref, size_t num_ids_to_unref) { ReturnedResourceArray unref_array; for (size_t i = 0; i < num_ids_to_unref; ++i) { ReturnedResource resource; resource.id = ids_to_unref[i]; resource.count = counts_to_unref[i]; unref_array.push_back(resource); } factory_.UnrefResources(unref_array); } void CheckReturnedResourcesMatchExpected( ResourceProvider::ResourceId* expected_returned_ids, int* expected_returned_counts, size_t expected_resources) { const ReturnedResourceArray& actual_resources = client_.returned_resources(); ASSERT_EQ(expected_resources, actual_resources.size()); for (size_t i = 0; i < expected_resources; ++i) { ReturnedResource resource = actual_resources[i]; EXPECT_EQ(expected_returned_ids[i], resource.id); EXPECT_EQ(expected_returned_counts[i], resource.count); } client_.clear_returned_resources(); } void RefCurrentFrameResources() { Surface* surface = manager_.GetSurfaceForId(surface_id_); factory_.RefResources( surface->GetEligibleFrame()->delegated_frame_data->resource_list); } protected: SurfaceManager manager_; TestSurfaceFactoryClient client_; SurfaceFactory factory_; SurfaceId surface_id_; }; // Tests submitting a frame with resources followed by one with no resources // with no resource provider action in between. TEST_F(SurfaceFactoryTest, ResourceLifetimeSimple) { ResourceProvider::ResourceId first_frame_ids[] = {1, 2, 3}; SubmitFrameWithResources(first_frame_ids, arraysize(first_frame_ids)); // All of the resources submitted in the first frame are still in use at this // time by virtue of being in the pending frame, so none can be returned to // the client yet. EXPECT_EQ(0u, client_.returned_resources().size()); client_.clear_returned_resources(); // The second frame references no resources and thus should make all resources // available to be returned. SubmitFrameWithResources(NULL, 0); ResourceProvider::ResourceId expected_returned_ids[] = {1, 2, 3}; int expected_returned_counts[] = {1, 1, 1}; CheckReturnedResourcesMatchExpected(expected_returned_ids, expected_returned_counts, arraysize(expected_returned_counts)); } // Tests submitting a frame with resources followed by one with no resources // with the resource provider holding everything alive. TEST_F(SurfaceFactoryTest, ResourceLifetimeSimpleWithProviderHoldingAlive) { ResourceProvider::ResourceId first_frame_ids[] = {1, 2, 3}; SubmitFrameWithResources(first_frame_ids, arraysize(first_frame_ids)); // All of the resources submitted in the first frame are still in use at this // time by virtue of being in the pending frame, so none can be returned to // the client yet. EXPECT_EQ(0u, client_.returned_resources().size()); client_.clear_returned_resources(); // Hold on to everything. RefCurrentFrameResources(); // The second frame references no resources and thus should make all resources // available to be returned as soon as the resource provider releases them. SubmitFrameWithResources(NULL, 0); EXPECT_EQ(0u, client_.returned_resources().size()); client_.clear_returned_resources(); int release_counts[] = {1, 1, 1}; UnrefResources(first_frame_ids, release_counts, arraysize(first_frame_ids)); ResourceProvider::ResourceId expected_returned_ids[] = {1, 2, 3}; int expected_returned_counts[] = {1, 1, 1}; CheckReturnedResourcesMatchExpected(expected_returned_ids, expected_returned_counts, arraysize(expected_returned_counts)); } // Tests referencing a resource, unref'ing it to zero, then using it again // before returning it to the client. TEST_F(SurfaceFactoryTest, ResourceReusedBeforeReturn) { ResourceProvider::ResourceId first_frame_ids[] = {7}; SubmitFrameWithResources(first_frame_ids, arraysize(first_frame_ids)); // This removes all references to resource id 7. SubmitFrameWithResources(NULL, 0); // This references id 7 again. SubmitFrameWithResources(first_frame_ids, arraysize(first_frame_ids)); // This removes it again. SubmitFrameWithResources(NULL, 0); // Now it should be returned. // We don't care how many entries are in the returned array for 7, so long as // the total returned count matches the submitted count. const ReturnedResourceArray& returned = client_.returned_resources(); size_t return_count = 0; for (size_t i = 0; i < returned.size(); ++i) { EXPECT_EQ(7u, returned[i].id); return_count += returned[i].count; } EXPECT_EQ(2u, return_count); } // Tests having resources referenced multiple times, as if referenced by // multiple providers. TEST_F(SurfaceFactoryTest, ResourceRefMultipleTimes) { ResourceProvider::ResourceId first_frame_ids[] = {3, 4}; SubmitFrameWithResources(first_frame_ids, arraysize(first_frame_ids)); // Ref resources from the first frame twice. RefCurrentFrameResources(); RefCurrentFrameResources(); ResourceProvider::ResourceId second_frame_ids[] = {4, 5}; SubmitFrameWithResources(second_frame_ids, arraysize(second_frame_ids)); // Ref resources from the second frame 3 times. RefCurrentFrameResources(); RefCurrentFrameResources(); RefCurrentFrameResources(); // Submit a frame with no resources to remove all current frame refs from // submitted resources. SubmitFrameWithResources(NULL, 0); EXPECT_EQ(0u, client_.returned_resources().size()); client_.clear_returned_resources(); // Expected current refs: // 3 -> 2 // 4 -> 2 + 3 = 5 // 5 -> 3 { SCOPED_TRACE("unref all 3"); ResourceProvider::ResourceId ids_to_unref[] = {3, 4, 5}; int counts[] = {1, 1, 1}; UnrefResources(ids_to_unref, counts, arraysize(ids_to_unref)); EXPECT_EQ(0u, client_.returned_resources().size()); client_.clear_returned_resources(); UnrefResources(ids_to_unref, counts, arraysize(ids_to_unref)); ResourceProvider::ResourceId expected_returned_ids[] = {3}; int expected_returned_counts[] = {1}; CheckReturnedResourcesMatchExpected(expected_returned_ids, expected_returned_counts, arraysize(expected_returned_counts)); } // Expected refs remaining: // 4 -> 3 // 5 -> 1 { SCOPED_TRACE("unref 4 and 5"); ResourceProvider::ResourceId ids_to_unref[] = {4, 5}; int counts[] = {1, 1}; UnrefResources(ids_to_unref, counts, arraysize(ids_to_unref)); ResourceProvider::ResourceId expected_returned_ids[] = {5}; int expected_returned_counts[] = {1}; CheckReturnedResourcesMatchExpected(expected_returned_ids, expected_returned_counts, arraysize(expected_returned_counts)); } // Now, just 2 refs remaining on resource 4. Unref both at once and make sure // the returned count is correct. { SCOPED_TRACE("unref only 4"); ResourceProvider::ResourceId ids_to_unref[] = {4}; int counts[] = {2}; UnrefResources(ids_to_unref, counts, arraysize(ids_to_unref)); ResourceProvider::ResourceId expected_returned_ids[] = {4}; int expected_returned_counts[] = {2}; CheckReturnedResourcesMatchExpected(expected_returned_ids, expected_returned_counts, arraysize(expected_returned_counts)); } } TEST_F(SurfaceFactoryTest, ResourceLifetime) { ResourceProvider::ResourceId first_frame_ids[] = {1, 2, 3}; SubmitFrameWithResources(first_frame_ids, arraysize(first_frame_ids)); // All of the resources submitted in the first frame are still in use at this // time by virtue of being in the pending frame, so none can be returned to // the client yet. EXPECT_EQ(0u, client_.returned_resources().size()); client_.clear_returned_resources(); // The second frame references some of the same resources, but some different // ones. We expect to receive back resource 1 with a count of 1 since it was // only referenced by the first frame. ResourceProvider::ResourceId second_frame_ids[] = {2, 3, 4}; SubmitFrameWithResources(second_frame_ids, arraysize(second_frame_ids)); { SCOPED_TRACE("second frame"); ResourceProvider::ResourceId expected_returned_ids[] = {1}; int expected_returned_counts[] = {1}; CheckReturnedResourcesMatchExpected(expected_returned_ids, expected_returned_counts, arraysize(expected_returned_counts)); } // The third frame references a disjoint set of resources, so we expect to // receive back all resources from the first and second frames. Resource IDs 2 // and 3 will have counts of 2, since they were used in both frames, and // resource ID 4 will have a count of 1. ResourceProvider::ResourceId third_frame_ids[] = {10, 11, 12, 13}; SubmitFrameWithResources(third_frame_ids, arraysize(third_frame_ids)); { SCOPED_TRACE("third frame"); ResourceProvider::ResourceId expected_returned_ids[] = {2, 3, 4}; int expected_returned_counts[] = {2, 2, 1}; CheckReturnedResourcesMatchExpected(expected_returned_ids, expected_returned_counts, arraysize(expected_returned_counts)); } // Simulate a ResourceProvider taking a ref on all of the resources. RefCurrentFrameResources(); ResourceProvider::ResourceId fourth_frame_ids[] = {12, 13}; SubmitFrameWithResources(fourth_frame_ids, arraysize(fourth_frame_ids)); EXPECT_EQ(0u, client_.returned_resources().size()); RefCurrentFrameResources(); // All resources are still being used by the external reference, so none can // be returned to the client. EXPECT_EQ(0u, client_.returned_resources().size()); // Release resources associated with the first RefCurrentFrameResources() call // first. { ResourceProvider::ResourceId ids_to_unref[] = {10, 11, 12, 13}; int counts[] = {1, 1, 1, 1}; UnrefResources(ids_to_unref, counts, arraysize(ids_to_unref)); } { SCOPED_TRACE("fourth frame, first unref"); ResourceProvider::ResourceId expected_returned_ids[] = {10, 11}; int expected_returned_counts[] = {1, 1}; CheckReturnedResourcesMatchExpected(expected_returned_ids, expected_returned_counts, arraysize(expected_returned_counts)); } { ResourceProvider::ResourceId ids_to_unref[] = {12, 13}; int counts[] = {1, 1}; UnrefResources(ids_to_unref, counts, arraysize(ids_to_unref)); } // Resources 12 and 13 are still in use by the current frame, so they // shouldn't be available to be returned. EXPECT_EQ(0u, client_.returned_resources().size()); // If we submit an empty frame, however, they should become available. SubmitFrameWithResources(NULL, 0u); { SCOPED_TRACE("fourth frame, second unref"); ResourceProvider::ResourceId expected_returned_ids[] = {12, 13}; int expected_returned_counts[] = {2, 2}; CheckReturnedResourcesMatchExpected(expected_returned_ids, expected_returned_counts, arraysize(expected_returned_counts)); } } TEST_F(SurfaceFactoryTest, BlankNoIndexIncrement) { SurfaceId surface_id(6); factory_.Create(surface_id); Surface* surface = manager_.GetSurfaceForId(surface_id); ASSERT_NE(nullptr, surface); EXPECT_EQ(2, surface->frame_index()); scoped_ptr frame(new CompositorFrame); frame->delegated_frame_data.reset(new DelegatedFrameData); factory_.SubmitFrame(surface_id, frame.Pass(), SurfaceFactory::DrawCallback()); EXPECT_EQ(2, surface->frame_index()); factory_.Destroy(surface_id); } void DrawCallback(uint32* execute_count, SurfaceDrawStatus* result, SurfaceDrawStatus drawn) { *execute_count += 1; *result = drawn; } // Tests doing a DestroyAll before shutting down the factory; TEST_F(SurfaceFactoryTest, DestroyAll) { SurfaceId id(7); factory_.Create(id); scoped_ptr frame_data(new DelegatedFrameData); TransferableResource resource; resource.id = 1; resource.mailbox_holder.texture_target = GL_TEXTURE_2D; frame_data->resource_list.push_back(resource); scoped_ptr frame(new CompositorFrame); frame->delegated_frame_data = frame_data.Pass(); uint32 execute_count = 0; SurfaceDrawStatus drawn = SurfaceDrawStatus::DRAW_SKIPPED; factory_.SubmitFrame(id, frame.Pass(), base::Bind(&DrawCallback, &execute_count, &drawn)); surface_id_ = SurfaceId(); factory_.DestroyAll(); EXPECT_EQ(1u, execute_count); EXPECT_EQ(SurfaceDrawStatus::DRAW_SKIPPED, drawn); } TEST_F(SurfaceFactoryTest, DestroySequence) { SurfaceId id2(5); factory_.Create(id2); // Check that waiting before the sequence is satisfied works. manager_.GetSurfaceForId(id2) ->AddDestructionDependency(SurfaceSequence(0, 4)); factory_.Destroy(id2); scoped_ptr frame_data(new DelegatedFrameData); scoped_ptr frame(new CompositorFrame); frame->metadata.satisfies_sequences.push_back(6); frame->metadata.satisfies_sequences.push_back(4); frame->delegated_frame_data = frame_data.Pass(); DCHECK(manager_.GetSurfaceForId(id2)); factory_.SubmitFrame(surface_id_, frame.Pass(), SurfaceFactory::DrawCallback()); DCHECK(!manager_.GetSurfaceForId(id2)); // Check that waiting after the sequence is satisfied works. factory_.Create(id2); DCHECK(manager_.GetSurfaceForId(id2)); manager_.GetSurfaceForId(id2) ->AddDestructionDependency(SurfaceSequence(0, 6)); factory_.Destroy(id2); DCHECK(!manager_.GetSurfaceForId(id2)); } } // namespace } // namespace cc