// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/switches.h" namespace cc { namespace switches { // On platforms where checkerboards are used, prefer background colors instead // of checkerboards. const char kBackgroundColorInsteadOfCheckerboard[] = "background-color-instead-of-checkerboard"; const char kDisableThreadedAnimation[] = "disable-threaded-animation"; // Send a message for every frame from the impl thread to the parent compositor. const char kEnableCompositorFrameMessage[] = "enable-compositor-frame-message"; // Paint content on the compositor thread instead of the main thread. const char kEnableImplSidePainting[] = "enable-impl-side-painting"; const char kEnablePartialSwap[] = "enable-partial-swap"; const char kEnablePerTilePainting[] = "enable-per-tile-painting"; // Try to finish display pipeline before vsync tick const char kEnableRightAlignedScheduling[] = "enable-right-aligned-scheduling"; const char kEnableTopControlsPositionCalculation[] = "enable-top-controls-position-calculation"; // The height of the movable top controls. const char kTopControlsHeight[] = "top-controls-height"; // Number of worker threads used to rasterize content. const char kNumRasterThreads[] = "num-raster-threads"; // Show rects in the HUD around layers whose properties have changed. const char kShowPropertyChangedRects[] = "show-property-changed-rects"; // Show rects in the HUD around damage as it is recorded into each render // surface. const char kShowSurfaceDamageRects[] = "show-surface-damage-rects"; // Show rects in the HUD around the screen-space transformed bounds of every // layer. const char kShowScreenSpaceRects[] = "show-screenspace-rects"; // Show rects in the HUD around the screen-space transformed bounds of every // layer's replica, when they have one. const char kShowReplicaScreenSpaceRects[] = "show-replica-screenspace-rects"; // Show rects in the HUD wherever something is known to be drawn opaque and is // considered occluding the pixels behind it. const char kShowOccludingRects[] = "show-occluding-rects"; // Show rects in the HUD wherever something is not known to be drawn opaque and // is not considered to be occluding the pixels behind it. const char kShowNonOccludingRects[] = "show-nonoccluding-rects"; // Show metrics about overdraw in about:tracing recordings, such as the number // of pixels culled, and the number of pixels drawn, for each frame. const char kTraceOverdraw[] = "trace-overdraw"; // Re-rasters everything multiple times to simulate a much slower machine. // Give a scale factor to cause raster to take that many times longer to // complete, such as --slow-down-raster-scale-factor=25. const char kSlowDownRasterScaleFactor[] = "slow-down-raster-scale-factor"; // Schedule rasterization jobs according to their estimated processing cost. const char kUseCheapnessEstimator[] = "use-cheapness-estimator"; } // namespace switches } // namespace cc