// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/test/fake_delegated_renderer_layer_impl.h" #include "base/bind.h" #include "cc/output/delegated_frame_data.h" #include "cc/quads/draw_quad.h" #include "cc/resources/returned_resource.h" #include "cc/trees/layer_tree_impl.h" namespace cc { FakeDelegatedRendererLayerImpl::FakeDelegatedRendererLayerImpl( LayerTreeImpl* tree_impl, int id) : DelegatedRendererLayerImpl(tree_impl, id) { } FakeDelegatedRendererLayerImpl::~FakeDelegatedRendererLayerImpl() {} scoped_ptr FakeDelegatedRendererLayerImpl::CreateLayerImpl( LayerTreeImpl* tree_impl) { return FakeDelegatedRendererLayerImpl::Create( tree_impl, id()).PassAs(); } static ResourceProvider::ResourceId AddResourceToFrame( ResourceProvider* resource_provider, DelegatedFrameData* frame, ResourceProvider::ResourceId resource_id) { TransferableResource resource; resource.id = resource_id; resource.mailbox_holder.texture_target = resource_provider->TargetForTesting(resource_id); frame->resource_list.push_back(resource); return resource_id; } ResourceProvider::ResourceIdSet FakeDelegatedRendererLayerImpl::Resources() const { ResourceProvider::ResourceIdSet set; ResourceProvider::ResourceIdArray array; array = ResourcesForTesting(); for (size_t i = 0; i < array.size(); ++i) set.insert(array[i]); return set; } void NoopReturnCallback(const ReturnedResourceArray& returned) {} void FakeDelegatedRendererLayerImpl::SetFrameDataForRenderPasses( float device_scale_factor, RenderPassList* pass_list) { scoped_ptr delegated_frame(new DelegatedFrameData); delegated_frame->device_scale_factor = device_scale_factor; delegated_frame->render_pass_list.swap(*pass_list); ResourceProvider* resource_provider = layer_tree_impl()->resource_provider(); DrawQuad::ResourceIteratorCallback add_resource_to_frame_callback = base::Bind(&AddResourceToFrame, resource_provider, delegated_frame.get()); for (size_t i = 0; i < delegated_frame->render_pass_list.size(); ++i) { RenderPass* pass = delegated_frame->render_pass_list[i]; for (size_t j = 0; j < pass->quad_list.size(); ++j) pass->quad_list[j]->IterateResources(add_resource_to_frame_callback); } CreateChildIdIfNeeded(base::Bind(&NoopReturnCallback)); SetFrameData(delegated_frame.get(), gfx::RectF()); } } // namespace cc