// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/test/layer_test_common.h" #include #include "cc/animation/animation_host.h" #include "cc/animation/animation_id_provider.h" #include "cc/animation/animation_player.h" #include "cc/base/math_util.h" #include "cc/base/region.h" #include "cc/layers/append_quads_data.h" #include "cc/quads/draw_quad.h" #include "cc/quads/render_pass.h" #include "cc/test/animation_test_common.h" #include "cc/test/fake_output_surface.h" #include "cc/test/layer_tree_settings_for_testing.h" #include "cc/test/mock_occlusion_tracker.h" #include "cc/trees/layer_tree_host_common.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/gfx/geometry/point_conversions.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/rect_conversions.h" #include "ui/gfx/geometry/size_conversions.h" namespace cc { // Align with expected and actual output. const char* LayerTestCommon::quad_string = " Quad: "; static bool CanRectFBeSafelyRoundedToRect(const gfx::RectF& r) { // Ensure that range of float values is not beyond integer range. if (!r.IsExpressibleAsRect()) return false; // Ensure that the values are actually integers. gfx::RectF floored_rect(std::floor(r.x()), std::floor(r.y()), std::floor(r.width()), std::floor(r.height())); return floored_rect == r; } void LayerTestCommon::VerifyQuadsExactlyCoverRect(const QuadList& quads, const gfx::Rect& rect) { Region remaining = rect; for (auto iter = quads.cbegin(); iter != quads.cend(); ++iter) { gfx::RectF quad_rectf = MathUtil::MapClippedRect( iter->shared_quad_state->quad_to_target_transform, gfx::RectF(iter->rect)); // Before testing for exact coverage in the integer world, assert that // rounding will not round the rect incorrectly. ASSERT_TRUE(CanRectFBeSafelyRoundedToRect(quad_rectf)); gfx::Rect quad_rect = gfx::ToEnclosingRect(quad_rectf); EXPECT_TRUE(rect.Contains(quad_rect)) << quad_string << iter.index() << " rect: " << rect.ToString() << " quad: " << quad_rect.ToString(); EXPECT_TRUE(remaining.Contains(quad_rect)) << quad_string << iter.index() << " remaining: " << remaining.ToString() << " quad: " << quad_rect.ToString(); remaining.Subtract(quad_rect); } EXPECT_TRUE(remaining.IsEmpty()); } // static void LayerTestCommon::VerifyQuadsAreOccluded(const QuadList& quads, const gfx::Rect& occluded, size_t* partially_occluded_count) { // No quad should exist if it's fully occluded. for (const auto& quad : quads) { gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect( quad->shared_quad_state->quad_to_target_transform, quad->visible_rect); EXPECT_FALSE(occluded.Contains(target_visible_rect)); } // Quads that are fully occluded on one axis only should be shrunken. for (const auto& quad : quads) { gfx::Rect target_rect = MathUtil::MapEnclosingClippedRect( quad->shared_quad_state->quad_to_target_transform, quad->rect); if (!quad->shared_quad_state->quad_to_target_transform .IsIdentityOrIntegerTranslation()) { DCHECK(quad->shared_quad_state->quad_to_target_transform .IsPositiveScaleOrTranslation()) << quad->shared_quad_state->quad_to_target_transform.ToString(); gfx::RectF target_rectf = MathUtil::MapClippedRect( quad->shared_quad_state->quad_to_target_transform, gfx::RectF(quad->rect)); // Scale transforms allowed, as long as the final transformed rect // ends up on integer boundaries for ease of testing. ASSERT_EQ(target_rectf, gfx::RectF(target_rect)); } gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect( quad->shared_quad_state->quad_to_target_transform, quad->visible_rect); bool fully_occluded_horizontal = target_rect.x() >= occluded.x() && target_rect.right() <= occluded.right(); bool fully_occluded_vertical = target_rect.y() >= occluded.y() && target_rect.bottom() <= occluded.bottom(); bool should_be_occluded = target_rect.Intersects(occluded) && (fully_occluded_vertical || fully_occluded_horizontal); if (!should_be_occluded) { EXPECT_EQ(quad->rect.ToString(), quad->visible_rect.ToString()); } else { EXPECT_NE(quad->rect.ToString(), quad->visible_rect.ToString()); EXPECT_TRUE(quad->rect.Contains(quad->visible_rect)); ++(*partially_occluded_count); } } } LayerTestCommon::LayerImplTest::LayerImplTest() : LayerImplTest(LayerTreeSettingsForTesting()) {} LayerTestCommon::LayerImplTest::LayerImplTest(const LayerTreeSettings& settings) : client_(FakeLayerTreeHostClient::DIRECT_3D), output_surface_(FakeOutputSurface::Create3d()), host_(FakeLayerTreeHost::Create(&client_, &task_graph_runner_, settings)), root_layer_impl_(LayerImpl::Create(host_->host_impl()->active_tree(), 1)), render_pass_(RenderPass::Create()), layer_impl_id_(2) { root_layer_impl_->SetHasRenderSurface(true); host_->host_impl()->SetVisible(true); host_->host_impl()->InitializeRenderer(output_surface_.get()); if (host_->settings().use_compositor_animation_timelines) { const int timeline_id = AnimationIdProvider::NextTimelineId(); timeline_ = AnimationTimeline::Create(timeline_id); host_->animation_host()->AddAnimationTimeline(timeline_); // Create impl-side instance. host_->animation_host()->PushPropertiesTo( host_->host_impl()->animation_host()); timeline_impl_ = host_->host_impl()->animation_host()->GetTimelineById(timeline_id); } } LayerTestCommon::LayerImplTest::~LayerImplTest() { if (host_->settings().use_compositor_animation_timelines) { host_->animation_host()->RemoveAnimationTimeline(timeline_); timeline_ = nullptr; } } void LayerTestCommon::LayerImplTest::CalcDrawProps( const gfx::Size& viewport_size) { LayerImplList layer_list; host_->host_impl()->active_tree()->IncrementRenderSurfaceListIdForTesting(); LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs( root_layer_impl_.get(), viewport_size, &layer_list, host_->host_impl()->active_tree()->current_render_surface_list_id()); LayerTreeHostCommon::CalculateDrawProperties(&inputs); } void LayerTestCommon::LayerImplTest::AppendQuadsWithOcclusion( LayerImpl* layer_impl, const gfx::Rect& occluded) { AppendQuadsData data; render_pass_->quad_list.clear(); render_pass_->shared_quad_state_list.clear(); Occlusion occlusion(layer_impl->DrawTransform(), SimpleEnclosedRegion(occluded), SimpleEnclosedRegion()); layer_impl->draw_properties().occlusion_in_content_space = occlusion; layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider()); layer_impl->AppendQuads(render_pass_.get(), &data); layer_impl->DidDraw(resource_provider()); } void LayerTestCommon::LayerImplTest::AppendQuadsForPassWithOcclusion( LayerImpl* layer_impl, RenderPass* given_render_pass, const gfx::Rect& occluded) { AppendQuadsData data; given_render_pass->quad_list.clear(); given_render_pass->shared_quad_state_list.clear(); Occlusion occlusion(layer_impl->DrawTransform(), SimpleEnclosedRegion(occluded), SimpleEnclosedRegion()); layer_impl->draw_properties().occlusion_in_content_space = occlusion; layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider()); layer_impl->AppendQuads(given_render_pass, &data); layer_impl->DidDraw(resource_provider()); } void LayerTestCommon::LayerImplTest::AppendSurfaceQuadsWithOcclusion( RenderSurfaceImpl* surface_impl, const gfx::Rect& occluded) { AppendQuadsData data; render_pass_->quad_list.clear(); render_pass_->shared_quad_state_list.clear(); surface_impl->AppendQuads( render_pass_.get(), gfx::Transform(), Occlusion(gfx::Transform(), SimpleEnclosedRegion(occluded), SimpleEnclosedRegion()), SK_ColorBLACK, 1.f, nullptr, &data, RenderPassId(1, 1)); } } // namespace cc