// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/test/layer_test_common.h" #include "cc/draw_quad.h" #include "cc/math_util.h" #include "cc/region.h" #include "cc/render_pass.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/gfx/rect.h" #include "ui/gfx/point_conversions.h" #include "ui/gfx/rect_conversions.h" #include "ui/gfx/size_conversions.h" namespace cc { namespace LayerTestCommon { // Align with expected and actual output const char* quadString = " Quad: "; bool canRectFBeSafelyRoundedToRect(const gfx::RectF& r) { // Ensure that range of float values is not beyond integer range. if (!r.IsExpressibleAsRect()) return false; // Ensure that the values are actually integers. if (gfx::ToFlooredPoint(r.origin()) == r.origin() && gfx::ToFlooredSize(r.size()) == r.size()) return true; return false; } void verifyQuadsExactlyCoverRect(const cc::QuadList& quads, const gfx::Rect& rect) { cc::Region remaining = rect; for (size_t i = 0; i < quads.size(); ++i) { cc::DrawQuad* quad = quads[i]; gfx::RectF quadRectF = cc::MathUtil::mapClippedRect(quad->quadTransform(), gfx::RectF(quad->rect)); // Before testing for exact coverage in the integer world, assert that rounding // will not round the rect incorrectly. ASSERT_TRUE(canRectFBeSafelyRoundedToRect(quadRectF)); gfx::Rect quadRect = gfx::ToEnclosingRect(quadRectF); EXPECT_TRUE(rect.Contains(quadRect)) << quadString << i; EXPECT_TRUE(remaining.Contains(quadRect)) << quadString << i; remaining.Subtract(quadRect); } EXPECT_TRUE(remaining.IsEmpty()); } } // namespace LayerTestCommon } // namespace cc