// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/test/render_pass_test_common.h" #include "base/bind.h" #include "cc/quads/debug_border_draw_quad.h" #include "cc/quads/io_surface_draw_quad.h" #include "cc/quads/render_pass_draw_quad.h" #include "cc/quads/shared_quad_state.h" #include "cc/quads/solid_color_draw_quad.h" #include "cc/quads/stream_video_draw_quad.h" #include "cc/quads/texture_draw_quad.h" #include "cc/quads/tile_draw_quad.h" #include "cc/quads/yuv_video_draw_quad.h" #include "cc/resources/resource_provider.h" #include "cc/trees/blocking_task_runner.h" #include "ui/gfx/transform.h" namespace cc { static void EmptyReleaseCallback(uint32 sync_point, bool lost_resource, BlockingTaskRunner* main_thread_task_runner) { } void TestRenderPass::AppendOneOfEveryQuadType( ResourceProvider* resource_provider, RenderPassId child_pass) { gfx::Rect rect(0, 0, 100, 100); gfx::Rect opaque_rect(10, 10, 80, 80); gfx::Rect visible_rect(0, 0, 100, 100); const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; ResourceId resource1 = resource_provider->CreateResource( gfx::Size(45, 5), GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(resource1); ResourceId resource2 = resource_provider->CreateResource( gfx::Size(346, 61), GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(resource2); ResourceId resource3 = resource_provider->CreateResource( gfx::Size(12, 134), GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(resource3); ResourceId resource4 = resource_provider->CreateResource( gfx::Size(56, 12), GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(resource4); gfx::Size resource5_size(73, 26); ResourceId resource5 = resource_provider->CreateResource( resource5_size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(resource5); ResourceId resource6 = resource_provider->CreateResource( gfx::Size(64, 92), GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(resource6); ResourceId resource7 = resource_provider->CreateResource( gfx::Size(9, 14), GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(resource7); unsigned target = GL_TEXTURE_2D; gpu::Mailbox gpu_mailbox; memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1); scoped_ptr callback = SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback)); TextureMailbox mailbox(gpu_mailbox, target, kSyncPointForMailboxTextureQuad); ResourceId resource8 = resource_provider->CreateResourceFromTextureMailbox( mailbox, callback.Pass()); resource_provider->AllocateForTesting(resource8); SharedQuadState* shared_state = this->CreateAndAppendSharedQuadState(); shared_state->SetAll(gfx::Transform(), rect.size(), rect, rect, false, 1, SkXfermode::kSrcOver_Mode, 0); DebugBorderDrawQuad* debug_border_quad = this->CreateAndAppendDrawQuad(); debug_border_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED, 1); IOSurfaceDrawQuad* io_surface_quad = this->CreateAndAppendDrawQuad(); io_surface_quad->SetNew(shared_state, rect, opaque_rect, visible_rect, gfx::Size(50, 50), resource7, IOSurfaceDrawQuad::FLIPPED); if (child_pass.layer_id) { RenderPassDrawQuad* render_pass_quad = this->CreateAndAppendDrawQuad(); render_pass_quad->SetNew(shared_state, rect, visible_rect, child_pass, resource5, gfx::Vector2dF(1.f, 1.f), resource5_size, FilterOperations(), gfx::Vector2dF(), FilterOperations()); RenderPassDrawQuad* render_pass_replica_quad = this->CreateAndAppendDrawQuad(); render_pass_replica_quad->SetNew(shared_state, rect, visible_rect, child_pass, resource5, gfx::Vector2dF(1.f, 1.f), resource5_size, FilterOperations(), gfx::Vector2dF(), FilterOperations()); } SolidColorDrawQuad* solid_color_quad = this->CreateAndAppendDrawQuad(); solid_color_quad->SetNew( shared_state, rect, visible_rect, SK_ColorRED, false); StreamVideoDrawQuad* stream_video_quad = this->CreateAndAppendDrawQuad(); stream_video_quad->SetNew(shared_state, rect, opaque_rect, visible_rect, resource6, gfx::Size(), false, gfx::Transform()); TextureDrawQuad* texture_quad = this->CreateAndAppendDrawQuad(); texture_quad->SetNew(shared_state, rect, opaque_rect, visible_rect, resource1, false, gfx::PointF(0.f, 0.f), gfx::PointF(1.f, 1.f), SK_ColorTRANSPARENT, vertex_opacity, false, false); TextureDrawQuad* mailbox_texture_quad = this->CreateAndAppendDrawQuad(); mailbox_texture_quad->SetNew(shared_state, rect, opaque_rect, visible_rect, resource8, false, gfx::PointF(0.f, 0.f), gfx::PointF(1.f, 1.f), SK_ColorTRANSPARENT, vertex_opacity, false, false); TileDrawQuad* scaled_tile_quad = this->CreateAndAppendDrawQuad(); scaled_tile_quad->SetNew(shared_state, rect, opaque_rect, visible_rect, resource2, gfx::RectF(0, 0, 50, 50), gfx::Size(50, 50), false, false); SharedQuadState* transformed_state = this->CreateAndAppendSharedQuadState(); transformed_state->CopyFrom(shared_state); gfx::Transform rotation; rotation.Rotate(45); transformed_state->quad_to_target_transform = transformed_state->quad_to_target_transform * rotation; TileDrawQuad* transformed_tile_quad = this->CreateAndAppendDrawQuad(); transformed_tile_quad->SetNew(transformed_state, rect, opaque_rect, visible_rect, resource3, gfx::RectF(0, 0, 100, 100), gfx::Size(100, 100), false, false); SharedQuadState* shared_state2 = this->CreateAndAppendSharedQuadState(); shared_state->SetAll(gfx::Transform(), rect.size(), rect, rect, false, 1, SkXfermode::kSrcOver_Mode, 0); TileDrawQuad* tile_quad = this->CreateAndAppendDrawQuad(); tile_quad->SetNew(shared_state2, rect, opaque_rect, visible_rect, resource4, gfx::RectF(0, 0, 100, 100), gfx::Size(100, 100), false, false); ResourceId plane_resources[4]; for (int i = 0; i < 4; ++i) { plane_resources[i] = resource_provider->CreateResource( gfx::Size(20, 12), GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(plane_resources[i]); } YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601; YUVVideoDrawQuad* yuv_quad = this->CreateAndAppendDrawQuad(); yuv_quad->SetNew(shared_state2, rect, opaque_rect, visible_rect, gfx::RectF(.0f, .0f, 100.0f, 100.0f), gfx::RectF(.0f, .0f, 50.0f, 50.0f), gfx::Size(100, 100), gfx::Size(50, 50), plane_resources[0], plane_resources[1], plane_resources[2], plane_resources[3], color_space); } } // namespace cc