// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_TEST_TILED_LAYER_TEST_COMMON_H_ #define CC_TEST_TILED_LAYER_TEST_COMMON_H_ #include "cc/base/region.h" #include "cc/layers/tiled_layer.h" #include "cc/layers/tiled_layer_impl.h" #include "cc/resources/layer_updater.h" #include "cc/resources/prioritized_resource.h" #include "cc/resources/resource_provider.h" #include "cc/resources/resource_update_queue.h" #include "ui/gfx/rect.h" #include "ui/gfx/size.h" namespace cc { class FakeTiledLayer; class FakeLayerUpdater : public LayerUpdater { public: class Resource : public LayerUpdater::Resource { public: Resource(FakeLayerUpdater* updater, scoped_ptr resource); virtual ~Resource(); virtual void Update(ResourceUpdateQueue* queue, const gfx::Rect& source_rect, const gfx::Vector2d& dest_offset, bool partial_update) OVERRIDE; private: FakeLayerUpdater* layer_; SkBitmap bitmap_; DISALLOW_COPY_AND_ASSIGN(Resource); }; FakeLayerUpdater(); virtual scoped_ptr CreateResource( PrioritizedResourceManager* resource) OVERRIDE; virtual void PrepareToUpdate(const gfx::Rect& content_rect, const gfx::Size& tile_size, float contents_width_scale, float contents_height_scale, gfx::Rect* resulting_opaque_rect) OVERRIDE; // Sets the rect to invalidate during the next call to PrepareToUpdate(). // After the next call to PrepareToUpdate() the rect is reset. void SetRectToInvalidate(const gfx::Rect& rect, FakeTiledLayer* layer); // Last rect passed to PrepareToUpdate(). gfx::Rect last_update_rect() const { return last_update_rect_; } // Number of times PrepareToUpdate has been invoked. int prepare_count() const { return prepare_count_; } void ClearPrepareCount() { prepare_count_ = 0; } // Number of times Update() has been invoked on a texture. int update_count() const { return update_count_; } void ClearUpdateCount() { update_count_ = 0; } void Update() { update_count_++; } void SetOpaquePaintRect(const gfx::Rect& opaque_paint_rect) { opaque_paint_rect_ = opaque_paint_rect; } protected: virtual ~FakeLayerUpdater(); private: int prepare_count_; int update_count_; gfx::Rect rect_to_invalidate_; gfx::Rect last_update_rect_; gfx::Rect opaque_paint_rect_; scoped_refptr layer_; DISALLOW_COPY_AND_ASSIGN(FakeLayerUpdater); }; class FakeTiledLayerImpl : public TiledLayerImpl { public: FakeTiledLayerImpl(LayerTreeImpl* tree_impl, int id); virtual ~FakeTiledLayerImpl(); using TiledLayerImpl::HasTileAt; using TiledLayerImpl::HasResourceIdForTileAt; }; class FakeTiledLayer : public TiledLayer { public: explicit FakeTiledLayer(PrioritizedResourceManager* resource_manager); static gfx::Size tile_size() { return gfx::Size(100, 100); } using TiledLayer::InvalidateContentRect; using TiledLayer::NeedsIdlePaint; using TiledLayer::SkipsDraw; using TiledLayer::NumPaintedTiles; using TiledLayer::IdlePaintRect; virtual void SetNeedsDisplayRect(const gfx::RectF& rect) OVERRIDE; const gfx::RectF& last_needs_display_rect() const { return last_needs_display_rect_; } virtual void SetTexturePriorities( const PriorityCalculator& priority_calculator) OVERRIDE; virtual PrioritizedResourceManager* ResourceManager() OVERRIDE; FakeLayerUpdater* fake_layer_updater() { return fake_updater_.get(); } gfx::RectF update_rect() { return update_rect_; } // Simulate CalcDrawProperties. void UpdateContentsScale(float ideal_contents_scale); void ResetNumDependentsNeedPushProperties(); protected: virtual LayerUpdater* Updater() const OVERRIDE; virtual void CreateUpdaterIfNeeded() OVERRIDE {} virtual ~FakeTiledLayer(); private: scoped_refptr fake_updater_; PrioritizedResourceManager* resource_manager_; gfx::RectF last_needs_display_rect_; DISALLOW_COPY_AND_ASSIGN(FakeTiledLayer); }; class FakeTiledLayerWithScaledBounds : public FakeTiledLayer { public: explicit FakeTiledLayerWithScaledBounds( PrioritizedResourceManager* resource_manager); void SetContentBounds(const gfx::Size& content_bounds); virtual void CalculateContentsScale(float ideal_contents_scale, float device_scale_factor, float page_scale_factor, float maximum_animation_contents_scale, bool animating_transform_to_screen, float* contents_scale_x, float* contents_scale_y, gfx::Size* content_bounds) OVERRIDE; protected: virtual ~FakeTiledLayerWithScaledBounds(); gfx::Size forced_content_bounds_; private: DISALLOW_COPY_AND_ASSIGN(FakeTiledLayerWithScaledBounds); }; } // namespace cc #endif // CC_TEST_TILED_LAYER_TEST_COMMON_H_