// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_TEXTURE_LAYER_IMPL_H_ #define CC_TEXTURE_LAYER_IMPL_H_ #include "cc/cc_export.h" #include "cc/layer_impl.h" namespace cc { class CC_EXPORT TextureLayerImpl : public LayerImpl { public: static scoped_ptr create(LayerTreeImpl* treeImpl, int id) { return make_scoped_ptr(new TextureLayerImpl(treeImpl, id)); } virtual ~TextureLayerImpl(); virtual void willDraw(ResourceProvider*) OVERRIDE; virtual void appendQuads(QuadSink&, AppendQuadsData&) OVERRIDE; virtual void didDraw(ResourceProvider*) OVERRIDE; virtual void didLoseOutputSurface() OVERRIDE; virtual void dumpLayerProperties(std::string*, int indent) const OVERRIDE; unsigned textureId() const { return m_textureId; } void setTextureId(unsigned id) { m_textureId = id; } void setPremultipliedAlpha(bool premultipliedAlpha) { m_premultipliedAlpha = premultipliedAlpha; } void setFlipped(bool flipped) { m_flipped = flipped; } void setUVRect(const gfx::RectF& rect) { m_uvRect = rect; } // 1--2 // | | // 0--3 void setVertexOpacity(const float vertexOpacity[4]); private: TextureLayerImpl(LayerTreeImpl* treeImpl, int id); virtual const char* layerTypeAsString() const OVERRIDE; unsigned m_textureId; ResourceProvider::ResourceId m_externalTextureResource; bool m_premultipliedAlpha; bool m_flipped; gfx::RectF m_uvRect; float m_vertexOpacity[4]; }; } #endif // CC_TEXTURE_LAYER_IMPL_H_