// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef TextureUploader_h #define TextureUploader_h #include "IntRect.h" class SkBitmap; class SkPicture; namespace cc { class CCPrioritizedTexture; class CCResourceProvider; class TextureUploader { public: struct Geometry { IntRect contentRect; IntRect sourceRect; IntSize destOffset; }; struct Parameters { CCPrioritizedTexture* texture; const SkBitmap* bitmap; SkPicture* picture; Geometry geometry; }; virtual ~TextureUploader() { } virtual size_t numBlockingUploads() = 0; virtual void markPendingUploadsAsNonBlocking() = 0; // Returns our throughput on the GPU process virtual double estimatedTexturesPerSecond() = 0; virtual void uploadTexture(CCResourceProvider*, Parameters) = 0; }; } #endif