// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/tiles/image_decode_controller.h" #include #include "base/macros.h" #include "base/memory/discardable_memory.h" #include "cc/debug/devtools_instrumentation.h" #include "third_party/skia/include/core/SkCanvas.h" #include "third_party/skia/include/core/SkImage.h" #include "ui/gfx/skia_util.h" namespace cc { namespace { // The amount of memory we can lock ahead of time (128MB). This limit is only // used to inform the caller of the amount of space available in the cache. The // caller can still request tasks which can cause this limit to be breached. const size_t kLockedMemoryLimitBytes = 128 * 1024 * 1024; // The largest single high quality image to try and process. Images above this // size will drop down to medium quality. const size_t kMaxHighQualityImageSizeBytes = 64 * 1024 * 1024; // The number of entries to keep around in the cache. This limit can be breached // if more items are locked. That is, locked items ignore this limit. const size_t kMaxItemsInCache = 100; class ImageDecodeTaskImpl : public ImageDecodeTask { public: ImageDecodeTaskImpl(ImageDecodeController* controller, const ImageDecodeController::ImageKey& image_key, const DrawImage& image, uint64_t source_prepare_tiles_id) : controller_(controller), image_key_(image_key), image_(image), image_ref_(skia::SharePtr(image.image())), source_prepare_tiles_id_(source_prepare_tiles_id) {} // Overridden from Task: void RunOnWorkerThread() override { TRACE_EVENT1("cc", "ImageDecodeTaskImpl::RunOnWorkerThread", "source_prepare_tiles_id", source_prepare_tiles_id_); devtools_instrumentation::ScopedImageDecodeTask image_decode_task( image_ref_.get()); controller_->DecodeImage(image_key_, image_); } // Overridden from TileTask: void ScheduleOnOriginThread(TileTaskClient* client) override {} void CompleteOnOriginThread(TileTaskClient* client) override { controller_->RemovePendingTask(image_key_); } protected: ~ImageDecodeTaskImpl() override {} private: ImageDecodeController* controller_; ImageDecodeController::ImageKey image_key_; DrawImage image_; skia::RefPtr image_ref_; uint64_t source_prepare_tiles_id_; DISALLOW_COPY_AND_ASSIGN(ImageDecodeTaskImpl); }; template typename std::deque::iterator FindImage( std::deque* collection, const ImageDecodeControllerKey& key) { return std::find_if(collection->begin(), collection->end(), [key](const Type& image) { return image.first == key; }); } SkSize GetScaleAdjustment(const ImageDecodeControllerKey& key) { float x_scale = key.target_size().width() / static_cast(key.src_rect().width()); float y_scale = key.target_size().height() / static_cast(key.src_rect().height()); return SkSize::Make(x_scale, y_scale); } } // namespace ImageDecodeController::ImageDecodeController() : is_using_gpu_rasterization_(false), locked_images_budget_(kLockedMemoryLimitBytes) {} ImageDecodeController::~ImageDecodeController() { DCHECK_EQ(0u, decoded_images_ref_counts_.size()); DCHECK_EQ(0u, at_raster_decoded_images_ref_counts_.size()); } bool ImageDecodeController::GetTaskForImageAndRef( const DrawImage& image, uint64_t prepare_tiles_id, scoped_refptr* task) { // If the image already exists or if we're going to create a task for it, then // we'll likely need to ref this image (the exception is if we're prerolling // the image only). That means the image is or will be in the cache. When the // ref goes to 0, it will be unpinned but will remain in the cache. If the // image does not fit into the budget, then we don't ref this image, since it // will be decoded at raster time which is when it will be temporarily put in // the cache. ImageKey key = ImageKey::FromDrawImage(image); TRACE_EVENT1("disabled-by-default-cc.debug", "ImageDecodeController::GetTaskForImageAndRef", "key", key.ToString()); // If the target size is empty, we can skip this image during draw (and thus // we don't need to decode it or ref it). if (key.target_size().IsEmpty()) { *task = nullptr; return false; } // If we're not going to do a scale, we will just create a task to preroll the // image the first time we see it. This doesn't need to account for memory. // TODO(vmpstr): We can also lock the original sized image, in which case it // does require memory bookkeeping. if (!CanHandleImage(key, image)) { base::AutoLock lock(lock_); if (prerolled_images_.count(key.image_id()) == 0) { scoped_refptr& existing_task = pending_image_tasks_[key]; if (!existing_task) { existing_task = make_scoped_refptr( new ImageDecodeTaskImpl(this, key, image, prepare_tiles_id)); } *task = existing_task; } else { *task = nullptr; } return false; } base::AutoLock lock(lock_); // If we already have the image in cache, then we can return it. auto decoded_it = FindImage(&decoded_images_, key); bool new_image_fits_in_memory = locked_images_budget_.AvailableMemoryBytes() >= key.target_bytes(); if (decoded_it != decoded_images_.end()) { if (decoded_it->second->is_locked() || (new_image_fits_in_memory && decoded_it->second->Lock())) { RefImage(key); *task = nullptr; SanityCheckState(__LINE__, true); return true; } // If the image fits in memory, then we at least tried to lock it and // failed. This means that it's not valid anymore. if (new_image_fits_in_memory) decoded_images_.erase(decoded_it); } // If the task exists, return it. scoped_refptr& existing_task = pending_image_tasks_[key]; if (existing_task) { RefImage(key); *task = existing_task; SanityCheckState(__LINE__, true); return true; } // At this point, we have to create a new image/task, so we need to abort if // it doesn't fit into memory and there are currently no raster tasks that // would have already accounted for memory. The latter part is possible if // there's a running raster task that could not be canceled, and still has a // ref to the image that is now being reffed for the new schedule. if (!new_image_fits_in_memory && (decoded_images_ref_counts_.find(key) == decoded_images_ref_counts_.end())) { *task = nullptr; SanityCheckState(__LINE__, true); return false; } // Actually create the task. RefImage will account for memory on the first // ref. RefImage(key); existing_task = make_scoped_refptr( new ImageDecodeTaskImpl(this, key, image, prepare_tiles_id)); *task = existing_task; SanityCheckState(__LINE__, true); return true; } void ImageDecodeController::RefImage(const ImageKey& key) { TRACE_EVENT1("disabled-by-default-cc.debug", "ImageDecodeController::RefImage", "key", key.ToString()); lock_.AssertAcquired(); int ref = ++decoded_images_ref_counts_[key]; if (ref == 1) { DCHECK_GE(locked_images_budget_.AvailableMemoryBytes(), key.target_bytes()); locked_images_budget_.AddUsage(key.target_bytes()); } } void ImageDecodeController::UnrefImage(const DrawImage& image) { // When we unref the image, there are several situations we need to consider: // 1. The ref did not reach 0, which means we have to keep the image locked. // 2. The ref reached 0, we should unlock it. // 2a. The image isn't in the locked cache because we didn't get to decode // it yet (or failed to decode it). // 2b. Unlock the image but keep it in list. const ImageKey& key = ImageKey::FromDrawImage(image); DCHECK(CanHandleImage(key, image)); TRACE_EVENT1("disabled-by-default-cc.debug", "ImageDecodeController::UnrefImage", "key", key.ToString()); base::AutoLock lock(lock_); auto ref_count_it = decoded_images_ref_counts_.find(key); DCHECK(ref_count_it != decoded_images_ref_counts_.end()); --ref_count_it->second; if (ref_count_it->second == 0) { decoded_images_ref_counts_.erase(ref_count_it); locked_images_budget_.SubtractUsage(key.target_bytes()); auto decoded_image_it = FindImage(&decoded_images_, key); // If we've never decoded the image before ref reached 0, then we wouldn't // have it in our cache. This would happen if we canceled tasks. if (decoded_image_it == decoded_images_.end()) { SanityCheckState(__LINE__, true); return; } DCHECK(decoded_image_it->second->is_locked()); decoded_image_it->second->Unlock(); } SanityCheckState(__LINE__, true); } void ImageDecodeController::DecodeImage(const ImageKey& key, const DrawImage& image) { TRACE_EVENT1("cc", "ImageDecodeController::DecodeImage", "key", key.ToString()); if (!CanHandleImage(key, image)) { image.image()->preroll(); base::AutoLock lock(lock_); prerolled_images_.insert(key.image_id()); // Erase the pending task from the queue, since the task won't be doing // anything useful after this function terminates. Since we don't preroll // images twice, this is actually not necessary but it behaves similar to // the other code path: when this function finishes, the task isn't in the // pending_image_tasks_ list. pending_image_tasks_.erase(key); return; } base::AutoLock lock(lock_); auto image_it = FindImage(&decoded_images_, key); if (image_it != decoded_images_.end()) { if (image_it->second->is_locked() || image_it->second->Lock()) { pending_image_tasks_.erase(key); return; } decoded_images_.erase(image_it); } scoped_refptr decoded_image; { base::AutoUnlock unlock(lock_); decoded_image = DecodeImageInternal(key, image.image()); } // Erase the pending task from the queue, since the task won't be doing // anything useful after this function terminates. That is, if this image // needs to be decoded again, we have to create a new task. pending_image_tasks_.erase(key); // Abort if we failed to decode the image. if (!decoded_image) return; // At this point, it could have been the case that this image was decoded in // place by an already running raster task from a previous schedule. If that's // the case, then it would have already been placed into the cache (possibly // locked). Remove it if that was the case. image_it = FindImage(&decoded_images_, key); if (image_it != decoded_images_.end()) { if (image_it->second->is_locked() || image_it->second->Lock()) { // Make sure to unlock the decode we did in this function. decoded_image->Unlock(); return; } decoded_images_.erase(image_it); } // We could have finished all of the raster tasks (cancelled) while this image // decode task was running, which means that we now have a locked image but no // ref counts. Unlock it immediately in this case. if (decoded_images_ref_counts_.find(key) == decoded_images_ref_counts_.end()) { decoded_image->Unlock(); } decoded_images_.push_back(AnnotatedDecodedImage(key, decoded_image)); SanityCheckState(__LINE__, true); } scoped_refptr ImageDecodeController::DecodeImageInternal(const ImageKey& key, const SkImage* image) { TRACE_EVENT1("disabled-by-default-cc.debug", "ImageDecodeController::DecodeImageInternal", "key", key.ToString()); // Get the decoded image first (at the original scale). SkImageInfo decoded_info = SkImageInfo::MakeN32Premul( key.src_rect().width(), key.src_rect().height()); scoped_ptr decoded_pixels; { TRACE_EVENT0( "disabled-by-default-cc.debug", "ImageDecodeController::DecodeImageInternal - allocate decoded pixels"); decoded_pixels.reset( new uint8_t[decoded_info.minRowBytes() * decoded_info.height()]); } { TRACE_EVENT0("disabled-by-default-cc.debug", "ImageDecodeController::DecodeImageInternal - read pixels"); bool result = image->readPixels( decoded_info, decoded_pixels.get(), decoded_info.minRowBytes(), key.src_rect().x(), key.src_rect().y(), SkImage::kAllow_CachingHint); if (!result) return nullptr; } SkPixmap decoded_pixmap(decoded_info, decoded_pixels.get(), decoded_info.minRowBytes()); // Now scale the pixels into the destination size. DCHECK(!key.target_size().IsEmpty()); SkImageInfo scaled_info = SkImageInfo::MakeN32Premul( key.target_size().width(), key.target_size().height()); scoped_ptr scaled_pixels; { TRACE_EVENT0( "disabled-by-default-cc.debug", "ImageDecodeController::DecodeImageInternal - allocate scaled pixels"); scaled_pixels = base::DiscardableMemoryAllocator::GetInstance() ->AllocateLockedDiscardableMemory( scaled_info.minRowBytes() * scaled_info.height()); } SkPixmap scaled_pixmap(scaled_info, scaled_pixels->data(), scaled_info.minRowBytes()); // TODO(vmpstr): Start handling more than just high filter quality. DCHECK_EQ(kHigh_SkFilterQuality, key.filter_quality()); { TRACE_EVENT0("disabled-by-default-cc.debug", "ImageDecodeController::DecodeImageInternal - scale pixels"); bool result = decoded_pixmap.scalePixels(scaled_pixmap, kHigh_SkFilterQuality); DCHECK(result); } return make_scoped_refptr( new DecodedImage(scaled_info, std::move(scaled_pixels), SkSize::Make(-key.src_rect().x(), -key.src_rect().y()))); } DecodedDrawImage ImageDecodeController::GetDecodedImageForDraw( const DrawImage& draw_image) { ImageKey key = ImageKey::FromDrawImage(draw_image); TRACE_EVENT1("disabled-by-default-cc.debug", "ImageDecodeController::GetDecodedImageAndRef", "key", key.ToString()); if (!CanHandleImage(key, draw_image)) return DecodedDrawImage(draw_image.image(), draw_image.filter_quality()); // If the target size is empty, we can skip this image draw. if (key.target_size().IsEmpty()) return DecodedDrawImage(nullptr, kNone_SkFilterQuality); base::AutoLock lock(lock_); auto decoded_images_it = FindImage(&decoded_images_, key); // If we found the image and it's locked, then return it. If it's not locked, // erase it from the cache since it might be put into the at-raster cache. scoped_refptr decoded_image; if (decoded_images_it != decoded_images_.end()) { decoded_image = decoded_images_it->second; if (decoded_image->is_locked()) { RefImage(key); SanityCheckState(__LINE__, true); return DecodedDrawImage(decoded_image->image(), decoded_image->src_rect_offset(), GetScaleAdjustment(key), kLow_SkFilterQuality); } else { decoded_images_.erase(decoded_images_it); } } // See if another thread already decoded this image at raster time. If so, we // can just use that result directly. auto at_raster_images_it = FindImage(&at_raster_decoded_images_, key); if (at_raster_images_it != at_raster_decoded_images_.end()) { DCHECK(at_raster_images_it->second->is_locked()); RefAtRasterImage(key); SanityCheckState(__LINE__, true); auto decoded_draw_image = DecodedDrawImage(at_raster_images_it->second->image(), at_raster_images_it->second->src_rect_offset(), GetScaleAdjustment(key), kLow_SkFilterQuality); decoded_draw_image.set_at_raster_decode(true); return decoded_draw_image; } // Now we know that we don't have a locked image, and we seem to be the first // thread encountering this image (that might not be true, since other threads // might be decoding it already). This means that we need to decode the image // assuming we can't lock the one we found in the cache. bool check_at_raster_cache = false; if (!decoded_image || !decoded_image->Lock()) { // Note that we have to release the lock, since this lock is also accessed // on the compositor thread. This means holding on to the lock might stall // the compositor thread for the duration of the decode! base::AutoUnlock unlock(lock_); decoded_image = DecodeImageInternal(key, draw_image.image()); // Skip the image if we couldn't decode it. if (!decoded_image) return DecodedDrawImage(nullptr, kNone_SkFilterQuality); check_at_raster_cache = true; } // While we unlocked the lock, it could be the case that another thread // already decoded this already and put it in the at-raster cache. Look it up // first. bool need_to_add_image_to_cache = true; if (check_at_raster_cache) { at_raster_images_it = FindImage(&at_raster_decoded_images_, key); if (at_raster_images_it != at_raster_decoded_images_.end()) { // We have to drop our decode, since the one in the cache is being used by // another thread. decoded_image->Unlock(); decoded_image = at_raster_images_it->second; need_to_add_image_to_cache = false; } } // If we really are the first ones, or if the other thread already unlocked // the image, then put our work into at-raster time cache. if (need_to_add_image_to_cache) { at_raster_decoded_images_.push_back( AnnotatedDecodedImage(key, decoded_image)); } DCHECK(decoded_image); DCHECK(decoded_image->is_locked()); RefAtRasterImage(key); SanityCheckState(__LINE__, true); auto decoded_draw_image = DecodedDrawImage(decoded_image->image(), decoded_image->src_rect_offset(), GetScaleAdjustment(key), kLow_SkFilterQuality); decoded_draw_image.set_at_raster_decode(true); return decoded_draw_image; } void ImageDecodeController::DrawWithImageFinished( const DrawImage& image, const DecodedDrawImage& decoded_image) { TRACE_EVENT1("disabled-by-default-cc.debug", "ImageDecodeController::DrawWithImageFinished", "key", ImageKey::FromDrawImage(image).ToString()); ImageKey key = ImageKey::FromDrawImage(image); if (!decoded_image.image() || !CanHandleImage(key, image)) return; if (decoded_image.is_at_raster_decode()) UnrefAtRasterImage(key); else UnrefImage(image); SanityCheckState(__LINE__, false); } void ImageDecodeController::RefAtRasterImage(const ImageKey& key) { TRACE_EVENT1("disabled-by-default-cc.debug", "ImageDecodeController::RefAtRasterImage", "key", key.ToString()); DCHECK(FindImage(&at_raster_decoded_images_, key) != at_raster_decoded_images_.end()); ++at_raster_decoded_images_ref_counts_[key]; } void ImageDecodeController::UnrefAtRasterImage(const ImageKey& key) { TRACE_EVENT1("disabled-by-default-cc.debug", "ImageDecodeController::UnrefAtRasterImage", "key", key.ToString()); base::AutoLock lock(lock_); auto ref_it = at_raster_decoded_images_ref_counts_.find(key); DCHECK(ref_it != at_raster_decoded_images_ref_counts_.end()); --ref_it->second; if (ref_it->second == 0) { at_raster_decoded_images_ref_counts_.erase(ref_it); auto at_raster_image_it = FindImage(&at_raster_decoded_images_, key); DCHECK(at_raster_image_it != at_raster_decoded_images_.end()); // The ref for our image reached 0 and it's still locked. We need to figure // out what the best thing to do with the image. There are several // situations: // 1. The image is not in the main cache and... // 1a. ... its ref count is 0: unlock our image and put it in the main // cache. // 1b. ... ref count is not 0: keep the image locked and put it in the // main cache. // 2. The image is in the main cache... // 2a. ... and is locked: unlock our image and discard it // 2b. ... and is unlocked and... // 2b1. ... its ref count is 0: unlock our image and replace the // existing one with ours. // 2b2. ... its ref count is not 0: this shouldn't be possible. auto image_it = FindImage(&decoded_images_, key); if (image_it == decoded_images_.end()) { if (decoded_images_ref_counts_.find(key) == decoded_images_ref_counts_.end()) { at_raster_image_it->second->Unlock(); } decoded_images_.push_back(*at_raster_image_it); } else if (image_it->second->is_locked()) { at_raster_image_it->second->Unlock(); } else { DCHECK(decoded_images_ref_counts_.find(key) == decoded_images_ref_counts_.end()); at_raster_image_it->second->Unlock(); decoded_images_.erase(image_it); decoded_images_.push_back(*at_raster_image_it); } at_raster_decoded_images_.erase(at_raster_image_it); } } bool ImageDecodeController::CanHandleImage(const ImageKey& key, const DrawImage& image) { // TODO(vmpstr): Handle GPU rasterization. if (is_using_gpu_rasterization_) return false; if (!CanHandleFilterQuality(key.filter_quality())) return false; return true; } bool ImageDecodeController::CanHandleFilterQuality( SkFilterQuality filter_quality) { // We don't need to handle low quality filters. if (filter_quality == kLow_SkFilterQuality || filter_quality == kNone_SkFilterQuality) { return false; } // TODO(vmpstr): We need to start caching mipmaps for medium quality and // caching the interpolated values from those. For now, we don't have this. if (filter_quality == kMedium_SkFilterQuality) return false; DCHECK(filter_quality == kHigh_SkFilterQuality); return true; } void ImageDecodeController::ReduceCacheUsage() { TRACE_EVENT0("cc", "ImageDecodeController::ReduceCacheUsage"); base::AutoLock lock(lock_); size_t num_to_remove = (decoded_images_.size() > kMaxItemsInCache) ? (decoded_images_.size() - kMaxItemsInCache) : 0; for (auto it = decoded_images_.begin(); num_to_remove != 0 && it != decoded_images_.end();) { if (it->second->is_locked()) { ++it; continue; } it = decoded_images_.erase(it); --num_to_remove; } } void ImageDecodeController::RemovePendingTask(const ImageKey& key) { base::AutoLock lock(lock_); pending_image_tasks_.erase(key); } void ImageDecodeController::SetIsUsingGpuRasterization( bool is_using_gpu_rasterization) { if (is_using_gpu_rasterization_ == is_using_gpu_rasterization) return; is_using_gpu_rasterization_ = is_using_gpu_rasterization; base::AutoLock lock(lock_); DCHECK_EQ(0u, decoded_images_ref_counts_.size()); DCHECK_EQ(0u, at_raster_decoded_images_ref_counts_.size()); DCHECK(std::find_if(decoded_images_.begin(), decoded_images_.end(), [](const AnnotatedDecodedImage& image) { return image.second->is_locked(); }) == decoded_images_.end()); DCHECK(std::find_if(at_raster_decoded_images_.begin(), at_raster_decoded_images_.end(), [](const AnnotatedDecodedImage& image) { return image.second->is_locked(); }) == at_raster_decoded_images_.end()); decoded_images_.clear(); at_raster_decoded_images_.clear(); } void ImageDecodeController::SanityCheckState(int line, bool lock_acquired) { #if DCHECK_IS_ON() if (!lock_acquired) { base::AutoLock lock(lock_); SanityCheckState(line, true); return; } MemoryBudget budget(kLockedMemoryLimitBytes); for (const auto& annotated_image : decoded_images_) { auto ref_it = decoded_images_ref_counts_.find(annotated_image.first); if (annotated_image.second->is_locked()) { budget.AddUsage(annotated_image.first.target_bytes()); DCHECK(ref_it != decoded_images_ref_counts_.end()) << line; } else { DCHECK(ref_it == decoded_images_ref_counts_.end() || pending_image_tasks_.find(annotated_image.first) != pending_image_tasks_.end()) << line; } } DCHECK_GE(budget.AvailableMemoryBytes(), locked_images_budget_.AvailableMemoryBytes()) << line; #endif // DCHECK_IS_ON() } // ImageDecodeControllerKey ImageDecodeControllerKey ImageDecodeControllerKey::FromDrawImage( const DrawImage& image) { const SkSize& scale = image.scale(); gfx::Size target_size( SkScalarRoundToInt(std::abs(image.src_rect().width() * scale.width())), SkScalarRoundToInt(std::abs(image.src_rect().height() * scale.height()))); // Start with the quality that was requested. SkFilterQuality quality = image.filter_quality(); // If we're not going to do a scale, we can use low filter quality. Note that // checking if the sizes are the same is better than checking if scale is 1.f, // because even non-1 scale can result in the same (rounded) width/height. if (target_size.width() == image.src_rect().width() && target_size.height() == image.src_rect().height()) { quality = std::min(quality, kLow_SkFilterQuality); } // Drop from high to medium if the image has perspective applied, the matrix // we applied wasn't decomposable, or if the scaled image will be too large. if (quality == kHigh_SkFilterQuality) { if (image.matrix_has_perspective() || !image.matrix_is_decomposable()) { quality = kMedium_SkFilterQuality; } else { base::CheckedNumeric size = 4u; size *= target_size.width(); size *= target_size.height(); if (size.ValueOrDefault(std::numeric_limits::max()) > kMaxHighQualityImageSizeBytes) { quality = kMedium_SkFilterQuality; } } } // Drop from medium to low if the matrix we applied wasn't decomposable or if // we're enlarging the image in both dimensions. if (quality == kMedium_SkFilterQuality) { if (!image.matrix_is_decomposable() || (scale.width() >= 1.f && scale.height() >= 1.f)) { quality = kLow_SkFilterQuality; } } return ImageDecodeControllerKey(image.image()->uniqueID(), gfx::SkIRectToRect(image.src_rect()), target_size, quality); } ImageDecodeControllerKey::ImageDecodeControllerKey( uint32_t image_id, const gfx::Rect& src_rect, const gfx::Size& target_size, SkFilterQuality filter_quality) : image_id_(image_id), src_rect_(src_rect), target_size_(target_size), filter_quality_(filter_quality) {} std::string ImageDecodeControllerKey::ToString() const { std::ostringstream str; str << "id[" << image_id_ << "] src_rect[" << src_rect_.x() << "," << src_rect_.y() << " " << src_rect_.width() << "x" << src_rect_.height() << "] target_size[" << target_size_.width() << "x" << target_size_.height() << "] filter_quality[" << filter_quality_ << "]"; return str.str(); } // DecodedImage ImageDecodeController::DecodedImage::DecodedImage( const SkImageInfo& info, scoped_ptr memory, const SkSize& src_rect_offset) : locked_(true), image_info_(info), memory_(std::move(memory)), src_rect_offset_(src_rect_offset) { image_ = skia::AdoptRef(SkImage::NewFromRaster( image_info_, memory_->data(), image_info_.minRowBytes(), [](const void* pixels, void* context) {}, nullptr)); } ImageDecodeController::DecodedImage::~DecodedImage() { DCHECK(!locked_); } bool ImageDecodeController::DecodedImage::Lock() { DCHECK(!locked_); bool success = memory_->Lock(); if (!success) return false; locked_ = true; return true; } void ImageDecodeController::DecodedImage::Unlock() { DCHECK(locked_); memory_->Unlock(); locked_ = false; } // MemoryBudget ImageDecodeController::MemoryBudget::MemoryBudget(size_t limit_bytes) : limit_bytes_(limit_bytes), current_usage_bytes_(0u) {} size_t ImageDecodeController::MemoryBudget::AvailableMemoryBytes() const { size_t usage = GetCurrentUsageSafe(); return usage >= limit_bytes_ ? 0u : (limit_bytes_ - usage); } void ImageDecodeController::MemoryBudget::AddUsage(size_t usage) { current_usage_bytes_ += usage; } void ImageDecodeController::MemoryBudget::SubtractUsage(size_t usage) { DCHECK_GE(current_usage_bytes_.ValueOrDefault(0u), usage); current_usage_bytes_ -= usage; } void ImageDecodeController::MemoryBudget::ResetUsage() { current_usage_bytes_ = 0; } size_t ImageDecodeController::MemoryBudget::GetCurrentUsageSafe() const { return current_usage_bytes_.ValueOrDie(); } } // namespace cc