// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_TILES_TILE_PRIORITY_H_ #define CC_TILES_TILE_PRIORITY_H_ #include #include #include #include "base/memory/scoped_ptr.h" #include "base/trace_event/trace_event_argument.h" #include "cc/base/cc_export.h" namespace base { class Value; } namespace cc { enum WhichTree { // Note: these must be 0 and 1 because we index with them in various places, // e.g. in Tile::priority_. ACTIVE_TREE = 0, PENDING_TREE = 1, LAST_TREE = 1 // Be sure to update WhichTreeAsValue when adding new fields. }; scoped_ptr WhichTreeAsValue(WhichTree tree); enum TileResolution { LOW_RESOLUTION = 0 , HIGH_RESOLUTION = 1, NON_IDEAL_RESOLUTION = 2, }; std::string TileResolutionToString(TileResolution resolution); struct CC_EXPORT TilePriority { enum PriorityBin { NOW, SOON, EVENTUALLY }; TilePriority() : resolution(NON_IDEAL_RESOLUTION), priority_bin(EVENTUALLY), distance_to_visible(std::numeric_limits::infinity()) {} TilePriority(TileResolution resolution, PriorityBin bin, float distance_to_visible) : resolution(resolution), priority_bin(bin), distance_to_visible(distance_to_visible) {} void AsValueInto(base::trace_event::TracedValue* dict) const; bool IsHigherPriorityThan(const TilePriority& other) const { return priority_bin < other.priority_bin || (priority_bin == other.priority_bin && distance_to_visible < other.distance_to_visible); } TileResolution resolution; PriorityBin priority_bin; float distance_to_visible; }; std::string TilePriorityBinToString(TilePriority::PriorityBin bin); enum TileMemoryLimitPolicy { // Nothing. This mode is used when visible is set to false. ALLOW_NOTHING = 0, // You might be made visible, but you're not being interacted with. ALLOW_ABSOLUTE_MINIMUM = 1, // Tall. // You're being interacted with, but we're low on memory. ALLOW_PREPAINT_ONLY = 2, // Grande. // You're the only thing in town. Go crazy. ALLOW_ANYTHING = 3 // Venti. }; std::string TileMemoryLimitPolicyToString(TileMemoryLimitPolicy policy); enum TreePriority { SAME_PRIORITY_FOR_BOTH_TREES, SMOOTHNESS_TAKES_PRIORITY, NEW_CONTENT_TAKES_PRIORITY, LAST_TREE_PRIORITY = NEW_CONTENT_TAKES_PRIORITY // Be sure to update TreePriorityAsValue when adding new fields. }; std::string TreePriorityToString(TreePriority prio); class GlobalStateThatImpactsTilePriority { public: GlobalStateThatImpactsTilePriority() : memory_limit_policy(ALLOW_NOTHING), soft_memory_limit_in_bytes(0), hard_memory_limit_in_bytes(0), num_resources_limit(0), tree_priority(SAME_PRIORITY_FOR_BOTH_TREES) {} TileMemoryLimitPolicy memory_limit_policy; size_t soft_memory_limit_in_bytes; size_t hard_memory_limit_in_bytes; size_t num_resources_limit; TreePriority tree_priority; bool operator==(const GlobalStateThatImpactsTilePriority& other) const { return memory_limit_policy == other.memory_limit_policy && soft_memory_limit_in_bytes == other.soft_memory_limit_in_bytes && hard_memory_limit_in_bytes == other.hard_memory_limit_in_bytes && num_resources_limit == other.num_resources_limit && tree_priority == other.tree_priority; } bool operator!=(const GlobalStateThatImpactsTilePriority& other) const { return !(*this == other); } void AsValueInto(base::trace_event::TracedValue* dict) const; }; } // namespace cc #endif // CC_TILES_TILE_PRIORITY_H_