// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_TILES_TILING_SET_RASTER_QUEUE_REQUIRED_H_ #define CC_TILES_TILING_SET_RASTER_QUEUE_REQUIRED_H_ #include "cc/base/cc_export.h" #include "cc/tiles/picture_layer_tiling_set.h" #include "cc/tiles/raster_tile_priority_queue.h" #include "cc/tiles/tile.h" namespace cc { // This queue only returns tiles that are required for either activation or // draw, as specified by RasterTilePriorityQueue::Type passed in the // constructor. class CC_EXPORT TilingSetRasterQueueRequired { public: TilingSetRasterQueueRequired(PictureLayerTilingSet* tiling_set, RasterTilePriorityQueue::Type type); ~TilingSetRasterQueueRequired(); const PrioritizedTile& Top() const; void Pop(); bool IsEmpty() const; private: // This iterator will return all tiles that are in the NOW bin on the given // tiling. The queue can then use these tiles and further filter them based on // whether they are required or not. class TilingIterator { public: TilingIterator(); explicit TilingIterator(PictureLayerTiling* tiling, TilingData* tiling_data, const gfx::Rect& rect); ~TilingIterator(); bool done() const { return !current_tile_.tile(); } const PrioritizedTile& operator*() const { return current_tile_; } TilingIterator& operator++(); private: PictureLayerTiling* tiling_; TilingData* tiling_data_; PrioritizedTile current_tile_; TilingData::Iterator visible_iterator_; }; bool IsTileRequired(const PrioritizedTile& prioritized_tile) const; TilingIterator iterator_; RasterTilePriorityQueue::Type type_; }; } // namespace cc #endif // CC_TILES_TILING_SET_RASTER_QUEUE_REQUIRED_H_