// Copyright 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/tiling_data.h" #include #include "ui/gfx/rect.h" #include "ui/gfx/vector2d.h" namespace cc { static int ComputeNumTiles(int max_texture_size, int total_size, int border_texels) { if (max_texture_size - 2 * border_texels <= 0) return total_size > 0 && max_texture_size >= total_size ? 1 : 0; int num_tiles = std::max(1, 1 + (total_size - 1 - 2 * border_texels) / (max_texture_size - 2 * border_texels)); return total_size > 0 ? num_tiles : 0; } TilingData::TilingData() : border_texels_(0) { RecomputeNumTiles(); } TilingData::TilingData( gfx::Size max_texture_size, gfx::Size total_size, bool hasBorderTexels) : max_texture_size_(max_texture_size), total_size_(total_size), border_texels_(hasBorderTexels ? 1 : 0) { RecomputeNumTiles(); } TilingData::TilingData( gfx::Size max_texture_size, gfx::Size total_size, int border_texels) : max_texture_size_(max_texture_size), total_size_(total_size), border_texels_(border_texels) { RecomputeNumTiles(); } void TilingData::SetTotalSize(gfx::Size total_size) { total_size_ = total_size; RecomputeNumTiles(); } void TilingData::SetMaxTextureSize(gfx::Size max_texture_size) { max_texture_size_ = max_texture_size; RecomputeNumTiles(); } void TilingData::SetHasBorderTexels(bool has_border_texels) { border_texels_ = has_border_texels ? 1 : 0; RecomputeNumTiles(); } void TilingData::SetBorderTexels(int border_texels) { border_texels_ = border_texels; RecomputeNumTiles(); } int TilingData::TileXIndexFromSrcCoord(int src_position) const { if (num_tiles_x_ <= 1) return 0; DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); int x = (src_position - border_texels_) / (max_texture_size_.width() - 2 * border_texels_); return std::min(std::max(x, 0), num_tiles_x_ - 1); } int TilingData::TileYIndexFromSrcCoord(int src_position) const { if (num_tiles_y_ <= 1) return 0; DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); int y = (src_position - border_texels_) / (max_texture_size_.height() - 2 * border_texels_); return std::min(std::max(y, 0), num_tiles_y_ - 1); } int TilingData::FirstBorderTileXIndexFromSrcCoord(int src_position) const { if (num_tiles_x_ <= 1) return 0; DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); int inner_tile_size = max_texture_size_.width() - 2 * border_texels_; int x = (src_position - 2 * border_texels_) / inner_tile_size; return std::min(std::max(x, 0), num_tiles_x_ - 1); } int TilingData::FirstBorderTileYIndexFromSrcCoord(int src_position) const { if (num_tiles_y_ <= 1) return 0; DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); int inner_tile_size = max_texture_size_.height() - 2 * border_texels_; int y = (src_position - 2 * border_texels_) / inner_tile_size; return std::min(std::max(y, 0), num_tiles_y_ - 1); } int TilingData::LastBorderTileXIndexFromSrcCoord(int src_position) const { if (num_tiles_x_ <= 1) return 0; DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); int inner_tile_size = max_texture_size_.width() - 2 * border_texels_; int x = src_position / inner_tile_size; return std::min(std::max(x, 0), num_tiles_x_ - 1); } int TilingData::LastBorderTileYIndexFromSrcCoord(int src_position) const { if (num_tiles_y_ <= 1) return 0; DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); int inner_tile_size = max_texture_size_.height() - 2 * border_texels_; int y = src_position / inner_tile_size; return std::min(std::max(y, 0), num_tiles_y_ - 1); } gfx::Rect TilingData::TileBounds(int i, int j) const { AssertTile(i, j); int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_; int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_; int total_size_x = total_size_.width(); int total_size_y = total_size_.height(); int lo_x = max_texture_size_x * i; if (i != 0) lo_x += border_texels_; int lo_y = max_texture_size_y * j; if (j != 0) lo_y += border_texels_; int hi_x = max_texture_size_x * (i + 1) + border_texels_; if (i + 1 == num_tiles_x_) hi_x += border_texels_; if (hi_x > total_size_x) hi_x = total_size_x; int hi_y = max_texture_size_y * (j + 1) + border_texels_; if (j + 1 == num_tiles_y_) hi_y += border_texels_; if (hi_y > total_size_y) hi_y = total_size_y; int x = lo_x; int y = lo_y; int width = hi_x - lo_x; int height = hi_y - lo_y; DCHECK_GE(x, 0); DCHECK_GE(y, 0); DCHECK_GE(width, 0); DCHECK_GE(height, 0); DCHECK_LE(x, total_size_.width()); DCHECK_LE(y, total_size_.height()); return gfx::Rect(x, y, width, height); } gfx::Rect TilingData::TileBoundsWithBorder(int i, int j) const { gfx::Rect bounds = TileBounds(i, j); if (border_texels_) { int x1 = bounds.x(); int x2 = bounds.right(); int y1 = bounds.y(); int y2 = bounds.bottom(); if (i > 0) x1-= border_texels_; if (i < (num_tiles_x_ - 1)) x2+= border_texels_; if (j > 0) y1-= border_texels_; if (j < (num_tiles_y_ - 1)) y2+= border_texels_; bounds = gfx::Rect(x1, y1, x2 - x1, y2 - y1); } return bounds; } int TilingData::TilePositionX(int x_index) const { DCHECK_GE(x_index, 0); DCHECK_LT(x_index, num_tiles_x_); int pos = (max_texture_size_.width() - 2 * border_texels_) * x_index; if (x_index != 0) pos += border_texels_; return pos; } int TilingData::TilePositionY(int y_index) const { DCHECK_GE(y_index, 0); DCHECK_LT(y_index, num_tiles_y_); int pos = (max_texture_size_.height() - 2 * border_texels_) * y_index; if (y_index != 0) pos += border_texels_; return pos; } int TilingData::TileSizeX(int x_index) const { DCHECK_GE(x_index, 0); DCHECK_LT(x_index, num_tiles_x_); if (!x_index && num_tiles_x_ == 1) return total_size_.width(); if (!x_index && num_tiles_x_ > 1) return max_texture_size_.width() - border_texels_; if (x_index < num_tiles_x_ - 1) return max_texture_size_.width() - 2 * border_texels_; if (x_index == num_tiles_x_ - 1) return total_size_.width() - TilePositionX(x_index); NOTREACHED(); return 0; } int TilingData::TileSizeY(int y_index) const { DCHECK_GE(y_index, 0); DCHECK_LT(y_index, num_tiles_y_); if (!y_index && num_tiles_y_ == 1) return total_size_.height(); if (!y_index && num_tiles_y_ > 1) return max_texture_size_.height() - border_texels_; if (y_index < num_tiles_y_ - 1) return max_texture_size_.height() - 2 * border_texels_; if (y_index == num_tiles_y_ - 1) return total_size_.height() - TilePositionY(y_index); NOTREACHED(); return 0; } gfx::Vector2d TilingData::TextureOffset(int x_index, int y_index) const { int left = (!x_index || num_tiles_x_ == 1) ? 0 : border_texels_; int top = (!y_index || num_tiles_y_ == 1) ? 0 : border_texels_; return gfx::Vector2d(left, top); } void TilingData::RecomputeNumTiles() { num_tiles_x_ = ComputeNumTiles(max_texture_size_.width(), total_size_.width(), border_texels_); num_tiles_y_ = ComputeNumTiles(max_texture_size_.height(), total_size_.height(), border_texels_); } TilingData::BaseIterator::BaseIterator(const TilingData* tiling_data) : tiling_data_(tiling_data), index_x_(-1), index_y_(-1) { } TilingData::Iterator::Iterator(const TilingData* tiling_data, gfx::Rect rect) : BaseIterator(tiling_data), left_(-1), right_(-1), bottom_(-1) { if (tiling_data_->num_tiles_x() <= 0 || tiling_data_->num_tiles_y() <= 0) { done(); return; } rect.Intersect(gfx::Rect(tiling_data_->total_size())); index_x_ = tiling_data_->FirstBorderTileXIndexFromSrcCoord(rect.x()); index_y_ = tiling_data_->FirstBorderTileYIndexFromSrcCoord(rect.y()); left_ = index_x_; right_ = tiling_data_->LastBorderTileXIndexFromSrcCoord(rect.right() - 1); bottom_ = tiling_data_->LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1); // Index functions always return valid indices, so explicitly check // for non-intersecting rects. gfx::Rect new_rect = tiling_data_->TileBoundsWithBorder(index_x_, index_y_); if (!new_rect.Intersects(rect)) done(); } TilingData::Iterator& TilingData::Iterator::operator++() { if (!*this) return *this; index_x_++; if (index_x_ > right_) { index_x_ = left_; index_y_++; if (index_y_ > bottom_) done(); } return *this; } TilingData::DifferenceIterator::DifferenceIterator( const TilingData* tiling_data, gfx::Rect consider, gfx::Rect ignore) : BaseIterator(tiling_data), consider_left_(-1), consider_top_(-1), consider_right_(-1), consider_bottom_(-1), ignore_left_(-1), ignore_top_(-1), ignore_right_(-1), ignore_bottom_(-1) { if (tiling_data_->num_tiles_x() <= 0 || tiling_data_->num_tiles_y() <= 0) { done(); return; } gfx::Rect bounds(tiling_data_->total_size()); consider.Intersect(bounds); ignore.Intersect(bounds); if (consider.IsEmpty()) { done(); return; } consider_left_ = tiling_data_->FirstBorderTileXIndexFromSrcCoord(consider.x()); consider_top_ = tiling_data_->FirstBorderTileYIndexFromSrcCoord(consider.y()); consider_right_ = tiling_data_->LastBorderTileXIndexFromSrcCoord(consider.right() - 1); consider_bottom_ = tiling_data_->LastBorderTileYIndexFromSrcCoord(consider.bottom() - 1); if (!ignore.IsEmpty()) { ignore_left_ = tiling_data_->FirstBorderTileXIndexFromSrcCoord(ignore.x()); ignore_top_ = tiling_data_->FirstBorderTileYIndexFromSrcCoord(ignore.y()); ignore_right_ = tiling_data_->LastBorderTileXIndexFromSrcCoord(ignore.right() - 1); ignore_bottom_ = tiling_data_->LastBorderTileYIndexFromSrcCoord(ignore.bottom() - 1); // Clamp ignore indices to consider indices. ignore_left_ = std::max(ignore_left_, consider_left_); ignore_top_ = std::max(ignore_top_, consider_top_); ignore_right_ = std::min(ignore_right_, consider_right_); ignore_bottom_ = std::min(ignore_bottom_, consider_bottom_); } if (ignore_left_ == consider_left_ && ignore_right_ == consider_right_ && ignore_top_ == consider_top_ && ignore_bottom_ == consider_bottom_) { done(); return; } index_x_ = consider_left_; index_y_ = consider_top_; if (in_ignore_rect()) ++(*this); } TilingData::DifferenceIterator& TilingData::DifferenceIterator::operator++() { if (!*this) return *this; index_x_++; if (in_ignore_rect()) index_x_ = ignore_right_ + 1; if (index_x_ > consider_right_) { index_x_ = consider_left_; index_y_++; if (in_ignore_rect()) { index_x_ = ignore_right_ + 1; // If the ignore rect spans the whole consider rect horizontally, then // ignore_right + 1 will be out of bounds. if (in_ignore_rect() || index_x_ > consider_right_) { index_y_ = ignore_bottom_ + 1; index_x_ = consider_left_; } } if (index_y_ > consider_bottom_) done(); } return *this; } } // namespace cc