// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CCTimingFunction_h #define CCTimingFunction_h #include "UnitBezier.h" #include "cc/animation_curve.h" namespace cc { // See http://www.w3.org/TR/css3-transitions/. class TimingFunction : public FloatAnimationCurve { public: virtual ~TimingFunction(); // Partial implementation of FloatAnimationCurve. virtual double duration() const OVERRIDE; protected: TimingFunction(); }; class CubicBezierTimingFunction : public TimingFunction { public: static scoped_ptr create(double x1, double y1, double x2, double y2); virtual ~CubicBezierTimingFunction(); // Partial implementation of FloatAnimationCurve. virtual float getValue(double time) const OVERRIDE; virtual scoped_ptr clone() const OVERRIDE; protected: CubicBezierTimingFunction(double x1, double y1, double x2, double y2); UnitBezier m_curve; }; class EaseTimingFunction { public: static scoped_ptr create(); }; class EaseInTimingFunction { public: static scoped_ptr create(); }; class EaseOutTimingFunction { public: static scoped_ptr create(); }; class EaseInOutTimingFunction { public: static scoped_ptr create(); }; } // namespace cc #endif // CCTimingFunction_h