// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/trees/layer_tree_impl.h" #include #include #include "base/debug/trace_event.h" #include "cc/animation/keyframed_animation_curve.h" #include "cc/animation/scrollbar_animation_controller.h" #include "cc/animation/scrollbar_animation_controller_linear_fade.h" #include "cc/animation/scrollbar_animation_controller_thinning.h" #include "cc/base/math_util.h" #include "cc/base/util.h" #include "cc/debug/traced_value.h" #include "cc/layers/heads_up_display_layer_impl.h" #include "cc/layers/layer.h" #include "cc/layers/layer_iterator.h" #include "cc/layers/render_surface_impl.h" #include "cc/layers/scrollbar_layer_impl_base.h" #include "cc/resources/ui_resource_request.h" #include "cc/trees/layer_tree_host_common.h" #include "cc/trees/layer_tree_host_impl.h" #include "ui/gfx/point_conversions.h" #include "ui/gfx/size_conversions.h" #include "ui/gfx/vector2d_conversions.h" namespace cc { // This class exists to split the LayerScrollOffsetDelegate between the // InnerViewportScrollLayer and the OuterViewportScrollLayer in a manner // that never requires the embedder or LayerImpl to know about. class LayerScrollOffsetDelegateProxy : public LayerImpl::ScrollOffsetDelegate { public: LayerScrollOffsetDelegateProxy(LayerImpl* layer, LayerScrollOffsetDelegate* delegate, LayerTreeImpl* layer_tree) : layer_(layer), delegate_(delegate), layer_tree_impl_(layer_tree) {} virtual ~LayerScrollOffsetDelegateProxy() {} gfx::Vector2dF last_set_scroll_offset() const { return last_set_scroll_offset_; } // LayerScrollOffsetDelegate implementation. virtual void SetTotalScrollOffset(const gfx::Vector2dF& new_offset) OVERRIDE { last_set_scroll_offset_ = new_offset; layer_tree_impl_->UpdateScrollOffsetDelegate(); } virtual gfx::Vector2dF GetTotalScrollOffset() OVERRIDE { return layer_tree_impl_->GetDelegatedScrollOffset(layer_); } virtual bool IsExternalFlingActive() const OVERRIDE { return delegate_->IsExternalFlingActive(); } private: LayerImpl* layer_; LayerScrollOffsetDelegate* delegate_; LayerTreeImpl* layer_tree_impl_; gfx::Vector2dF last_set_scroll_offset_; }; LayerTreeImpl::LayerTreeImpl(LayerTreeHostImpl* layer_tree_host_impl) : layer_tree_host_impl_(layer_tree_host_impl), source_frame_number_(-1), hud_layer_(0), currently_scrolling_layer_(NULL), root_layer_scroll_offset_delegate_(NULL), background_color_(0), has_transparent_background_(false), page_scale_layer_(NULL), inner_viewport_scroll_layer_(NULL), outer_viewport_scroll_layer_(NULL), page_scale_factor_(1), page_scale_delta_(1), sent_page_scale_delta_(1), min_page_scale_factor_(0), max_page_scale_factor_(0), scrolling_layer_id_from_previous_tree_(0), contents_textures_purged_(false), requires_high_res_to_draw_(false), viewport_size_invalid_(false), needs_update_draw_properties_(true), needs_full_tree_sync_(true), next_activation_forces_redraw_(false), render_surface_layer_list_id_(0) { } LayerTreeImpl::~LayerTreeImpl() { // Need to explicitly clear the tree prior to destroying this so that // the LayerTreeImpl pointer is still valid in the LayerImpl dtor. DCHECK(!root_layer_); DCHECK(layers_with_copy_output_request_.empty()); } void LayerTreeImpl::Shutdown() { root_layer_.reset(); } void LayerTreeImpl::ReleaseResources() { if (root_layer_) ReleaseResourcesRecursive(root_layer_.get()); } void LayerTreeImpl::SetRootLayer(scoped_ptr layer) { if (inner_viewport_scroll_layer_) inner_viewport_scroll_layer_->SetScrollOffsetDelegate(NULL); if (outer_viewport_scroll_layer_) outer_viewport_scroll_layer_->SetScrollOffsetDelegate(NULL); inner_viewport_scroll_delegate_proxy_.reset(); outer_viewport_scroll_delegate_proxy_.reset(); root_layer_ = layer.Pass(); currently_scrolling_layer_ = NULL; inner_viewport_scroll_layer_ = NULL; outer_viewport_scroll_layer_ = NULL; page_scale_layer_ = NULL; layer_tree_host_impl_->OnCanDrawStateChangedForTree(); } LayerImpl* LayerTreeImpl::InnerViewportScrollLayer() const { return inner_viewport_scroll_layer_; } LayerImpl* LayerTreeImpl::OuterViewportScrollLayer() const { return outer_viewport_scroll_layer_; } gfx::Vector2dF LayerTreeImpl::TotalScrollOffset() const { gfx::Vector2dF offset; if (inner_viewport_scroll_layer_) offset += inner_viewport_scroll_layer_->TotalScrollOffset(); if (outer_viewport_scroll_layer_) offset += outer_viewport_scroll_layer_->TotalScrollOffset(); return offset; } gfx::Vector2dF LayerTreeImpl::TotalMaxScrollOffset() const { gfx::Vector2dF offset; if (inner_viewport_scroll_layer_) offset += inner_viewport_scroll_layer_->MaxScrollOffset(); if (outer_viewport_scroll_layer_) offset += outer_viewport_scroll_layer_->MaxScrollOffset(); return offset; } gfx::Vector2dF LayerTreeImpl::TotalScrollDelta() const { DCHECK(inner_viewport_scroll_layer_); gfx::Vector2dF delta = inner_viewport_scroll_layer_->ScrollDelta(); if (outer_viewport_scroll_layer_) delta += outer_viewport_scroll_layer_->ScrollDelta(); return delta; } scoped_ptr LayerTreeImpl::DetachLayerTree() { // Clear all data structures that have direct references to the layer tree. scrolling_layer_id_from_previous_tree_ = currently_scrolling_layer_ ? currently_scrolling_layer_->id() : 0; if (inner_viewport_scroll_layer_) inner_viewport_scroll_layer_->SetScrollOffsetDelegate(NULL); if (outer_viewport_scroll_layer_) outer_viewport_scroll_layer_->SetScrollOffsetDelegate(NULL); inner_viewport_scroll_delegate_proxy_.reset(); outer_viewport_scroll_delegate_proxy_.reset(); inner_viewport_scroll_layer_ = NULL; outer_viewport_scroll_layer_ = NULL; page_scale_layer_ = NULL; currently_scrolling_layer_ = NULL; render_surface_layer_list_.clear(); set_needs_update_draw_properties(); return root_layer_.Pass(); } void LayerTreeImpl::PushPropertiesTo(LayerTreeImpl* target_tree) { // The request queue should have been processed and does not require a push. DCHECK_EQ(ui_resource_request_queue_.size(), 0u); if (next_activation_forces_redraw_) { layer_tree_host_impl_->SetFullRootLayerDamage(); next_activation_forces_redraw_ = false; } target_tree->PassSwapPromises(&swap_promise_list_); target_tree->SetPageScaleFactorAndLimits( page_scale_factor(), min_page_scale_factor(), max_page_scale_factor()); target_tree->SetPageScaleDelta( target_tree->page_scale_delta() / target_tree->sent_page_scale_delta()); target_tree->set_sent_page_scale_delta(1); if (page_scale_layer_ && inner_viewport_scroll_layer_) { target_tree->SetViewportLayersFromIds( page_scale_layer_->id(), inner_viewport_scroll_layer_->id(), outer_viewport_scroll_layer_ ? outer_viewport_scroll_layer_->id() : Layer::INVALID_ID); } else { target_tree->ClearViewportLayers(); } // This should match the property synchronization in // LayerTreeHost::finishCommitOnImplThread(). target_tree->set_source_frame_number(source_frame_number()); target_tree->set_background_color(background_color()); target_tree->set_has_transparent_background(has_transparent_background()); if (ContentsTexturesPurged()) target_tree->SetContentsTexturesPurged(); else target_tree->ResetContentsTexturesPurged(); // Always reset this flag on activation, as we would only have activated // if we were in a good state. target_tree->ResetRequiresHighResToDraw(); if (ViewportSizeInvalid()) target_tree->SetViewportSizeInvalid(); else target_tree->ResetViewportSizeInvalid(); if (hud_layer()) target_tree->set_hud_layer(static_cast( LayerTreeHostCommon::FindLayerInSubtree( target_tree->root_layer(), hud_layer()->id()))); else target_tree->set_hud_layer(NULL); } LayerImpl* LayerTreeImpl::InnerViewportContainerLayer() const { return inner_viewport_scroll_layer_ ? inner_viewport_scroll_layer_->scroll_clip_layer() : NULL; } LayerImpl* LayerTreeImpl::CurrentlyScrollingLayer() const { DCHECK(IsActiveTree()); return currently_scrolling_layer_; } void LayerTreeImpl::SetCurrentlyScrollingLayer(LayerImpl* layer) { if (currently_scrolling_layer_ == layer) return; if (currently_scrolling_layer_ && currently_scrolling_layer_->scrollbar_animation_controller()) currently_scrolling_layer_->scrollbar_animation_controller() ->DidScrollEnd(); currently_scrolling_layer_ = layer; if (layer && layer->scrollbar_animation_controller()) layer->scrollbar_animation_controller()->DidScrollBegin(); } void LayerTreeImpl::ClearCurrentlyScrollingLayer() { SetCurrentlyScrollingLayer(NULL); scrolling_layer_id_from_previous_tree_ = 0; } float LayerTreeImpl::VerticalAdjust(const int clip_layer_id) const { LayerImpl* container_layer = InnerViewportContainerLayer(); if (!container_layer || clip_layer_id != container_layer->id()) return 0.f; return layer_tree_host_impl_->VerticalAdjust(); } namespace { void ForceScrollbarParameterUpdateAfterScaleChange(LayerImpl* current_layer) { if (!current_layer) return; while (current_layer) { current_layer->ScrollbarParametersDidChange(); current_layer = current_layer->parent(); } } } // namespace void LayerTreeImpl::SetPageScaleFactorAndLimits(float page_scale_factor, float min_page_scale_factor, float max_page_scale_factor) { if (!page_scale_factor) return; if (min_page_scale_factor == min_page_scale_factor_ && max_page_scale_factor == max_page_scale_factor_ && page_scale_factor == page_scale_factor_) return; min_page_scale_factor_ = min_page_scale_factor; max_page_scale_factor_ = max_page_scale_factor; page_scale_factor_ = page_scale_factor; if (root_layer_scroll_offset_delegate_) { root_layer_scroll_offset_delegate_->UpdateRootLayerState( TotalScrollOffset(), TotalMaxScrollOffset(), ScrollableSize(), total_page_scale_factor(), this->min_page_scale_factor(), this->max_page_scale_factor()); } ForceScrollbarParameterUpdateAfterScaleChange(page_scale_layer()); } void LayerTreeImpl::SetPageScaleDelta(float delta) { // Clamp to the current min/max limits. float total = page_scale_factor_ * delta; if (min_page_scale_factor_ && total < min_page_scale_factor_) delta = min_page_scale_factor_ / page_scale_factor_; else if (max_page_scale_factor_ && total > max_page_scale_factor_) delta = max_page_scale_factor_ / page_scale_factor_; if (delta == page_scale_delta_) return; page_scale_delta_ = delta; if (IsActiveTree()) { LayerTreeImpl* pending_tree = layer_tree_host_impl_->pending_tree(); if (pending_tree) { DCHECK_EQ(1, pending_tree->sent_page_scale_delta()); pending_tree->SetPageScaleDelta( page_scale_delta_ / sent_page_scale_delta_); } } set_needs_update_draw_properties(); if (root_layer_scroll_offset_delegate_) { root_layer_scroll_offset_delegate_->UpdateRootLayerState( TotalScrollOffset(), TotalMaxScrollOffset(), ScrollableSize(), total_page_scale_factor(), min_page_scale_factor(), max_page_scale_factor()); } } gfx::SizeF LayerTreeImpl::ScrollableViewportSize() const { if (outer_viewport_scroll_layer_) return layer_tree_host_impl_->UnscaledScrollableViewportSize(); else return gfx::ScaleSize( layer_tree_host_impl_->UnscaledScrollableViewportSize(), 1.0f / total_page_scale_factor()); } gfx::Rect LayerTreeImpl::RootScrollLayerDeviceViewportBounds() const { LayerImpl* root_scroll_layer = OuterViewportScrollLayer() ? OuterViewportScrollLayer() : InnerViewportScrollLayer(); if (!root_scroll_layer || root_scroll_layer->children().empty()) return gfx::Rect(); LayerImpl* layer = root_scroll_layer->children()[0]; return MathUtil::MapEnclosingClippedRect(layer->screen_space_transform(), gfx::Rect(layer->content_bounds())); } static void ApplySentScrollDeltasFromAbortedCommitTo(LayerImpl* layer) { layer->ApplySentScrollDeltasFromAbortedCommit(); } void LayerTreeImpl::ApplySentScrollAndScaleDeltasFromAbortedCommit() { DCHECK(IsActiveTree()); page_scale_factor_ *= sent_page_scale_delta_; page_scale_delta_ /= sent_page_scale_delta_; sent_page_scale_delta_ = 1.f; if (!root_layer()) return; LayerTreeHostCommon::CallFunctionForSubtree( root_layer(), base::Bind(&ApplySentScrollDeltasFromAbortedCommitTo)); } static void ApplyScrollDeltasSinceBeginMainFrameTo(LayerImpl* layer) { layer->ApplyScrollDeltasSinceBeginMainFrame(); } void LayerTreeImpl::ApplyScrollDeltasSinceBeginMainFrame() { DCHECK(IsPendingTree()); if (!root_layer()) return; LayerTreeHostCommon::CallFunctionForSubtree( root_layer(), base::Bind(&ApplyScrollDeltasSinceBeginMainFrameTo)); } void LayerTreeImpl::SetViewportLayersFromIds( int page_scale_layer_id, int inner_viewport_scroll_layer_id, int outer_viewport_scroll_layer_id) { page_scale_layer_ = LayerById(page_scale_layer_id); DCHECK(page_scale_layer_); inner_viewport_scroll_layer_ = LayerById(inner_viewport_scroll_layer_id); DCHECK(inner_viewport_scroll_layer_); outer_viewport_scroll_layer_ = LayerById(outer_viewport_scroll_layer_id); DCHECK(outer_viewport_scroll_layer_ || outer_viewport_scroll_layer_id == Layer::INVALID_ID); if (!root_layer_scroll_offset_delegate_) return; inner_viewport_scroll_delegate_proxy_ = make_scoped_ptr( new LayerScrollOffsetDelegateProxy(inner_viewport_scroll_layer_, root_layer_scroll_offset_delegate_, this)); if (outer_viewport_scroll_layer_) outer_viewport_scroll_delegate_proxy_ = make_scoped_ptr( new LayerScrollOffsetDelegateProxy(outer_viewport_scroll_layer_, root_layer_scroll_offset_delegate_, this)); } void LayerTreeImpl::ClearViewportLayers() { page_scale_layer_ = NULL; inner_viewport_scroll_layer_ = NULL; outer_viewport_scroll_layer_ = NULL; } void LayerTreeImpl::UpdateDrawProperties() { needs_update_draw_properties_ = false; render_surface_layer_list_.clear(); // For max_texture_size. if (!layer_tree_host_impl_->renderer()) return; if (!root_layer()) return; { TRACE_EVENT2("cc", "LayerTreeImpl::UpdateDrawProperties", "IsActive", IsActiveTree(), "SourceFrameNumber", source_frame_number_); LayerImpl* page_scale_layer = page_scale_layer_ ? page_scale_layer_ : InnerViewportContainerLayer(); bool can_render_to_separate_surface = !output_surface()->ForcedDrawToSoftwareDevice(); ++render_surface_layer_list_id_; LayerTreeHostCommon::CalcDrawPropsImplInputs inputs( root_layer(), DrawViewportSize(), layer_tree_host_impl_->DrawTransform(), device_scale_factor(), total_page_scale_factor(), page_scale_layer, MaxTextureSize(), settings().can_use_lcd_text, can_render_to_separate_surface, settings().layer_transforms_should_scale_layer_contents, &render_surface_layer_list_, render_surface_layer_list_id_); LayerTreeHostCommon::CalculateDrawProperties(&inputs); } { TRACE_EVENT2("cc", "LayerTreeImpl::UpdateTilePriorities", "IsActive", IsActiveTree(), "SourceFrameNumber", source_frame_number_); // LayerIterator is used here instead of CallFunctionForSubtree to only // UpdateTilePriorities on layers that will be visible (and thus have valid // draw properties) and not because any ordering is required. typedef LayerIterator LayerIteratorType; LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list_); for (LayerIteratorType it = LayerIteratorType::Begin(&render_surface_layer_list_); it != end; ++it) { LayerImpl* layer = *it; if (it.represents_itself()) layer->UpdateTilePriorities(); if (!it.represents_contributing_render_surface()) continue; if (layer->mask_layer()) layer->mask_layer()->UpdateTilePriorities(); if (layer->replica_layer() && layer->replica_layer()->mask_layer()) layer->replica_layer()->mask_layer()->UpdateTilePriorities(); } } DCHECK(!needs_update_draw_properties_) << "CalcDrawProperties should not set_needs_update_draw_properties()"; } const LayerImplList& LayerTreeImpl::RenderSurfaceLayerList() const { // If this assert triggers, then the list is dirty. DCHECK(!needs_update_draw_properties_); return render_surface_layer_list_; } gfx::Size LayerTreeImpl::ScrollableSize() const { LayerImpl* root_scroll_layer = OuterViewportScrollLayer() ? OuterViewportScrollLayer() : InnerViewportScrollLayer(); if (!root_scroll_layer || root_scroll_layer->children().empty()) return gfx::Size(); return root_scroll_layer->children()[0]->bounds(); } LayerImpl* LayerTreeImpl::LayerById(int id) { LayerIdMap::iterator iter = layer_id_map_.find(id); return iter != layer_id_map_.end() ? iter->second : NULL; } void LayerTreeImpl::RegisterLayer(LayerImpl* layer) { DCHECK(!LayerById(layer->id())); layer_id_map_[layer->id()] = layer; } void LayerTreeImpl::UnregisterLayer(LayerImpl* layer) { DCHECK(LayerById(layer->id())); layer_id_map_.erase(layer->id()); } void LayerTreeImpl::PushPersistedState(LayerTreeImpl* pending_tree) { pending_tree->SetCurrentlyScrollingLayer( LayerTreeHostCommon::FindLayerInSubtree(pending_tree->root_layer(), currently_scrolling_layer_ ? currently_scrolling_layer_->id() : 0)); } static void DidBecomeActiveRecursive(LayerImpl* layer) { layer->DidBecomeActive(); for (size_t i = 0; i < layer->children().size(); ++i) DidBecomeActiveRecursive(layer->children()[i]); } void LayerTreeImpl::DidBecomeActive() { if (!root_layer()) return; if (scrolling_layer_id_from_previous_tree_) { currently_scrolling_layer_ = LayerTreeHostCommon::FindLayerInSubtree( root_layer_.get(), scrolling_layer_id_from_previous_tree_); } DidBecomeActiveRecursive(root_layer()); } bool LayerTreeImpl::ContentsTexturesPurged() const { return contents_textures_purged_; } void LayerTreeImpl::SetContentsTexturesPurged() { if (contents_textures_purged_) return; contents_textures_purged_ = true; layer_tree_host_impl_->OnCanDrawStateChangedForTree(); } void LayerTreeImpl::ResetContentsTexturesPurged() { if (!contents_textures_purged_) return; contents_textures_purged_ = false; layer_tree_host_impl_->OnCanDrawStateChangedForTree(); } void LayerTreeImpl::SetRequiresHighResToDraw() { requires_high_res_to_draw_ = true; } void LayerTreeImpl::ResetRequiresHighResToDraw() { requires_high_res_to_draw_ = false; } bool LayerTreeImpl::RequiresHighResToDraw() const { return requires_high_res_to_draw_; } bool LayerTreeImpl::ViewportSizeInvalid() const { return viewport_size_invalid_; } void LayerTreeImpl::SetViewportSizeInvalid() { viewport_size_invalid_ = true; layer_tree_host_impl_->OnCanDrawStateChangedForTree(); } void LayerTreeImpl::ResetViewportSizeInvalid() { viewport_size_invalid_ = false; layer_tree_host_impl_->OnCanDrawStateChangedForTree(); } Proxy* LayerTreeImpl::proxy() const { return layer_tree_host_impl_->proxy(); } const LayerTreeSettings& LayerTreeImpl::settings() const { return layer_tree_host_impl_->settings(); } const RendererCapabilitiesImpl& LayerTreeImpl::GetRendererCapabilities() const { return layer_tree_host_impl_->GetRendererCapabilities(); } ContextProvider* LayerTreeImpl::context_provider() const { return output_surface()->context_provider(); } OutputSurface* LayerTreeImpl::output_surface() const { return layer_tree_host_impl_->output_surface(); } ResourceProvider* LayerTreeImpl::resource_provider() const { return layer_tree_host_impl_->resource_provider(); } TileManager* LayerTreeImpl::tile_manager() const { return layer_tree_host_impl_->tile_manager(); } FrameRateCounter* LayerTreeImpl::frame_rate_counter() const { return layer_tree_host_impl_->fps_counter(); } PaintTimeCounter* LayerTreeImpl::paint_time_counter() const { return layer_tree_host_impl_->paint_time_counter(); } MemoryHistory* LayerTreeImpl::memory_history() const { return layer_tree_host_impl_->memory_history(); } bool LayerTreeImpl::device_viewport_valid_for_tile_management() const { return layer_tree_host_impl_->device_viewport_valid_for_tile_management(); } gfx::Size LayerTreeImpl::device_viewport_size() const { return layer_tree_host_impl_->device_viewport_size(); } bool LayerTreeImpl::IsActiveTree() const { return layer_tree_host_impl_->active_tree() == this; } bool LayerTreeImpl::IsPendingTree() const { return layer_tree_host_impl_->pending_tree() == this; } bool LayerTreeImpl::IsRecycleTree() const { return layer_tree_host_impl_->recycle_tree() == this; } LayerImpl* LayerTreeImpl::FindActiveTreeLayerById(int id) { LayerTreeImpl* tree = layer_tree_host_impl_->active_tree(); if (!tree) return NULL; return tree->LayerById(id); } LayerImpl* LayerTreeImpl::FindPendingTreeLayerById(int id) { LayerTreeImpl* tree = layer_tree_host_impl_->pending_tree(); if (!tree) return NULL; return tree->LayerById(id); } int LayerTreeImpl::MaxTextureSize() const { return layer_tree_host_impl_->GetRendererCapabilities().max_texture_size; } bool LayerTreeImpl::PinchGestureActive() const { return layer_tree_host_impl_->pinch_gesture_active(); } base::TimeTicks LayerTreeImpl::CurrentFrameTimeTicks() const { return layer_tree_host_impl_->CurrentFrameTimeTicks(); } base::TimeDelta LayerTreeImpl::begin_impl_frame_interval() const { return layer_tree_host_impl_->begin_impl_frame_interval(); } void LayerTreeImpl::SetNeedsCommit() { layer_tree_host_impl_->SetNeedsCommit(); } gfx::Size LayerTreeImpl::DrawViewportSize() const { return layer_tree_host_impl_->DrawViewportSize(); } scoped_ptr LayerTreeImpl::CreateScrollbarAnimationController(LayerImpl* scrolling_layer) { DCHECK(settings().scrollbar_fade_delay_ms); DCHECK(settings().scrollbar_fade_duration_ms); base::TimeDelta delay = base::TimeDelta::FromMilliseconds(settings().scrollbar_fade_delay_ms); base::TimeDelta duration = base::TimeDelta::FromMilliseconds(settings().scrollbar_fade_duration_ms); switch (settings().scrollbar_animator) { case LayerTreeSettings::LinearFade: { return ScrollbarAnimationControllerLinearFade::Create( scrolling_layer, layer_tree_host_impl_, delay, duration) .PassAs(); } case LayerTreeSettings::Thinning: { return ScrollbarAnimationControllerThinning::Create( scrolling_layer, layer_tree_host_impl_, delay, duration) .PassAs(); } case LayerTreeSettings::NoAnimator: NOTREACHED(); break; } return scoped_ptr(); } void LayerTreeImpl::DidAnimateScrollOffset() { layer_tree_host_impl_->DidAnimateScrollOffset(); } bool LayerTreeImpl::use_gpu_rasterization() const { return layer_tree_host_impl_->use_gpu_rasterization(); } bool LayerTreeImpl::create_low_res_tiling() const { return layer_tree_host_impl_->create_low_res_tiling(); } void LayerTreeImpl::SetNeedsRedraw() { layer_tree_host_impl_->SetNeedsRedraw(); } const LayerTreeDebugState& LayerTreeImpl::debug_state() const { return layer_tree_host_impl_->debug_state(); } float LayerTreeImpl::device_scale_factor() const { return layer_tree_host_impl_->device_scale_factor(); } DebugRectHistory* LayerTreeImpl::debug_rect_history() const { return layer_tree_host_impl_->debug_rect_history(); } AnimationRegistrar* LayerTreeImpl::animationRegistrar() const { return layer_tree_host_impl_->animation_registrar(); } scoped_ptr LayerTreeImpl::AsValue() const { scoped_ptr state(new base::DictionaryValue()); TracedValue::MakeDictIntoImplicitSnapshot( state.get(), "cc::LayerTreeImpl", this); state->Set("root_layer", root_layer_->AsValue().release()); scoped_ptr render_surface_layer_list(new base::ListValue()); typedef LayerIterator LayerIteratorType; LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list_); for (LayerIteratorType it = LayerIteratorType::Begin( &render_surface_layer_list_); it != end; ++it) { if (!it.represents_itself()) continue; render_surface_layer_list->Append(TracedValue::CreateIDRef(*it).release()); } state->Set("render_surface_layer_list", render_surface_layer_list.release()); return state.PassAs(); } void LayerTreeImpl::SetRootLayerScrollOffsetDelegate( LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) { if (root_layer_scroll_offset_delegate_ == root_layer_scroll_offset_delegate) return; if (!root_layer_scroll_offset_delegate) { // Make sure we remove the proxies from their layers before // releasing them. if (InnerViewportScrollLayer()) InnerViewportScrollLayer()->SetScrollOffsetDelegate(NULL); if (OuterViewportScrollLayer()) OuterViewportScrollLayer()->SetScrollOffsetDelegate(NULL); inner_viewport_scroll_delegate_proxy_.reset(); outer_viewport_scroll_delegate_proxy_.reset(); } root_layer_scroll_offset_delegate_ = root_layer_scroll_offset_delegate; if (root_layer_scroll_offset_delegate_) { root_layer_scroll_offset_delegate_->UpdateRootLayerState( TotalScrollOffset(), TotalMaxScrollOffset(), ScrollableSize(), total_page_scale_factor(), min_page_scale_factor(), max_page_scale_factor()); if (inner_viewport_scroll_layer_) { inner_viewport_scroll_delegate_proxy_ = make_scoped_ptr( new LayerScrollOffsetDelegateProxy(InnerViewportScrollLayer(), root_layer_scroll_offset_delegate_, this)); inner_viewport_scroll_layer_->SetScrollOffsetDelegate( inner_viewport_scroll_delegate_proxy_.get()); } if (outer_viewport_scroll_layer_) { outer_viewport_scroll_delegate_proxy_ = make_scoped_ptr( new LayerScrollOffsetDelegateProxy(OuterViewportScrollLayer(), root_layer_scroll_offset_delegate_, this)); outer_viewport_scroll_layer_->SetScrollOffsetDelegate( outer_viewport_scroll_delegate_proxy_.get()); } } } void LayerTreeImpl::UpdateScrollOffsetDelegate() { DCHECK(InnerViewportScrollLayer()); DCHECK(root_layer_scroll_offset_delegate_); gfx::Vector2dF offset = inner_viewport_scroll_delegate_proxy_->last_set_scroll_offset(); if (OuterViewportScrollLayer()) offset += outer_viewport_scroll_delegate_proxy_->last_set_scroll_offset(); root_layer_scroll_offset_delegate_->UpdateRootLayerState( offset, TotalMaxScrollOffset(), ScrollableSize(), total_page_scale_factor(), min_page_scale_factor(), max_page_scale_factor()); } gfx::Vector2dF LayerTreeImpl::GetDelegatedScrollOffset(LayerImpl* layer) { DCHECK(root_layer_scroll_offset_delegate_); DCHECK(InnerViewportScrollLayer()); if (layer == InnerViewportScrollLayer() && !OuterViewportScrollLayer()) return root_layer_scroll_offset_delegate_->GetTotalScrollOffset(); // If we get here, we have both inner/outer viewports, and need to distribute // the scroll offset between them. DCHECK(inner_viewport_scroll_delegate_proxy_); DCHECK(outer_viewport_scroll_delegate_proxy_); gfx::Vector2dF inner_viewport_offset = inner_viewport_scroll_delegate_proxy_->last_set_scroll_offset(); gfx::Vector2dF outer_viewport_offset = outer_viewport_scroll_delegate_proxy_->last_set_scroll_offset(); // It may be nothing has changed. gfx::Vector2dF delegate_offset = root_layer_scroll_offset_delegate_->GetTotalScrollOffset(); if (inner_viewport_offset + outer_viewport_offset == delegate_offset) { if (layer == InnerViewportScrollLayer()) return inner_viewport_offset; else return outer_viewport_offset; } gfx::Vector2d max_outer_viewport_scroll_offset = OuterViewportScrollLayer()->MaxScrollOffset(); outer_viewport_offset = delegate_offset - inner_viewport_offset; outer_viewport_offset.SetToMin(max_outer_viewport_scroll_offset); outer_viewport_offset.SetToMax(gfx::Vector2d()); if (layer == OuterViewportScrollLayer()) return outer_viewport_offset; inner_viewport_offset = delegate_offset - outer_viewport_offset; return inner_viewport_offset; } void LayerTreeImpl::QueueSwapPromise(scoped_ptr swap_promise) { DCHECK(swap_promise); if (swap_promise_list_.size() > kMaxQueuedSwapPromiseNumber) BreakSwapPromises(SwapPromise::SWAP_PROMISE_LIST_OVERFLOW); swap_promise_list_.push_back(swap_promise.Pass()); } void LayerTreeImpl::PassSwapPromises( ScopedPtrVector* new_swap_promise) { swap_promise_list_.insert_and_take(swap_promise_list_.end(), *new_swap_promise); new_swap_promise->clear(); } void LayerTreeImpl::FinishSwapPromises(CompositorFrameMetadata* metadata) { for (size_t i = 0; i < swap_promise_list_.size(); i++) swap_promise_list_[i]->DidSwap(metadata); swap_promise_list_.clear(); } void LayerTreeImpl::BreakSwapPromises(SwapPromise::DidNotSwapReason reason) { for (size_t i = 0; i < swap_promise_list_.size(); i++) swap_promise_list_[i]->DidNotSwap(reason); swap_promise_list_.clear(); } void LayerTreeImpl::DidModifyTilePriorities() { layer_tree_host_impl_->DidModifyTilePriorities(); } void LayerTreeImpl::set_ui_resource_request_queue( const UIResourceRequestQueue& queue) { ui_resource_request_queue_ = queue; } ResourceProvider::ResourceId LayerTreeImpl::ResourceIdForUIResource( UIResourceId uid) const { return layer_tree_host_impl_->ResourceIdForUIResource(uid); } bool LayerTreeImpl::IsUIResourceOpaque(UIResourceId uid) const { return layer_tree_host_impl_->IsUIResourceOpaque(uid); } void LayerTreeImpl::ProcessUIResourceRequestQueue() { while (ui_resource_request_queue_.size() > 0) { UIResourceRequest req = ui_resource_request_queue_.front(); ui_resource_request_queue_.pop_front(); switch (req.GetType()) { case UIResourceRequest::UIResourceCreate: layer_tree_host_impl_->CreateUIResource(req.GetId(), req.GetBitmap()); break; case UIResourceRequest::UIResourceDelete: layer_tree_host_impl_->DeleteUIResource(req.GetId()); break; case UIResourceRequest::UIResourceInvalidRequest: NOTREACHED(); break; } } // If all UI resource evictions were not recreated by processing this queue, // then another commit is required. if (layer_tree_host_impl_->EvictedUIResourcesExist()) layer_tree_host_impl_->SetNeedsCommit(); } void LayerTreeImpl::AddLayerWithCopyOutputRequest(LayerImpl* layer) { // Only the active tree needs to know about layers with copy requests, as // they are aborted if not serviced during draw. DCHECK(IsActiveTree()); // DCHECK(std::find(layers_with_copy_output_request_.begin(), // layers_with_copy_output_request_.end(), // layer) == layers_with_copy_output_request_.end()); // TODO(danakj): Remove this once crash is found crbug.com/309777 for (size_t i = 0; i < layers_with_copy_output_request_.size(); ++i) { CHECK(layers_with_copy_output_request_[i] != layer) << i << " of " << layers_with_copy_output_request_.size(); } layers_with_copy_output_request_.push_back(layer); } void LayerTreeImpl::RemoveLayerWithCopyOutputRequest(LayerImpl* layer) { // Only the active tree needs to know about layers with copy requests, as // they are aborted if not serviced during draw. DCHECK(IsActiveTree()); std::vector::iterator it = std::find( layers_with_copy_output_request_.begin(), layers_with_copy_output_request_.end(), layer); DCHECK(it != layers_with_copy_output_request_.end()); layers_with_copy_output_request_.erase(it); // TODO(danakj): Remove this once crash is found crbug.com/309777 for (size_t i = 0; i < layers_with_copy_output_request_.size(); ++i) { CHECK(layers_with_copy_output_request_[i] != layer) << i << " of " << layers_with_copy_output_request_.size(); } } const std::vector& LayerTreeImpl::LayersWithCopyOutputRequest() const { // Only the active tree needs to know about layers with copy requests, as // they are aborted if not serviced during draw. DCHECK(IsActiveTree()); return layers_with_copy_output_request_; } void LayerTreeImpl::ReleaseResourcesRecursive(LayerImpl* current) { DCHECK(current); current->ReleaseResources(); if (current->mask_layer()) ReleaseResourcesRecursive(current->mask_layer()); if (current->replica_layer()) ReleaseResourcesRecursive(current->replica_layer()); for (size_t i = 0; i < current->children().size(); ++i) ReleaseResourcesRecursive(current->children()[i]); } template static inline bool LayerClipsSubtree(LayerType* layer) { return layer->masks_to_bounds() || layer->mask_layer(); } static bool PointHitsRect( const gfx::PointF& screen_space_point, const gfx::Transform& local_space_to_screen_space_transform, const gfx::RectF& local_space_rect, float* distance_to_camera) { // If the transform is not invertible, then assume that this point doesn't hit // this rect. gfx::Transform inverse_local_space_to_screen_space( gfx::Transform::kSkipInitialization); if (!local_space_to_screen_space_transform.GetInverse( &inverse_local_space_to_screen_space)) return false; // Transform the hit test point from screen space to the local space of the // given rect. bool clipped = false; gfx::Point3F planar_point = MathUtil::ProjectPoint3D( inverse_local_space_to_screen_space, screen_space_point, &clipped); gfx::PointF hit_test_point_in_local_space = gfx::PointF(planar_point.x(), planar_point.y()); // If ProjectPoint could not project to a valid value, then we assume that // this point doesn't hit this rect. if (clipped) return false; if (!local_space_rect.Contains(hit_test_point_in_local_space)) return false; if (distance_to_camera) { // To compute the distance to the camera, we have to take the planar point // and pull it back to world space and compute the displacement along the // z-axis. gfx::Point3F planar_point_in_screen_space(planar_point); local_space_to_screen_space_transform.TransformPoint( &planar_point_in_screen_space); *distance_to_camera = planar_point_in_screen_space.z(); } return true; } static bool PointHitsRegion(const gfx::PointF& screen_space_point, const gfx::Transform& screen_space_transform, const Region& layer_space_region, float layer_content_scale_x, float layer_content_scale_y) { // If the transform is not invertible, then assume that this point doesn't hit // this region. gfx::Transform inverse_screen_space_transform( gfx::Transform::kSkipInitialization); if (!screen_space_transform.GetInverse(&inverse_screen_space_transform)) return false; // Transform the hit test point from screen space to the local space of the // given region. bool clipped = false; gfx::PointF hit_test_point_in_content_space = MathUtil::ProjectPoint( inverse_screen_space_transform, screen_space_point, &clipped); gfx::PointF hit_test_point_in_layer_space = gfx::ScalePoint(hit_test_point_in_content_space, 1.f / layer_content_scale_x, 1.f / layer_content_scale_y); // If ProjectPoint could not project to a valid value, then we assume that // this point doesn't hit this region. if (clipped) return false; return layer_space_region.Contains( gfx::ToRoundedPoint(hit_test_point_in_layer_space)); } static LayerImpl* GetNextClippingLayer(LayerImpl* layer) { if (layer->scroll_parent()) return layer->scroll_parent(); if (layer->clip_parent()) return layer->clip_parent(); return layer->parent(); } static bool PointIsClippedBySurfaceOrClipRect( const gfx::PointF& screen_space_point, LayerImpl* layer) { // Walk up the layer tree and hit-test any render_surfaces and any layer // clip rects that are active. for (; layer; layer = GetNextClippingLayer(layer)) { if (layer->render_surface() && !PointHitsRect(screen_space_point, layer->render_surface()->screen_space_transform(), layer->render_surface()->content_rect(), NULL)) return true; if (LayerClipsSubtree(layer) && !PointHitsRect(screen_space_point, layer->screen_space_transform(), gfx::Rect(layer->content_bounds()), NULL)) return true; } // If we have finished walking all ancestors without having already exited, // then the point is not clipped by any ancestors. return false; } static bool PointHitsLayer(LayerImpl* layer, const gfx::PointF& screen_space_point, float* distance_to_intersection) { gfx::RectF content_rect(layer->content_bounds()); if (!PointHitsRect(screen_space_point, layer->screen_space_transform(), content_rect, distance_to_intersection)) return false; // At this point, we think the point does hit the layer, but we need to walk // up the parents to ensure that the layer was not clipped in such a way // that the hit point actually should not hit the layer. if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer)) return false; // Skip the HUD layer. if (layer == layer->layer_tree_impl()->hud_layer()) return false; return true; } struct FindClosestMatchingLayerDataForRecursion { FindClosestMatchingLayerDataForRecursion() : closest_match(NULL), closest_distance(-std::numeric_limits::infinity()) {} LayerImpl* closest_match; // Note that the positive z-axis points towards the camera, so bigger means // closer in this case, counterintuitively. float closest_distance; }; template static void FindClosestMatchingLayer( const gfx::PointF& screen_space_point, LayerImpl* layer, const Functor& func, FindClosestMatchingLayerDataForRecursion* data_for_recursion) { for (int i = layer->children().size() - 1; i >= 0; --i) { FindClosestMatchingLayer( screen_space_point, layer->children()[i], func, data_for_recursion); } float distance_to_intersection = 0.f; if (func(layer) && PointHitsLayer(layer, screen_space_point, &distance_to_intersection) && ((!data_for_recursion->closest_match || distance_to_intersection > data_for_recursion->closest_distance))) { data_for_recursion->closest_distance = distance_to_intersection; data_for_recursion->closest_match = layer; } } static bool ScrollsAnyDrawnRenderSurfaceLayerListMember(LayerImpl* layer) { if (!layer->scrollable()) return false; if (layer->IsDrawnRenderSurfaceLayerListMember()) return true; if (!layer->scroll_children()) return false; for (std::set::const_iterator it = layer->scroll_children()->begin(); it != layer->scroll_children()->end(); ++it) { if ((*it)->IsDrawnRenderSurfaceLayerListMember()) return true; } return false; } struct FindScrollingLayerFunctor { bool operator()(LayerImpl* layer) const { return ScrollsAnyDrawnRenderSurfaceLayerListMember(layer); } }; LayerImpl* LayerTreeImpl::FindFirstScrollingLayerThatIsHitByPoint( const gfx::PointF& screen_space_point) { FindClosestMatchingLayerDataForRecursion data_for_recursion; FindClosestMatchingLayer(screen_space_point, root_layer(), FindScrollingLayerFunctor(), &data_for_recursion); return data_for_recursion.closest_match; } struct HitTestVisibleScrollableOrTouchableFunctor { bool operator()(LayerImpl* layer) const { return layer->IsDrawnRenderSurfaceLayerListMember() || ScrollsAnyDrawnRenderSurfaceLayerListMember(layer) || !layer->touch_event_handler_region().IsEmpty() || layer->have_wheel_event_handlers(); } }; LayerImpl* LayerTreeImpl::FindLayerThatIsHitByPoint( const gfx::PointF& screen_space_point) { FindClosestMatchingLayerDataForRecursion data_for_recursion; FindClosestMatchingLayer(screen_space_point, root_layer(), HitTestVisibleScrollableOrTouchableFunctor(), &data_for_recursion); return data_for_recursion.closest_match; } static bool LayerHasTouchEventHandlersAt(const gfx::PointF& screen_space_point, LayerImpl* layer_impl) { if (layer_impl->touch_event_handler_region().IsEmpty()) return false; if (!PointHitsRegion(screen_space_point, layer_impl->screen_space_transform(), layer_impl->touch_event_handler_region(), layer_impl->contents_scale_x(), layer_impl->contents_scale_y())) return false; // At this point, we think the point does hit the touch event handler region // on the layer, but we need to walk up the parents to ensure that the layer // was not clipped in such a way that the hit point actually should not hit // the layer. if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer_impl)) return false; return true; } struct FindTouchEventLayerFunctor { bool operator()(LayerImpl* layer) const { return LayerHasTouchEventHandlersAt(screen_space_point, layer); } const gfx::PointF screen_space_point; }; LayerImpl* LayerTreeImpl::FindLayerThatIsHitByPointInTouchHandlerRegion( const gfx::PointF& screen_space_point) { FindTouchEventLayerFunctor func = {screen_space_point}; FindClosestMatchingLayerDataForRecursion data_for_recursion; FindClosestMatchingLayer( screen_space_point, root_layer(), func, &data_for_recursion); return data_for_recursion.closest_match; } void LayerTreeImpl::RegisterPictureLayerImpl(PictureLayerImpl* layer) { layer_tree_host_impl_->RegisterPictureLayerImpl(layer); } void LayerTreeImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { layer_tree_host_impl_->UnregisterPictureLayerImpl(layer); } } // namespace cc