// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/trees/single_thread_proxy.h" #include "base/auto_reset.h" #include "base/debug/trace_event.h" #include "cc/debug/benchmark_instrumentation.h" #include "cc/output/context_provider.h" #include "cc/output/output_surface.h" #include "cc/quads/draw_quad.h" #include "cc/resources/prioritized_resource_manager.h" #include "cc/resources/resource_update_controller.h" #include "cc/trees/blocking_task_runner.h" #include "cc/trees/layer_tree_host.h" #include "cc/trees/layer_tree_host_single_thread_client.h" #include "cc/trees/layer_tree_impl.h" #include "cc/trees/scoped_abort_remaining_swap_promises.h" #include "ui/gfx/frame_time.h" namespace cc { scoped_ptr SingleThreadProxy::Create( LayerTreeHost* layer_tree_host, LayerTreeHostSingleThreadClient* client, scoped_refptr main_task_runner) { return make_scoped_ptr( new SingleThreadProxy(layer_tree_host, client, main_task_runner)) .PassAs(); } SingleThreadProxy::SingleThreadProxy( LayerTreeHost* layer_tree_host, LayerTreeHostSingleThreadClient* client, scoped_refptr main_task_runner) : Proxy(main_task_runner, NULL), layer_tree_host_(layer_tree_host), client_(client), timing_history_(layer_tree_host->rendering_stats_instrumentation()), next_frame_is_newly_committed_frame_(false), inside_draw_(false), defer_commits_(false), commit_was_deferred_(false), commit_requested_(false), weak_factory_(this) { TRACE_EVENT0("cc", "SingleThreadProxy::SingleThreadProxy"); DCHECK(Proxy::IsMainThread()); DCHECK(layer_tree_host); // Impl-side painting not supported without threaded compositing. CHECK(!layer_tree_host->settings().impl_side_painting) << "Threaded compositing must be enabled to use impl-side painting."; } void SingleThreadProxy::Start() { DebugScopedSetImplThread impl(this); layer_tree_host_impl_ = layer_tree_host_->CreateLayerTreeHostImpl(this); } SingleThreadProxy::~SingleThreadProxy() { TRACE_EVENT0("cc", "SingleThreadProxy::~SingleThreadProxy"); DCHECK(Proxy::IsMainThread()); // Make sure Stop() got called or never Started. DCHECK(!layer_tree_host_impl_); } void SingleThreadProxy::FinishAllRendering() { TRACE_EVENT0("cc", "SingleThreadProxy::FinishAllRendering"); DCHECK(Proxy::IsMainThread()); { DebugScopedSetImplThread impl(this); layer_tree_host_impl_->FinishAllRendering(); } } bool SingleThreadProxy::IsStarted() const { DCHECK(Proxy::IsMainThread()); return layer_tree_host_impl_; } void SingleThreadProxy::SetLayerTreeHostClientReady() { TRACE_EVENT0("cc", "SingleThreadProxy::SetLayerTreeHostClientReady"); // Scheduling is controlled by the embedder in the single thread case, so // nothing to do. DCHECK(Proxy::IsMainThread()); DebugScopedSetImplThread impl(this); if (layer_tree_host_->settings().single_thread_proxy_scheduler && !scheduler_on_impl_thread_) { SchedulerSettings scheduler_settings(layer_tree_host_->settings()); scheduler_on_impl_thread_ = Scheduler::Create(this, scheduler_settings, layer_tree_host_->id(), MainThreadTaskRunner()); scheduler_on_impl_thread_->SetCanStart(); scheduler_on_impl_thread_->SetVisible(layer_tree_host_impl_->visible()); } } void SingleThreadProxy::SetVisible(bool visible) { TRACE_EVENT0("cc", "SingleThreadProxy::SetVisible"); DebugScopedSetImplThread impl(this); layer_tree_host_impl_->SetVisible(visible); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetVisible(layer_tree_host_impl_->visible()); // Changing visibility could change ShouldComposite(). UpdateBackgroundAnimateTicking(); } void SingleThreadProxy::CreateAndInitializeOutputSurface() { TRACE_EVENT0( "cc", "SingleThreadProxy::CreateAndInitializeOutputSurface"); DCHECK(Proxy::IsMainThread()); DCHECK(layer_tree_host_->output_surface_lost()); scoped_ptr output_surface = layer_tree_host_->CreateOutputSurface(); renderer_capabilities_for_main_thread_ = RendererCapabilities(); bool success = !!output_surface; if (success) { DebugScopedSetMainThreadBlocked main_thread_blocked(this); DebugScopedSetImplThread impl(this); layer_tree_host_->DeleteContentsTexturesOnImplThread( layer_tree_host_impl_->resource_provider()); success = layer_tree_host_impl_->InitializeRenderer(output_surface.Pass()); } layer_tree_host_->OnCreateAndInitializeOutputSurfaceAttempted(success); if (success) { if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->DidCreateAndInitializeOutputSurface(); } else if (Proxy::MainThreadTaskRunner()) { MainThreadTaskRunner()->PostTask( FROM_HERE, base::Bind(&SingleThreadProxy::CreateAndInitializeOutputSurface, weak_factory_.GetWeakPtr())); } } const RendererCapabilities& SingleThreadProxy::GetRendererCapabilities() const { DCHECK(Proxy::IsMainThread()); DCHECK(!layer_tree_host_->output_surface_lost()); return renderer_capabilities_for_main_thread_; } void SingleThreadProxy::SetNeedsAnimate() { TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsAnimate"); DCHECK(Proxy::IsMainThread()); client_->ScheduleAnimation(); SetNeedsCommit(); } void SingleThreadProxy::SetNeedsUpdateLayers() { TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsUpdateLayers"); DCHECK(Proxy::IsMainThread()); SetNeedsCommit(); } void SingleThreadProxy::DoCommit(const BeginFrameArgs& begin_frame_args) { TRACE_EVENT0("cc", "SingleThreadProxy::DoCommit"); DCHECK(Proxy::IsMainThread()); layer_tree_host_->WillBeginMainFrame(); layer_tree_host_->BeginMainFrame(begin_frame_args); layer_tree_host_->AnimateLayers(begin_frame_args.frame_time); layer_tree_host_->Layout(); commit_requested_ = false; if (PrioritizedResourceManager* contents_texture_manager = layer_tree_host_->contents_texture_manager()) { contents_texture_manager->UnlinkAndClearEvictedBackings(); contents_texture_manager->SetMaxMemoryLimitBytes( layer_tree_host_impl_->memory_allocation_limit_bytes()); contents_texture_manager->SetExternalPriorityCutoff( layer_tree_host_impl_->memory_allocation_priority_cutoff()); } scoped_ptr queue = make_scoped_ptr(new ResourceUpdateQueue); layer_tree_host_->UpdateLayers(queue.get()); layer_tree_host_->WillCommit(); // Commit immediately. { DebugScopedSetMainThreadBlocked main_thread_blocked(this); DebugScopedSetImplThread impl(this); // This CapturePostTasks should be destroyed before CommitComplete() is // called since that goes out to the embedder, and we want the embedder // to receive its callbacks before that. BlockingTaskRunner::CapturePostTasks blocked( blocking_main_thread_task_runner()); layer_tree_host_impl_->BeginCommit(); if (PrioritizedResourceManager* contents_texture_manager = layer_tree_host_->contents_texture_manager()) { contents_texture_manager->PushTexturePrioritiesToBackings(); } layer_tree_host_->BeginCommitOnImplThread(layer_tree_host_impl_.get()); scoped_ptr update_controller = ResourceUpdateController::Create( NULL, MainThreadTaskRunner(), queue.Pass(), layer_tree_host_impl_->resource_provider()); update_controller->Finalize(); if (layer_tree_host_impl_->EvictedUIResourcesExist()) layer_tree_host_->RecreateUIResources(); layer_tree_host_->FinishCommitOnImplThread(layer_tree_host_impl_.get()); layer_tree_host_impl_->CommitComplete(); UpdateBackgroundAnimateTicking(); #if DCHECK_IS_ON // In the single-threaded case, the scale and scroll deltas should never be // touched on the impl layer tree. scoped_ptr scroll_info = layer_tree_host_impl_->ProcessScrollDeltas(); DCHECK(!scroll_info->scrolls.size()); DCHECK_EQ(1.f, scroll_info->page_scale_delta); #endif RenderingStatsInstrumentation* stats_instrumentation = layer_tree_host_->rendering_stats_instrumentation(); benchmark_instrumentation::IssueMainThreadRenderingStatsEvent( stats_instrumentation->main_thread_rendering_stats()); stats_instrumentation->AccumulateAndClearMainThreadStats(); } layer_tree_host_->CommitComplete(); layer_tree_host_->DidBeginMainFrame(); timing_history_.DidCommit(); next_frame_is_newly_committed_frame_ = true; } void SingleThreadProxy::SetNeedsCommit() { DCHECK(Proxy::IsMainThread()); DebugScopedSetImplThread impl(this); client_->ScheduleComposite(); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetNeedsCommit(); commit_requested_ = true; } void SingleThreadProxy::SetNeedsRedraw(const gfx::Rect& damage_rect) { TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsRedraw"); DCHECK(Proxy::IsMainThread()); DebugScopedSetImplThread impl(this); client_->ScheduleComposite(); SetNeedsRedrawRectOnImplThread(damage_rect); } void SingleThreadProxy::SetNextCommitWaitsForActivation() { // There is no activation here other than commit. So do nothing. DCHECK(Proxy::IsMainThread()); } void SingleThreadProxy::SetDeferCommits(bool defer_commits) { DCHECK(Proxy::IsMainThread()); // Deferring commits only makes sense if there's a scheduler. if (!scheduler_on_impl_thread_) return; if (defer_commits_ == defer_commits) return; if (defer_commits) TRACE_EVENT_ASYNC_BEGIN0("cc", "SingleThreadProxy::SetDeferCommits", this); else TRACE_EVENT_ASYNC_END0("cc", "SingleThreadProxy::SetDeferCommits", this); defer_commits_ = defer_commits; if (!defer_commits_ && commit_was_deferred_) { commit_was_deferred_ = false; BeginMainFrame(); } } bool SingleThreadProxy::CommitRequested() const { DCHECK(Proxy::IsMainThread()); return commit_requested_; } bool SingleThreadProxy::BeginMainFrameRequested() const { DCHECK(Proxy::IsMainThread()); // If there is no scheduler, then there can be no pending begin frame, // as all frames are all manually initiated by the embedder of cc. if (!scheduler_on_impl_thread_) return false; return commit_requested_; } size_t SingleThreadProxy::MaxPartialTextureUpdates() const { return std::numeric_limits::max(); } void SingleThreadProxy::Stop() { TRACE_EVENT0("cc", "SingleThreadProxy::stop"); DCHECK(Proxy::IsMainThread()); { DebugScopedSetMainThreadBlocked main_thread_blocked(this); DebugScopedSetImplThread impl(this); BlockingTaskRunner::CapturePostTasks blocked( blocking_main_thread_task_runner()); layer_tree_host_->DeleteContentsTexturesOnImplThread( layer_tree_host_impl_->resource_provider()); scheduler_on_impl_thread_.reset(); layer_tree_host_impl_.reset(); } layer_tree_host_ = NULL; } void SingleThreadProxy::OnCanDrawStateChanged(bool can_draw) { TRACE_EVENT1( "cc", "SingleThreadProxy::OnCanDrawStateChanged", "can_draw", can_draw); DCHECK(Proxy::IsImplThread()); UpdateBackgroundAnimateTicking(); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetCanDraw(can_draw); } void SingleThreadProxy::NotifyReadyToActivate() { // Impl-side painting only. NOTREACHED(); } void SingleThreadProxy::SetNeedsRedrawOnImplThread() { client_->ScheduleComposite(); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetNeedsRedraw(); } void SingleThreadProxy::SetNeedsAnimateOnImplThread() { SetNeedsRedrawOnImplThread(); } void SingleThreadProxy::SetNeedsManageTilesOnImplThread() { // Impl-side painting only. NOTREACHED(); } void SingleThreadProxy::SetNeedsRedrawRectOnImplThread( const gfx::Rect& damage_rect) { layer_tree_host_impl_->SetViewportDamage(damage_rect); SetNeedsRedrawOnImplThread(); } void SingleThreadProxy::DidInitializeVisibleTileOnImplThread() { // Impl-side painting only. NOTREACHED(); } void SingleThreadProxy::SetNeedsCommitOnImplThread() { client_->ScheduleComposite(); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetNeedsCommit(); } void SingleThreadProxy::PostAnimationEventsToMainThreadOnImplThread( scoped_ptr events) { TRACE_EVENT0( "cc", "SingleThreadProxy::PostAnimationEventsToMainThreadOnImplThread"); DCHECK(Proxy::IsImplThread()); DebugScopedSetMainThread main(this); layer_tree_host_->SetAnimationEvents(events.Pass()); } bool SingleThreadProxy::ReduceContentsTextureMemoryOnImplThread( size_t limit_bytes, int priority_cutoff) { DCHECK(IsImplThread()); PrioritizedResourceManager* contents_texture_manager = layer_tree_host_->contents_texture_manager(); ResourceProvider* resource_provider = layer_tree_host_impl_->resource_provider(); if (!contents_texture_manager || !resource_provider) return false; return contents_texture_manager->ReduceMemoryOnImplThread( limit_bytes, priority_cutoff, resource_provider); } bool SingleThreadProxy::IsInsideDraw() { return inside_draw_; } void SingleThreadProxy::UpdateRendererCapabilitiesOnImplThread() { DCHECK(IsImplThread()); renderer_capabilities_for_main_thread_ = layer_tree_host_impl_->GetRendererCapabilities().MainThreadCapabilities(); } void SingleThreadProxy::DidManageTiles() { // Impl-side painting only. NOTREACHED(); } void SingleThreadProxy::DidLoseOutputSurfaceOnImplThread() { TRACE_EVENT0("cc", "SingleThreadProxy::DidLoseOutputSurfaceOnImplThread"); { DebugScopedSetMainThread main(this); // This must happen before we notify the scheduler as it may try to recreate // the output surface if already in BEGIN_IMPL_FRAME_STATE_IDLE. layer_tree_host_->DidLoseOutputSurface(); } client_->DidAbortSwapBuffers(); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->DidLoseOutputSurface(); } void SingleThreadProxy::DidSwapBuffersOnImplThread() { TRACE_EVENT0("cc", "SingleThreadProxy::DidSwapBuffersOnImplThread"); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->DidSwapBuffers(); client_->DidPostSwapBuffers(); } void SingleThreadProxy::DidSwapBuffersCompleteOnImplThread() { TRACE_EVENT0("cc", "SingleThreadProxy::DidSwapBuffersCompleteOnImplThread"); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->DidSwapBuffersComplete(); layer_tree_host_->DidCompleteSwapBuffers(); } void SingleThreadProxy::BeginFrame(const BeginFrameArgs& args) { TRACE_EVENT0("cc", "SingleThreadProxy::BeginFrame"); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->BeginFrame(args); } void SingleThreadProxy::CompositeImmediately(base::TimeTicks frame_begin_time) { TRACE_EVENT0("cc", "SingleThreadProxy::CompositeImmediately"); DCHECK(Proxy::IsMainThread()); DCHECK(!layer_tree_host_->output_surface_lost()); BeginFrameArgs begin_frame_args = BeginFrameArgs::Create( frame_begin_time, base::TimeTicks(), BeginFrameArgs::DefaultInterval()); DoCommit(begin_frame_args); LayerTreeHostImpl::FrameData frame; DoComposite(frame_begin_time, &frame); } void SingleThreadProxy::AsValueInto(base::debug::TracedValue* state) const { // The following line casts away const modifiers because it is just // setting debug state. We still want the AsValue() function and its // call chain to be const throughout. DebugScopedSetImplThread impl(const_cast(this)); state->BeginDictionary("layer_tree_host_impl"); layer_tree_host_impl_->AsValueInto(state); state->EndDictionary(); } void SingleThreadProxy::ForceSerializeOnSwapBuffers() { { DebugScopedSetImplThread impl(this); if (layer_tree_host_impl_->renderer()) { DCHECK(!layer_tree_host_->output_surface_lost()); layer_tree_host_impl_->renderer()->DoNoOp(); } } } bool SingleThreadProxy::SupportsImplScrolling() const { return false; } bool SingleThreadProxy::ShouldComposite() const { DCHECK(Proxy::IsImplThread()); return layer_tree_host_impl_->visible() && layer_tree_host_impl_->CanDraw(); } void SingleThreadProxy::UpdateBackgroundAnimateTicking() { DCHECK(Proxy::IsImplThread()); layer_tree_host_impl_->UpdateBackgroundAnimateTicking( !ShouldComposite() && layer_tree_host_impl_->active_tree()->root_layer()); } DrawResult SingleThreadProxy::DoComposite(base::TimeTicks frame_begin_time, LayerTreeHostImpl::FrameData* frame) { TRACE_EVENT0("cc", "SingleThreadProxy::DoComposite"); DCHECK(!layer_tree_host_->output_surface_lost()); { DebugScopedSetImplThread impl(this); base::AutoReset mark_inside(&inside_draw_, true); // We guard PrepareToDraw() with CanDraw() because it always returns a valid // frame, so can only be used when such a frame is possible. Since // DrawLayers() depends on the result of PrepareToDraw(), it is guarded on // CanDraw() as well. if (!ShouldComposite()) { UpdateBackgroundAnimateTicking(); return DRAW_ABORTED_CANT_DRAW; } timing_history_.DidStartDrawing(); layer_tree_host_impl_->Animate( layer_tree_host_impl_->CurrentBeginFrameArgs().frame_time); UpdateBackgroundAnimateTicking(); layer_tree_host_impl_->PrepareToDraw(frame); layer_tree_host_impl_->DrawLayers(frame, frame_begin_time); layer_tree_host_impl_->DidDrawAllLayers(*frame); bool start_ready_animations = true; layer_tree_host_impl_->UpdateAnimationState(start_ready_animations); layer_tree_host_impl_->ResetCurrentBeginFrameArgsForNextFrame(); timing_history_.DidFinishDrawing(); } { DebugScopedSetImplThread impl(this); // This CapturePostTasks should be destroyed before // DidCommitAndDrawFrame() is called since that goes out to the // embedder, // and we want the embedder to receive its callbacks before that. // NOTE: This maintains consistent ordering with the ThreadProxy since // the DidCommitAndDrawFrame() must be post-tasked from the impl thread // there as the main thread is not blocked, so any posted tasks inside // the swap buffers will execute first. DebugScopedSetMainThreadBlocked main_thread_blocked(this); BlockingTaskRunner::CapturePostTasks blocked( blocking_main_thread_task_runner()); layer_tree_host_impl_->SwapBuffers(*frame); } DidCommitAndDrawFrame(); return DRAW_SUCCESS; } void SingleThreadProxy::DidCommitAndDrawFrame() { if (next_frame_is_newly_committed_frame_) { DebugScopedSetMainThread main(this); next_frame_is_newly_committed_frame_ = false; layer_tree_host_->DidCommitAndDrawFrame(); } } bool SingleThreadProxy::MainFrameWillHappenForTesting() { return false; } void SingleThreadProxy::SetNeedsBeginFrame(bool enable) { layer_tree_host_impl_->SetNeedsBeginFrame(enable); } void SingleThreadProxy::WillBeginImplFrame(const BeginFrameArgs& args) { layer_tree_host_impl_->WillBeginImplFrame(args); } void SingleThreadProxy::ScheduledActionSendBeginMainFrame() { TRACE_EVENT0("cc", "SingleThreadProxy::ScheduledActionSendBeginMainFrame"); // Although this proxy is single-threaded, it's problematic to synchronously // have BeginMainFrame happen after ScheduledActionSendBeginMainFrame. This // could cause a commit to occur in between a series of SetNeedsCommit calls // (i.e. property modifications) causing some to fall on one frame and some to // fall on the next. Doing it asynchronously instead matches the semantics of // ThreadProxy::SetNeedsCommit where SetNeedsCommit will not cause a // synchronous commit. MainThreadTaskRunner()->PostTask( FROM_HERE, base::Bind(&SingleThreadProxy::BeginMainFrame, weak_factory_.GetWeakPtr())); } void SingleThreadProxy::BeginMainFrame() { if (defer_commits_) { DCHECK(!commit_was_deferred_); commit_was_deferred_ = true; layer_tree_host_->DidDeferCommit(); return; } // This checker assumes NotifyReadyToCommit below causes a synchronous commit. ScopedAbortRemainingSwapPromises swap_promise_checker(layer_tree_host_); if (!layer_tree_host_->visible()) { TRACE_EVENT_INSTANT0("cc", "EarlyOut_NotVisible", TRACE_EVENT_SCOPE_THREAD); BeginMainFrameAbortedOnImplThread(); return; } if (layer_tree_host_->output_surface_lost()) { TRACE_EVENT_INSTANT0( "cc", "EarlyOut_OutputSurfaceLost", TRACE_EVENT_SCOPE_THREAD); BeginMainFrameAbortedOnImplThread(); return; } timing_history_.DidBeginMainFrame(); DCHECK(scheduler_on_impl_thread_); scheduler_on_impl_thread_->NotifyBeginMainFrameStarted(); scheduler_on_impl_thread_->NotifyReadyToCommit(); } void SingleThreadProxy::BeginMainFrameAbortedOnImplThread() { DebugScopedSetImplThread impl(this); DCHECK(scheduler_on_impl_thread_->CommitPending()); DCHECK(!layer_tree_host_impl_->pending_tree()); // TODO(enne): SingleThreadProxy does not support cancelling commits yet so // did_handle is always false. bool did_handle = false; layer_tree_host_impl_->BeginMainFrameAborted(did_handle); scheduler_on_impl_thread_->BeginMainFrameAborted(did_handle); } DrawResult SingleThreadProxy::ScheduledActionDrawAndSwapIfPossible() { DebugScopedSetImplThread impl(this); LayerTreeHostImpl::FrameData frame; return DoComposite(layer_tree_host_impl_->CurrentBeginFrameArgs().frame_time, &frame); } DrawResult SingleThreadProxy::ScheduledActionDrawAndSwapForced() { NOTREACHED(); return INVALID_RESULT; } void SingleThreadProxy::ScheduledActionCommit() { DebugScopedSetMainThread main(this); DoCommit(layer_tree_host_impl_->CurrentBeginFrameArgs()); } void SingleThreadProxy::ScheduledActionAnimate() { TRACE_EVENT0("cc", "ScheduledActionAnimate"); layer_tree_host_impl_->Animate( layer_tree_host_impl_->CurrentBeginFrameArgs().frame_time); } void SingleThreadProxy::ScheduledActionUpdateVisibleTiles() { // Impl-side painting only. NOTREACHED(); } void SingleThreadProxy::ScheduledActionActivateSyncTree() { } void SingleThreadProxy::ScheduledActionBeginOutputSurfaceCreation() { DebugScopedSetMainThread main(this); DCHECK(scheduler_on_impl_thread_); // If possible, create the output surface in a post task. Synchronously // creating the output surface makes tests more awkward since this differs // from the ThreadProxy behavior. However, sometimes there is no // task runner. if (Proxy::MainThreadTaskRunner()) { MainThreadTaskRunner()->PostTask( FROM_HERE, base::Bind(&SingleThreadProxy::CreateAndInitializeOutputSurface, weak_factory_.GetWeakPtr())); } else { CreateAndInitializeOutputSurface(); } } void SingleThreadProxy::ScheduledActionManageTiles() { // Impl-side painting only. NOTREACHED(); } void SingleThreadProxy::DidAnticipatedDrawTimeChange(base::TimeTicks time) { } base::TimeDelta SingleThreadProxy::DrawDurationEstimate() { return timing_history_.DrawDurationEstimate(); } base::TimeDelta SingleThreadProxy::BeginMainFrameToCommitDurationEstimate() { return timing_history_.BeginMainFrameToCommitDurationEstimate(); } base::TimeDelta SingleThreadProxy::CommitToActivateDurationEstimate() { return timing_history_.CommitToActivateDurationEstimate(); } void SingleThreadProxy::DidBeginImplFrameDeadline() { layer_tree_host_impl_->ResetCurrentBeginFrameArgsForNextFrame(); } } // namespace cc