// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_AUTOCOMPLETE_AUTOCOMPLETE_EDIT_H_ #define CHROME_BROWSER_AUTOCOMPLETE_AUTOCOMPLETE_EDIT_H_ #include "chrome/browser/autocomplete/autocomplete.h" #include "chrome/common/page_transition_types.h" #include "googleurl/src/gurl.h" #include "webkit/glue/window_open_disposition.h" class AutocompletePopupModel; class Profile; class SkBitmap; class AutocompleteEditController; class AutocompleteEditModel; class AutocompleteEditView; // TODO(pkasting): http://b/1343512 The names and contents of the classes in // this file are temporary. I am in hack-and-slash mode right now. // Embedders of an AutocompleteEdit widget must implement this class. class AutocompleteEditController { public: // When the user presses enter or selects a line with the mouse, this // function will get called synchronously with the url to open and // disposition and transition to use when opening it. // // |alternate_nav_url|, if non-empty, contains the alternate navigation URL // for |url|, which the controller can check for existence. See comments on // AutocompleteResult::GetAlternateNavURL(). virtual void OnAutocompleteAccept(const GURL& url, WindowOpenDisposition disposition, PageTransition::Type transition, const GURL& alternate_nav_url) = 0; // Called when anything has changed that might affect the layout or contents // of the views around the edit, including the text of the edit and the // status of any keyword- or hint-related state. virtual void OnChanged() = 0; // Called whenever the user starts or stops an input session (typing, // interacting with the edit, etc.). When user input is not in progress, // the edit is guaranteed to be showing the permanent text. virtual void OnInputInProgress(bool in_progress) = 0; // Returns the favicon of the current page. virtual SkBitmap GetFavIcon() const = 0; // Returns the title of the current page. virtual std::wstring GetTitle() const = 0; protected: ~AutocompleteEditController() {} }; class AutocompleteEditModel { public: enum KeywordUIState { // The user is typing normally. NORMAL, // The user is editing in the middle of the input string. Even if the // input looks like a keyword, don't display the keyword UI, as to not // interfere with the user's editing. NO_KEYWORD, // The user has triggered the keyword UI. Until it disappears, bias // autocomplete results so that input strings of the keyword alone default // to the keyword provider, not a normal navigation or search. KEYWORD, }; struct State { State(bool user_input_in_progress, const std::wstring& user_text, const std::wstring& keyword, bool is_keyword_hint, KeywordUIState keyword_ui_state, bool show_search_hint) : user_input_in_progress(user_input_in_progress), user_text(user_text), keyword(keyword), is_keyword_hint(is_keyword_hint), keyword_ui_state(keyword_ui_state), show_search_hint(show_search_hint) { } bool user_input_in_progress; const std::wstring user_text; const std::wstring keyword; const bool is_keyword_hint; const KeywordUIState keyword_ui_state; const bool show_search_hint; }; AutocompleteEditModel(AutocompleteEditView* view, AutocompleteEditController* controller, Profile* profile); ~AutocompleteEditModel(); void set_popup_model(AutocompletePopupModel* popup_model) { popup_ = popup_model; } // Invoked when the profile has changed. void SetProfile(Profile* profile); Profile* profile() const { return profile_; } // Returns the current state. This assumes we are switching tabs, and changes // the internal state appropriately. const State GetStateForTabSwitch(); // Restores local state from the saved |state|. void RestoreState(const State& state); // Called when the user wants to export the entire current text as a URL. // Sets the url, and if known, the title and favicon. void GetDataForURLExport(GURL* url, std::wstring* title, SkBitmap* favicon); // If the user presses ctrl-enter, it means "add .com to the the end". The // desired TLD is the TLD the user desires to add to the end of the current // input, if any, based on their control key state and any other actions // they've taken. std::wstring GetDesiredTLD() const; // Returns true if the current edit contents will be treated as a // URL/navigation, as opposed to a search. bool CurrentTextIsURL(); // Returns true if |text| (which is display text in the current context) // parses as a URL, and in that case sets |url| to the calculated URL. // Subtle note: This ignores the desired_tld_ (unlike GetDataForURLExport() // and CurrentTextIsURL()). The view needs this because it calls this // function during copy handling, when the control key is down to trigger the // copy. bool GetURLForText(const std::wstring& text, GURL* url) const; bool user_input_in_progress() const { return user_input_in_progress_; } // Sets the state of user_input_in_progress_, and notifies the observer if // that state has changed. void SetInputInProgress(bool in_progress); // Updates permanent_text_ to |new_permanent_text|. Returns true if this // change should be immediately user-visible, because either the user is not // editing or the edit does not have focus. bool UpdatePermanentText(const std::wstring& new_permanent_text); // Sets the user_text_ to |text|. Only the View should call this. void SetUserText(const std::wstring& text); // Reverts the edit model back to its unedited state (permanent text showing, // no user input in progress). void Revert(); // Directs the popup to start autocomplete. void StartAutocomplete(bool prevent_inline_autocomplete) const; // Determines whether the user can "paste and go", given the specified text. // This also updates the internal paste-and-go-related state variables as // appropriate so that the controller doesn't need to be repeatedly queried // for the same text in every clipboard-related function. bool CanPasteAndGo(const std::wstring& text) const; // Navigates to the destination last supplied to CanPasteAndGo. void PasteAndGo(); // Returns true if this is a paste-and-search rather than paste-and-go (or // nothing). bool is_paste_and_search() const { return (paste_and_go_transition_ != PageTransition::TYPED); } // Asks the browser to load the popup's currently selected item, using the // supplied disposition. This may close the popup. If |for_drop| is true, // it indicates the input is being accepted as part of a drop operation and // the transition should be treated as LINK (so that it won't trigger the // URL to be autocompleted). void AcceptInput(WindowOpenDisposition disposition, bool for_drop); // As necessary, sends out notification that the user is accepting a URL in // the edit. If the accepted URL is from selecting a keyword, |keyword| is // the selected keyword. // If |selected_line| is kNoMatch, the currently selected line is used for the // metrics log record; otherwise, the provided value is used as the selected // line. This is used when the user opens a URL without actually selecting // its entry, such as middle-clicking it. void SendOpenNotification(size_t selected_line, const std::wstring& keyword); bool has_focus() const { return has_focus_; } // Accessors for keyword-related state (see comments on keyword_ and // is_keyword_hint_). std::wstring keyword() const { return (is_keyword_hint_ ? has_focus_ : (keyword_ui_state_ != NO_KEYWORD)) ? keyword_ : std::wstring(); } bool is_keyword_hint() const { return is_keyword_hint_; } // Accepts the current keyword hint as a keyword. void AcceptKeyword(); // Clears the current keyword. |visible_text| is the (non-keyword) text // currently visible in the edit. void ClearKeyword(const std::wstring& visible_text); // True if we should show the "Type to search" hint (see comments on // show_search_hint_). bool show_search_hint() const { return has_focus_ && show_search_hint_; } // Returns true if a query to an autocomplete provider is currently // in progress. This logic should in the future live in // AutocompleteController but resides here for now. This method is used by // AutomationProvider::AutocompleteEditIsQueryInProgress. bool query_in_progress() const; // Returns the current autocomplete result. This logic should in the future // live in AutocompleteController but resides here for now. This method is // used by AutomationProvider::AutocompleteEditGetMatches. const AutocompleteResult& result() const; // Called when the view is gaining focus. |control_down| is whether the // control key is down (at the time we're gaining focus). void OnSetFocus(bool control_down); // Called when the view is losing focus. Resets some state. void OnKillFocus(); // Called when the user presses the escape key. Decides what, if anything, to // revert about any current edits. Returns whether the key was handled. bool OnEscapeKeyPressed(); // Called when the user presses or releases the control key. Changes state as // necessary. void OnControlKeyChanged(bool pressed); // Called when the user pastes in text that replaces the entire edit contents. void on_paste_replacing_all() { paste_state_ = REPLACING_ALL; } // Called when the user presses up or down. |count| is a repeat count, // negative for moving up, positive for moving down. void OnUpOrDownKeyPressed(int count); // Called back by the AutocompletePopupModel when any relevant data changes. // This rolls together several separate pieces of data into one call so we can // update all the UI efficiently: // |text| is either the new temporary text (if |is_temporary_text| is true) // from the user manually selecting a different match, or the inline // autocomplete text (if |is_temporary_text| is false). // |keyword| is the keyword to show a hint for if |is_keyword_hint| is true, // or the currently selected keyword if |is_keyword_hint| is false (see // comments on keyword_ and is_keyword_hint_). // |type| is the type of match selected; this is used to determine whether // we can show the "Type to search" hint (see comments on // show_search_hint_). void OnPopupDataChanged( const std::wstring& text, bool is_temporary_text, const std::wstring& keyword, bool is_keyword_hint, AutocompleteMatch::Type type); // Called by the AutocompleteEditView after something changes, with details // about what state changes occured. Updates internal state, updates the // popup if necessary, and returns true if any significant changes occurred. bool OnAfterPossibleChange(const std::wstring& new_text, bool selection_differs, bool text_differs, bool just_deleted_text, bool at_end_of_edit); private: enum PasteState { NONE, // Most recent edit was not a paste that replaced all text. REPLACED_ALL, // Most recent edit was a paste that replaced all text. REPLACING_ALL, // In the middle of doing a paste that replaces all // text. We need this intermediate state because OnPaste() // does the actual detection of such pastes, but // OnAfterPossibleChange() has to update the paste state // for every edit. If OnPaste() set the state directly to // REPLACED_ALL, OnAfterPossibleChange() wouldn't know // whether that represented the current edit or a past one. }; enum ControlKeyState { UP, // The control key is not depressed. DOWN_WITHOUT_CHANGE, // The control key is depressed, and the edit's // contents/selection have not changed since it was // depressed. This is the only state in which we // do the "ctrl-enter" behavior when the user hits // enter. DOWN_WITH_CHANGE, // The control key is depressed, and the edit's // contents/selection have changed since it was // depressed. If the user now hits enter, we assume // he simply hasn't released the key, rather than that // he intended to hit "ctrl-enter". }; // Called whenever user_text_ should change. void InternalSetUserText(const std::wstring& text); // Conversion between user text and display text. User text is the text the // user has input. Display text is the text being shown in the edit. The // two are different if a keyword is selected. std::wstring DisplayTextFromUserText(const std::wstring& text) const; std::wstring UserTextFromDisplayText(const std::wstring& text) const; // Returns the URL. If the user has not edited the text, this returns the // permanent text. If the user has edited the text, this returns the default // match based on the current text, which may be a search URL, or keyword // generated URL. // // See AutocompleteEdit for a description of the args (they may be null if // not needed). GURL GetURLForCurrentText(PageTransition::Type* transition, bool* is_history_what_you_typed_match, GURL* alternate_nav_url); AutocompleteEditView* view_; AutocompletePopupModel* popup_; AutocompleteEditController* controller_; // Whether the edit has focus. bool has_focus_; // The URL of the currently displayed page. std::wstring permanent_text_; // This flag is true when the user has modified the contents of the edit, but // not yet accepted them. We use this to determine when we need to save // state (on switching tabs) and whether changes to the page URL should be // immediately displayed. // This flag will be true in a superset of the cases where the popup is open. bool user_input_in_progress_; // The text that the user has entered. This does not include inline // autocomplete text that has not yet been accepted. std::wstring user_text_; // When the user closes the popup, we need to remember the URL for their // desired choice, so that if they hit enter without reopening the popup we // know where to go. We could simply rerun autocomplete in this case, but // we'd need to either wait for all results to come in (unacceptably slow) or // do the wrong thing when the user had chosen some provider whose results // were not returned instantaneously. // // This variable is only valid when user_input_in_progress_ is true, since // when it is false the user has either never input anything (so there won't // be a value here anyway) or has canceled their input, which should be // treated the same way. Also, since this is for preserving a desired URL // after the popup has been closed, we ignore this if the popup is open, and // simply ask the popup for the desired URL directly. As a result, the // contents of this variable only need to be updated when the popup is closed // but user_input_in_progress_ is not being cleared. std::wstring url_for_remembered_user_selection_; // Inline autocomplete is allowed if the user has not just deleted text, and // no temporary text is showing. In this case, inline_autocomplete_text_ is // appended to the user_text_ and displayed selected (at least initially). // // NOTE: When the popup is closed there should never be inline autocomplete // text (actions that close the popup should either accept the text, convert // it to a normal selection, or change the edit entirely). bool just_deleted_text_; std::wstring inline_autocomplete_text_; // Used by OnPopupDataChanged to keep track of whether there is currently a // temporary text. // // Example of use: If the user types "goog", then arrows down in the // autocomplete popup until, say, "google.com" appears in the edit box, then // the user_text_ is still "goog", and "google.com" is "temporary text". // When the user hits , the edit box reverts to "goog". Hit again // and the popup is closed and "goog" is replaced by the permanent_text_, // which is the URL of the current page. // // original_url_ is only valid when there is temporary text, and is used as // the unique identifier of the originally selected item. Thus, if the user // arrows to a different item with the same text, we can still distinguish // them and not revert all the way to the permanent_text_. bool has_temporary_text_; GURL original_url_; KeywordUIState original_keyword_ui_state_; // When the user's last action was to paste and replace all the text, we // disallow inline autocomplete (on the theory that the user is trying to // paste in a new URL or part of one, and in either case inline autocomplete // would get in the way). PasteState paste_state_; // Whether the control key is depressed. We track this to avoid calling // UpdatePopup() repeatedly if the user holds down the key, and to know // whether to trigger "ctrl-enter" behavior. ControlKeyState control_key_state_; // The keyword associated with the current match. The user may have an actual // selected keyword, or just some input text that looks like a keyword (so we // can show a hint to press ). This is the keyword in either case; // is_keyword_hint_ (below) distinguishes the two cases. std::wstring keyword_; // True if the keyword associated with this match is merely a hint, i.e. the // user hasn't actually selected a keyword yet. When this is true, we can use // keyword_ to show a "Press to search" sort of hint. bool is_keyword_hint_; // See KeywordUIState enum. KeywordUIState keyword_ui_state_; // True when it's safe to show a "Type to search" hint to the user (when the // edit is empty, or the user is in the process of searching). bool show_search_hint_; // Paste And Go-related state. See CanPasteAndGo(). mutable GURL paste_and_go_url_; mutable PageTransition::Type paste_and_go_transition_; mutable GURL paste_and_go_alternate_nav_url_; Profile* profile_; DISALLOW_COPY_AND_ASSIGN(AutocompleteEditModel); }; #endif // CHROME_BROWSER_AUTOCOMPLETE_AUTOCOMPLETE_EDIT_H_