// Copyright (c) 2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "base/command_line.h" #include "chrome/app/result_codes.h" #include "chrome/browser/app_controller_mac.h" #include "chrome/browser/browser_main_win.h" #include namespace Platform { // Perform and platform-specific work that needs to be done before the main // message loop is created and initialized. // // For Mac, this involves telling Cooca to finish its initalization, which we // want to do manually instead of calling NSApplicationMain(). The primary // reason is that NSAM() never returns, which would leave all the objects // currently on the stack in scoped_ptrs hanging and never cleaned up. We then // load the main nib directly. The main event loop is run from common code using // the MessageLoop API, which works out ok for us because it's a wrapper around // CFRunLoop. void WillInitializeMainMessageLoop(const CommandLine & command_line) { [NSApplication sharedApplication]; [NSBundle loadNibNamed:@"MainMenu" owner:NSApp]; } // Perform platform-specific work that needs to be done after the main event // loop has ended. We need to send the notifications that Cooca normally would // telling everyone the app is about to end. void WillTerminate() { [[NSNotificationCenter defaultCenter] postNotificationName:NSApplicationWillTerminateNotification object:NSApp]; } } // From browser_main_win.h, stubs until we figure out the right thing... int DoUninstallTasks() { return ResultCodes::NORMAL_EXIT; } bool DoUpgradeTasks(const CommandLine& command_line) { return ResultCodes::NORMAL_EXIT; } bool CheckForWin2000() { return false; } int HandleIconsCommands(const CommandLine &parsed_command_line) { return 0; } bool CheckMachineLevelInstall() { return false; } void PrepareRestartOnCrashEnviroment(const CommandLine &parsed_command_line) { } void RecordBreakpadStatusUMA(MetricsService* metrics) { }