// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_BROWSER_WINDOW_H_ #define CHROME_BROWSER_BROWSER_WINDOW_H_ #include "app/gfx/native_widget_types.h" #include "chrome/browser/tab_contents/navigation_entry.h" class Browser; class BrowserWindowTesting; class DownloadShelf; class FindBar; class GURL; class HtmlDialogUIDelegate; class LocationBar; class Profile; class StatusBubble; class TabContents; class TabContentsContainer; class TemplateURL; class ToolbarView; struct NativeWebKeyboardEvent; namespace gfx { class Rect; } //////////////////////////////////////////////////////////////////////////////// // BrowserWindow interface // An interface implemented by the "view" of the Browser window. // // NOTE: All getters may return NULL. class BrowserWindow { public: // Show the window, or activates it if it's already visible. virtual void Show() = 0; // Sets the window's size and position to the specified values. virtual void SetBounds(const gfx::Rect& bounds) = 0; // Closes the frame as soon as possible. If the frame is not in a drag // session, it will close immediately; otherwise, it will move offscreen (so // events are still fired) until the drag ends, then close. This assumes // that the Browser is not immediately destroyed, but will be eventually // destroyed by other means (eg, the tab strip going to zero elements). // Bad things happen if the Browser dtor is called directly as a result of // invoking this method. virtual void Close() = 0; // Activates (brings to front) the window. Restores the window from minimized // state if necessary. virtual void Activate() = 0; // Returns true if the window is currently the active/focused window. virtual bool IsActive() const = 0; // Flashes the taskbar item associated with this frame. virtual void FlashFrame() = 0; // Return a platform dependent identifier for this frame. On Windows, this // returns an HWND. virtual gfx::NativeWindow GetNativeHandle() = 0; // Returns a pointer to the testing interface to the Browser window, or NULL // if there is none. virtual BrowserWindowTesting* GetBrowserWindowTesting() = 0; // Return the status bubble associated with the frame virtual StatusBubble* GetStatusBubble() = 0; // Inform the receiving frame that an animation has progressed in the // selected tab. // TODO(beng): Remove. Infobars/Boomarks bars should talk directly to // BrowserView. virtual void SelectedTabToolbarSizeChanged(bool is_animating) = 0; // Notification for the Extension Shelf changing its size. virtual void SelectedTabExtensionShelfSizeChanged() = 0; // Inform the frame that the selected tab favicon or title has changed. Some // frames may need to refresh their title bar. virtual void UpdateTitleBar() = 0; // Invoked when the visibility of the bookmark bar or extension shelf changes. // NOTE: this is NOT sent when the user toggles the visibility of one of // these shelves, but rather when the user transitions from a page that forces // the shelves to be visibile to one that doesn't have them visible (or // vice-versa). // TODO(sky): see about routing visibility pref changing through here too. virtual void ShelfVisibilityChanged() = 0; // Inform the frame that the dev tools window for the selected tab has // changed. virtual void UpdateDevTools() = 0; // Tries to focus docked devtools window (when breakpoint is hit). virtual void FocusDevTools() = 0; // Update any loading animations running in the window. |should_animate| is // true if there are tabs loading and the animations should continue, false // if there are no active loads and the animations should end. virtual void UpdateLoadingAnimations(bool should_animate) = 0; // Sets the starred state for the current tab. virtual void SetStarredState(bool is_starred) = 0; // Returns the nonmaximized bounds of the frame (even if the frame is // currently maximized or minimized) in terms of the screen coordinates. virtual gfx::Rect GetRestoredBounds() const = 0; // TODO(beng): REMOVE? // Returns true if the frame is maximized (aka zoomed). virtual bool IsMaximized() const = 0; // Accessors for fullscreen mode state. virtual void SetFullscreen(bool fullscreen) = 0; virtual bool IsFullscreen() const = 0; // Returns true if the fullscreen bubble is visible. virtual bool IsFullscreenBubbleVisible() const = 0; // Returns the location bar. virtual LocationBar* GetLocationBar() const = 0; // Tries to focus the location bar. Clears the window focus (to avoid // inconsistent state) if this fails. virtual void SetFocusToLocationBar() = 0; // Informs the view whether or not a load is in progress for the current tab. // The view can use this notification to update the go/stop button. virtual void UpdateStopGoState(bool is_loading, bool force) = 0; // Updates the toolbar with the state for the specified |contents|. virtual void UpdateToolbar(TabContents* contents, bool should_restore_state) = 0; // Focuses the toolbar (for accessibility). virtual void FocusToolbar() = 0; // Returns whether the bookmark bar is visible or not. virtual bool IsBookmarkBarVisible() const = 0; // Returns whether the tool bar is visible or not. virtual bool IsToolbarVisible() const = 0; // Returns the rect where the resize corner should be drawn by the render // widget host view (on top of what the renderer returns). We return an empty // rect to identify that there shouldn't be a resize corner (in the cases // where we take care of it ourselves at the browser level). virtual gfx::Rect GetRootWindowResizerRect() const = 0; // Tells the frame not to render as inactive until the next activation change. // This is required on Windows when dropdown selects are shown to prevent the // select from deactivating the browser frame. A stub implementation is // provided here since the functionality is Windows-specific. virtual void DisableInactiveFrame() {} // Shows a confirmation dialog box for adding a search engine described by // |template_url|. virtual void ConfirmAddSearchProvider(const TemplateURL* template_url, Profile* profile) = 0; // Shows or hides the bookmark bar depending on its current visibility. virtual void ToggleBookmarkBar() = 0; // Shows or hides the extension shelf depending on its current visibility. virtual void ToggleExtensionShelf() = 0; // Shows the About Chrome dialog box. virtual void ShowAboutChromeDialog() = 0; // Shows the Task manager. virtual void ShowTaskManager() = 0; // Shows the Bookmark Manager window. virtual void ShowBookmarkManager() = 0; // Shows the Bookmark bubble. |url| is the URL being bookmarked, // |already_bookmarked| is true if the url is already bookmarked. virtual void ShowBookmarkBubble(const GURL& url, bool already_bookmarked) = 0; // Whether or not the shelf view is visible. virtual bool IsDownloadShelfVisible() const = 0; // Returns the DownloadShelf. virtual DownloadShelf* GetDownloadShelf() = 0; // Shows the Report a Bug dialog box. virtual void ShowReportBugDialog() = 0; // Shows the Clear Browsing Data dialog box. virtual void ShowClearBrowsingDataDialog() = 0; // Shows the Import Bookmarks & Settings dialog box. virtual void ShowImportDialog() = 0; // Shows the Search Engines dialog box. virtual void ShowSearchEnginesDialog() = 0; // Shows the Password Manager dialog box. virtual void ShowPasswordManager() = 0; // Shows the Select Profile dialog box. virtual void ShowSelectProfileDialog() = 0; // Shows the New Profile dialog box. virtual void ShowNewProfileDialog() = 0; // Shows the repost form confirmation dialog box. virtual void ShowRepostFormWarningDialog(TabContents* tab_contents) = 0; // Shows a dialog to the user that something is wrong with the profile. // |message_id| is the ID for a string in the string table which will be // displayed in the dialog. virtual void ShowProfileErrorDialog(int message_id) = 0; // Show the bubble that indicates to the user that a theme is being installed. virtual void ShowThemeInstallBubble() = 0; // Shows the confirmation dialog box warning that the browser is closing with // in-progress downloads. // This method should call Browser::InProgressDownloadResponse once the user // has confirmed. virtual void ConfirmBrowserCloseWithPendingDownloads() = 0; // Shows a dialog box with HTML content, e.g. for Gears. |parent_window| is // the window the dialog should be opened modal to and is a native window // handle. virtual void ShowHTMLDialog(HtmlDialogUIDelegate* delegate, gfx::NativeWindow parent_window) = 0; // Asks the window to continue a drag operation begun in a different browser // window. |tab_bounds| are the bounds of the Tab view that was dragged from // the source window, in screen coordinates. The corresponding Tab view in // this new window will be positioned at these bounds for a seamless // appearance. virtual void ContinueDraggingDetachedTab(const gfx::Rect& tab_bounds) {} // BrowserThemeProvider calls this when a user has changed his or her theme, // indicating that it's time to redraw everything. virtual void UserChangedTheme() = 0; // Get extra vertical height that the render view should add to its requests // to webkit. This can help prevent sending extraneous layout/repaint requests // when the delegate is in the process of resizing the tab contents view (e.g. // during infobar animations). virtual int GetExtraRenderViewHeight() const = 0; // Notification that |tab_contents| got the focus through user action (click // on the page). virtual void TabContentsFocused(TabContents* tab_contents) = 0; // Shows the page info using the specified information. // |url| is the url of the page/frame the info applies to, |ssl| is the SSL // information for that page/frame. If |show_history| is true, a section // showing how many times that URL has been visited is added to the page info. virtual void ShowPageInfo(Profile* profile, const GURL& url, const NavigationEntry::SSLStatus& ssl, bool show_history) = 0; // Shows the page menu (for accessibility). virtual void ShowPageMenu() = 0; // Shows the app menu (for accessibility). virtual void ShowAppMenu() = 0; // Allows the BrowserWindow object to handle the specified keyboard event // before sending it to the renderer. // Returns true if the |event| was handled. Otherwise, if the |event| would // be handled in HandleKeyboardEvent() method as a normal keyboard shortcut, // |*is_keyboard_shortcut| should be set to true. virtual bool PreHandleKeyboardEvent(const NativeWebKeyboardEvent& event, bool* is_keyboard_shortcut) = 0; // Allows the BrowserWindow object to handle the specified keyboard event, // if the renderer did not process it. virtual void HandleKeyboardEvent(const NativeWebKeyboardEvent& event) = 0; // Shows the create web app shortcut dialog box. virtual void ShowCreateShortcutsDialog(TabContents* tab_contents) = 0; #if defined(TOOLKIT_VIEWS) // Toggles compact navigation bar. virtual void ToggleCompactNavigationBar() = 0; #endif // defined(TOOLKIT_VIEWS) // Construct a BrowserWindow implementation for the specified |browser|. static BrowserWindow* CreateBrowserWindow(Browser* browser); // Construct a FindBar implementation for the specified |browser|. static FindBar* CreateFindBar(Browser* browser_window); protected: friend class BrowserList; friend class BrowserView; virtual void DestroyBrowser() = 0; ~BrowserWindow() {} }; #if defined(OS_WIN) || defined(TOOLKIT_VIEWS) class BookmarkBarView; class LocationBarView; namespace views { class View; } #endif // defined(OS_WIN) // A BrowserWindow utility interface used for accessing elements of the browser // UI used only by UI test automation. class BrowserWindowTesting { public: #if defined(OS_WIN) || defined(TOOLKIT_VIEWS) // Returns the BookmarkBarView. virtual BookmarkBarView* GetBookmarkBarView() const = 0; // Returns the LocationBarView. virtual LocationBarView* GetLocationBarView() const = 0; // Returns the TabContentsContainer. virtual views::View* GetTabContentsContainerView() const = 0; // Returns the ToolbarView. virtual ToolbarView* GetToolbarView() const = 0; #endif }; #endif // CHROME_BROWSER_BROWSER_WINDOW_H_