// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #import "chrome/browser/browser.h" #import "chrome/browser/browser_window_cocoa.h" #import "chrome/browser/browser_window_controller.h" #import "chrome/browser/cocoa/tab_strip_view.h" #import "chrome/browser/cocoa/tab_strip_controller.h" @implementation BrowserWindowController // Load the browser window nib and do any Cocoa-specific initialization. // Takes ownership of |browser|. Note that the nib also sets this controller // up as the window's delegate. - (id)initWithBrowser:(Browser*)browser { if ((self = [super initWithWindowNibName:@"BrowserWindow"])) { browser_ = browser; DCHECK(browser_); windowShim_ = new BrowserWindowCocoa(self, [self window]); } return self; } - (void)dealloc { browser_->CloseAllTabs(); [tabStripController_ release]; delete browser_; delete windowShim_; [super dealloc]; } // Access the C++ bridge between the NSWindow and the rest of Chromium - (BrowserWindow*)browserWindow { return windowShim_; } - (void)windowDidLoad { // Create a controller for the tab strip, giving it the model object for // this window's Browser and the tab strip view. The controller will handle // registering for the appropriate tab notifications from the back-end and // managing the creation of new tabs. tabStripController_ = [[TabStripController alloc] initWithView:tabStripView_ model:browser_->tabstrip_model() commands:browser_->command_updater()]; // Place the tab bar above the content box and add it to the view hierarchy // as a sibling of the content view so it can overlap with the window frame. NSRect tabFrame = [contentBox_ frame]; tabFrame.origin = NSMakePoint(0, NSMaxY(tabFrame)); tabFrame.size.height = NSHeight([tabStripView_ frame]); [tabStripView_ setFrame:tabFrame]; [[[[self window] contentView] superview] addSubview:tabStripView_]; } - (void)destroyBrowser { // We need the window to go away now. [self autorelease]; } // Called when the window meets the criteria to be closed (ie, // |-windowShoudlClose:| returns YES). We must be careful to preserve the // semantics of BrowserWindow::Close() and not call the Browser's dtor directly // from this method. - (void)windowWillClose:(NSNotification *)notification { DCHECK(!browser_->tabstrip_model()->count()); // We can't acutally use |-autorelease| here because there's an embedded // run loop in the |-performClose:| which contains its own autorelease pool. // Instead we use call it after a zero-length delay, which gets us back // to the main event loop. [self performSelector:@selector(autorelease) withObject:nil afterDelay:0]; } // Called when the user wants to close a window or from the shutdown process. // The Browser object is in control of whether or not we're allowed to close. It // may defer closing due to several states, such as onUnload handlers needing to // be fired. If closing is deferred, the Browser will handle the processing // required to get us to the closing state and (by watching for all the tabs // going away) will again call to close the window when it's finally ready. - (BOOL)windowShouldClose:(id)sender { // Give beforeunload handlers the chance to cancel the close before we hide // the window below. if (!browser_->ShouldCloseWindow()) return NO; if (!browser_->tabstrip_model()->empty()) { // Tab strip isn't empty. Hide the frame (so it appears to have closed // immediately) and close all the tabs, allowing the renderers to shut // down. When the tab strip is empty we'll be called back again. [[self window] orderOut:self]; browser_->OnWindowClosing(); return NO; } // the tab strip is empty, it's ok to close the window return YES; } // Called to validate menu and toolbar items when this window is key. All the // items we care about have been set with the |commandDispatch:| action and // a target of FirstResponder in IB. If it's not one of those, let it // continue up the responder chain to be handled elsewhere. We pull out the // tag as the cross-platform constant to differentiate and dispatch the // various commands. // NOTE: we might have to handle state for app-wide menu items, // although we could cheat and directly ask the app controller if our // command_updater doesn't support the command. This may or may not be an issue, // too early to tell. - (BOOL)validateUserInterfaceItem:(id)item { SEL action = [item action]; BOOL enable = NO; if (action == @selector(commandDispatch:)) { NSInteger tag = [item tag]; if (browser_->command_updater()->SupportsCommand(tag)) enable = browser_->command_updater()->IsCommandEnabled(tag) ? YES : NO; } return enable; } // Called when the user picks a menu or toolbar item when this window is key. // Calls through to the browser object to execute the command. This assumes that // the command is supported and doesn't check, otherwise it would have been // disabled in the UI in validateUserInterfaceItem:. - (void)commandDispatch:(id)sender { NSInteger tag = [sender tag]; browser_->ExecuteCommand(tag); } - (LocationBar*)locationBar { return [tabStripController_ locationBar]; } - (void)updateToolbarWithContents:(TabContents*)tab shouldRestoreState:(BOOL)shouldRestore { [tabStripController_ updateToolbarWithContents:tab shouldRestoreState:shouldRestore]; } - (void)setStarredState:(BOOL)isStarred { [tabStripController_ setStarredState:isStarred]; } @end