// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/character_encoding.h" #include #include #include "app/l10n_util.h" #include "base/logging.h" #include "base/scoped_ptr.h" #include "base/string_tokenizer.h" #include "base/string_util.h" #include "chrome/app/chrome_dll_resource.h" #include "grit/generated_resources.h" #include "unicode/ucnv.h" namespace { // The maximum length of short list of recently user selected encodings is 3. const size_t kUserSelectedEncodingsMaxLength = 3; typedef struct { int resource_id; const char* name; int category_string_id; } CanonicalEncodingData; // An array of all supported canonical encoding names. static CanonicalEncodingData canonical_encoding_names[] = { { IDC_ENCODING_UTF8, "UTF-8", IDS_ENCODING_UNICODE }, { IDC_ENCODING_UTF16LE, "UTF-16LE", IDS_ENCODING_UNICODE }, { IDC_ENCODING_ISO88591, "ISO-8859-1", IDS_ENCODING_WESTERN }, { IDC_ENCODING_WINDOWS1252, "windows-1252", IDS_ENCODING_WESTERN }, { IDC_ENCODING_GBK, "GBK", IDS_ENCODING_SIMP_CHINESE }, { IDC_ENCODING_GB18030, "gb18030", IDS_ENCODING_SIMP_CHINESE }, { IDC_ENCODING_BIG5, "Big5", IDS_ENCODING_TRAD_CHINESE }, { IDC_ENCODING_BIG5HKSCS, "Big5-HKSCS", IDS_ENCODING_TRAD_CHINESE }, { IDC_ENCODING_KOREAN, "windows-949", IDS_ENCODING_KOREAN }, { IDC_ENCODING_SHIFTJIS, "Shift_JIS", IDS_ENCODING_JAPANESE }, { IDC_ENCODING_EUCJP, "EUC-JP", IDS_ENCODING_JAPANESE }, { IDC_ENCODING_ISO2022JP, "ISO-2022-JP", IDS_ENCODING_JAPANESE }, { IDC_ENCODING_THAI, "windows-874", IDS_ENCODING_THAI }, { IDC_ENCODING_ISO885915, "ISO-8859-15", IDS_ENCODING_WESTERN }, { IDC_ENCODING_MACINTOSH, "macintosh", IDS_ENCODING_WESTERN }, { IDC_ENCODING_ISO88592, "ISO-8859-2", IDS_ENCODING_CENTRAL_EUROPEAN }, { IDC_ENCODING_WINDOWS1250, "windows-1250", IDS_ENCODING_CENTRAL_EUROPEAN }, { IDC_ENCODING_ISO88595, "ISO-8859-5", IDS_ENCODING_CYRILLIC }, { IDC_ENCODING_WINDOWS1251, "windows-1251", IDS_ENCODING_CYRILLIC }, { IDC_ENCODING_KOI8R, "KOI8-R", IDS_ENCODING_CYRILLIC }, { IDC_ENCODING_KOI8U, "KOI8-U", IDS_ENCODING_CYRILLIC }, { IDC_ENCODING_ISO88597, "ISO-8859-7", IDS_ENCODING_GREEK }, { IDC_ENCODING_WINDOWS1253, "windows-1253", IDS_ENCODING_GREEK }, { IDC_ENCODING_WINDOWS1254, "windows-1254", IDS_ENCODING_TURKISH }, { IDC_ENCODING_WINDOWS1256, "windows-1256", IDS_ENCODING_ARABIC }, { IDC_ENCODING_ISO88596, "ISO-8859-6", IDS_ENCODING_ARABIC }, { IDC_ENCODING_WINDOWS1255, "windows-1255", IDS_ENCODING_HEBREW }, { IDC_ENCODING_ISO88598I, "ISO-8859-8-I", IDS_ENCODING_HEBREW }, { IDC_ENCODING_ISO88598, "ISO-8859-8", IDS_ENCODING_HEBREW }, { IDC_ENCODING_WINDOWS1258, "windows-1258", IDS_ENCODING_VIETNAMESE }, { IDC_ENCODING_ISO88594, "ISO-8859-4", IDS_ENCODING_BALTIC }, { IDC_ENCODING_ISO885913, "ISO-8859-13", IDS_ENCODING_BALTIC }, { IDC_ENCODING_WINDOWS1257, "windows-1257", IDS_ENCODING_BALTIC }, { IDC_ENCODING_ISO88593, "ISO-8859-3", IDS_ENCODING_SOUTH_EUROPEAN }, { IDC_ENCODING_ISO885910, "ISO-8859-10", IDS_ENCODING_NORDIC }, { IDC_ENCODING_ISO885914, "ISO-8859-14", IDS_ENCODING_CELTIC }, { IDC_ENCODING_ISO885916, "ISO-8859-16", IDS_ENCODING_ROMANIAN }, }; static const int canonical_encoding_names_length = arraysize(canonical_encoding_names); typedef std::map > IdToCanonicalEncodingNameMapType; typedef std::map CanonicalEncodingNameToIdMapType; typedef struct { const char* canonical_form; const char* display_form; } CanonicalEncodingDisplayNamePair; static CanonicalEncodingDisplayNamePair canonical_display_name_overrides[] = { // Only lists the canonical names where we want a different form for display. { "macintosh", "Macintosh" }, { "windows-874", "Windows-874" }, { "windows-949", "Windows-949" }, { "windows-1250", "Windows-1250" }, { "windows-1251", "Windows-1251" }, { "windows-1252", "Windows-1252" }, { "windows-1253", "Windows-1253" }, { "windows-1254", "Windows-1254" }, { "windows-1255", "Windows-1255" }, { "windows-1256", "Windows-1256" }, { "windows-1257", "Windows-1257" }, { "windows-1258", "Windows-1258" }, }; static const int canonical_display_name_overrides_length = arraysize(canonical_display_name_overrides); typedef std::map CanonicalNameDisplayNameMapType; class CanonicalEncodingMap { public: CanonicalEncodingMap() : id_to_encoding_name_map_(NULL), encoding_name_to_id_map_(NULL), encoding_name_to_display_name_map_(NULL) { } const IdToCanonicalEncodingNameMapType* GetIdToCanonicalEncodingNameMapData(); const CanonicalEncodingNameToIdMapType* GetCanonicalEncodingNameToIdMapData(); const CanonicalNameDisplayNameMapType* GetCanonicalNameDisplayNameMapData(); std::vector* const locale_dependent_encoding_ids() { return &locale_dependent_encoding_ids_; } std::vector* const current_display_encodings() { return ¤t_display_encodings_; } private: scoped_ptr id_to_encoding_name_map_; scoped_ptr encoding_name_to_id_map_; scoped_ptr encoding_name_to_display_name_map_; std::vector locale_dependent_encoding_ids_; std::vector current_display_encodings_; DISALLOW_COPY_AND_ASSIGN(CanonicalEncodingMap); }; const IdToCanonicalEncodingNameMapType* CanonicalEncodingMap::GetIdToCanonicalEncodingNameMapData() { // Testing and building map is not thread safe, this function is supposed to // only run in UI thread. Myabe I should add a lock in here for making it as // thread safe. if (!id_to_encoding_name_map_.get()) { id_to_encoding_name_map_.reset(new IdToCanonicalEncodingNameMapType); for (int i = 0; i < canonical_encoding_names_length; ++i) { int resource_id = canonical_encoding_names[i].resource_id; (*id_to_encoding_name_map_)[resource_id] = std::make_pair(canonical_encoding_names[i].name, canonical_encoding_names[i].category_string_id); } } return id_to_encoding_name_map_.get(); } const CanonicalEncodingNameToIdMapType* CanonicalEncodingMap::GetCanonicalEncodingNameToIdMapData() { if (!encoding_name_to_id_map_.get()) { encoding_name_to_id_map_.reset(new CanonicalEncodingNameToIdMapType); for (int i = 0; i < canonical_encoding_names_length; ++i) { (*encoding_name_to_id_map_)[canonical_encoding_names[i].name] = canonical_encoding_names[i].resource_id; } } return encoding_name_to_id_map_.get(); } const CanonicalNameDisplayNameMapType* CanonicalEncodingMap::GetCanonicalNameDisplayNameMapData() { if (!encoding_name_to_display_name_map_.get()) { encoding_name_to_display_name_map_.reset( new CanonicalNameDisplayNameMapType); // First store the names in the canonical_encoding_names list. for (int i = 0; i < canonical_encoding_names_length; ++i) { (*encoding_name_to_display_name_map_)[canonical_encoding_names[i].name] = canonical_encoding_names[i].name; } // Then save in the overrides. for (int i = 0; i < canonical_display_name_overrides_length; ++i) { (*encoding_name_to_display_name_map_)[canonical_display_name_overrides[i].canonical_form] = canonical_display_name_overrides[i].display_form; } DCHECK(static_cast(encoding_name_to_display_name_map_->size()) == canonical_encoding_names_length) << "Got an override that wasn't in the encoding list"; } return encoding_name_to_display_name_map_.get(); } // A static map object which contains all resourceid-nonsequenced canonical // encoding names. static CanonicalEncodingMap canonical_encoding_name_map_singleton; const int default_encoding_menus[] = { IDC_ENCODING_UTF16LE, IDC_ENCODING_ISO88591, IDC_ENCODING_WINDOWS1252, IDC_ENCODING_GBK, IDC_ENCODING_GB18030, IDC_ENCODING_BIG5, IDC_ENCODING_BIG5HKSCS, IDC_ENCODING_KOREAN, IDC_ENCODING_SHIFTJIS, IDC_ENCODING_EUCJP, IDC_ENCODING_ISO2022JP, IDC_ENCODING_THAI, IDC_ENCODING_ISO885915, IDC_ENCODING_MACINTOSH, IDC_ENCODING_ISO88592, IDC_ENCODING_WINDOWS1250, IDC_ENCODING_ISO88595, IDC_ENCODING_WINDOWS1251, IDC_ENCODING_KOI8R, IDC_ENCODING_KOI8U, IDC_ENCODING_ISO88597, IDC_ENCODING_WINDOWS1253, IDC_ENCODING_WINDOWS1254, IDC_ENCODING_WINDOWS1256, IDC_ENCODING_ISO88596, IDC_ENCODING_WINDOWS1255, IDC_ENCODING_ISO88598I, IDC_ENCODING_ISO88598, IDC_ENCODING_WINDOWS1258, IDC_ENCODING_ISO88594, IDC_ENCODING_ISO885913, IDC_ENCODING_WINDOWS1257, IDC_ENCODING_ISO88593, IDC_ENCODING_ISO885910, IDC_ENCODING_ISO885914, IDC_ENCODING_ISO885916, }; const int default_encoding_menus_length = arraysize(default_encoding_menus); // Parse the input |encoding_list| which is a encoding list separated with // comma, get available encoding ids and save them to |available_list|. // The parameter |maximum_size| indicates maximum size of encoding items we // want to get from the |encoding_list|. void ParseEncodingListSeparatedWithComma( const std::string& encoding_list, std::vector* const available_list, size_t maximum_size) { StringTokenizer tokenizer(encoding_list, ","); while (tokenizer.GetNext()) { int id = CharacterEncoding::GetCommandIdByCanonicalEncodingName( tokenizer.token()); // Ignore invalid encoding. if (!id) continue; available_list->push_back(id); if (available_list->size() == maximum_size) return; } } string16 GetEncodingDisplayName(std::string encoding_name, int category_string_id) { string16 category_name = l10n_util::GetStringUTF16(category_string_id); if (category_string_id != IDS_ENCODING_KOREAN && category_string_id != IDS_ENCODING_THAI && category_string_id != IDS_ENCODING_TURKISH) { const CanonicalNameDisplayNameMapType* map = canonical_encoding_name_map_singleton. GetCanonicalNameDisplayNameMapData(); DCHECK(map); CanonicalNameDisplayNameMapType::const_iterator found_name = map->find(encoding_name); DCHECK(found_name != map->end()); return l10n_util::GetStringFUTF16(IDS_ENCODING_DISPLAY_TEMPLATE, category_name, ASCIIToUTF16(found_name->second)); } return category_name; } int GetEncodingCategoryStringIdByCommandId(int id) { const IdToCanonicalEncodingNameMapType* map = canonical_encoding_name_map_singleton. GetIdToCanonicalEncodingNameMapData(); DCHECK(map); IdToCanonicalEncodingNameMapType::const_iterator found_name = map->find(id); if (found_name != map->end()) return found_name->second.second; return 0; } std::string GetEncodingCategoryStringByCommandId(int id) { int category_id = GetEncodingCategoryStringIdByCommandId(id); if (category_id) return l10n_util::GetStringUTF8(category_id); return std::string(); } } // namespace CharacterEncoding::EncodingInfo::EncodingInfo(int id) : encoding_id(id) { encoding_category_name = UTF8ToWide(GetEncodingCategoryStringByCommandId(id)); encoding_display_name = UTF16ToWideHack( GetCanonicalEncodingDisplayNameByCommandId(id)); } // Static. int CharacterEncoding::GetCommandIdByCanonicalEncodingName( const std::string& encoding_name) { const CanonicalEncodingNameToIdMapType* map = canonical_encoding_name_map_singleton. GetCanonicalEncodingNameToIdMapData(); DCHECK(map); CanonicalEncodingNameToIdMapType::const_iterator found_id = map->find(encoding_name); if (found_id != map->end()) return found_id->second; return 0; } // Static. std::string CharacterEncoding::GetCanonicalEncodingNameByCommandId(int id) { const IdToCanonicalEncodingNameMapType* map = canonical_encoding_name_map_singleton. GetIdToCanonicalEncodingNameMapData(); DCHECK(map); IdToCanonicalEncodingNameMapType::const_iterator found_name = map->find(id); if (found_name != map->end()) return found_name->second.first; return std::string(); } // Static. string16 CharacterEncoding::GetCanonicalEncodingDisplayNameByCommandId( int id) { const IdToCanonicalEncodingNameMapType* map = canonical_encoding_name_map_singleton. GetIdToCanonicalEncodingNameMapData(); DCHECK(map); IdToCanonicalEncodingNameMapType::const_iterator found_name = map->find(id); if (found_name != map->end()) return GetEncodingDisplayName(found_name->second.first, found_name->second.second); return string16(); } // Static. // Return count number of all supported canonical encoding. int CharacterEncoding::GetSupportCanonicalEncodingCount() { return canonical_encoding_names_length; } // Static. std::string CharacterEncoding::GetCanonicalEncodingNameByIndex(int index) { if (index < canonical_encoding_names_length) return canonical_encoding_names[index].name; return std::string(); } // Static. string16 CharacterEncoding::GetCanonicalEncodingDisplayNameByIndex( int index) { if (index < canonical_encoding_names_length) return GetEncodingDisplayName(canonical_encoding_names[index].name, canonical_encoding_names[index].category_string_id); return string16(); } // Static. int CharacterEncoding::GetEncodingCommandIdByIndex(int index) { if (index < canonical_encoding_names_length) return canonical_encoding_names[index].resource_id; return 0; } // Static. std::string CharacterEncoding::GetCanonicalEncodingNameByAliasName( const std::string& alias_name) { // If the input alias_name is already canonical encoding name, just return it. const CanonicalEncodingNameToIdMapType* map = canonical_encoding_name_map_singleton. GetCanonicalEncodingNameToIdMapData(); DCHECK(map); CanonicalEncodingNameToIdMapType::const_iterator found_id = map->find(alias_name); if (found_id != map->end()) return alias_name; UErrorCode error_code = U_ZERO_ERROR; const char* canonical_name = ucnv_getCanonicalName( alias_name.c_str(), "MIME", &error_code); // If failed, then try IANA next. if (U_FAILURE(error_code) || !canonical_name) { error_code = U_ZERO_ERROR; canonical_name = ucnv_getCanonicalName( alias_name.c_str(), "IANA", &error_code); } if (canonical_name) { // TODO(jnd) use a map to handle all customized {alias, canonical} // encoding mappings if we have more than one pair. // We don't want to add an unnecessary charset to the encoding menu, so we // alias 'US-ASCII' to 'ISO-8859-1' in our UI without touching WebKit. // http://crbug.com/15801. if (alias_name == "US-ASCII") return GetCanonicalEncodingNameByCommandId(IDC_ENCODING_ISO88591); return canonical_name; } else { return std::string(); } } // Static // According to the behavior of user recently selected encoding short list in // FireFox, we always put UTF-8 as toppest position, after then put user // recently selected encodings, then put local dependent encoding items. // At last, we put all rest encoding items. const std::vector* CharacterEncoding::GetCurrentDisplayEncodings( const std::string& locale, const std::string& locale_encodings, const std::string& recently_select_encodings) { std::vector* const locale_dependent_encoding_list = canonical_encoding_name_map_singleton.locale_dependent_encoding_ids(); std::vector* const encoding_list = canonical_encoding_name_map_singleton.current_display_encodings(); // Initialize locale dependent static encoding list. if (locale_dependent_encoding_list->empty() && !locale_encodings.empty()) ParseEncodingListSeparatedWithComma(locale_encodings, locale_dependent_encoding_list, kUserSelectedEncodingsMaxLength); static std::string cached_user_selected_encodings; // Build current display encoding list. if (encoding_list->empty() || cached_user_selected_encodings != recently_select_encodings) { // Update user recently selected encodings. cached_user_selected_encodings = recently_select_encodings; // Clear old encoding list since user recently selected encodings changed. encoding_list->clear(); // Always add UTF-8 to first encoding position. encoding_list->push_back(EncodingInfo(IDC_ENCODING_UTF8)); std::set inserted_encoding; inserted_encoding.insert(IDC_ENCODING_UTF8); // Parse user recently selected encodings and get list std::vector recently_select_encoding_list; ParseEncodingListSeparatedWithComma(recently_select_encodings, &recently_select_encoding_list, kUserSelectedEncodingsMaxLength); // Put 'cached encodings' (dynamic encoding list) after 'local dependent // encoding list'. recently_select_encoding_list.insert(recently_select_encoding_list.begin(), locale_dependent_encoding_list->begin(), locale_dependent_encoding_list->end()); for (std::vector::iterator it = recently_select_encoding_list.begin(); it != recently_select_encoding_list.end(); ++it) { // Test whether we have met this encoding id. bool ok = inserted_encoding.insert(*it).second; // Duplicated encoding, ignore it. Ideally, this situation should not // happened, but just in case some one manually edit preference file. if (!ok) continue; encoding_list->push_back(EncodingInfo(*it)); } // Append a separator; encoding_list->push_back(EncodingInfo(0)); // We need to keep "Unicode (UTF-16LE)" always at the top (among the rest // of encodings) instead of being sorted along with other encodings. So if // "Unicode (UTF-16LE)" is already in previous encodings, sort the rest // of encodings. Otherwise Put "Unicode (UTF-16LE)" on the first of the // rest of encodings, skip "Unicode (UTF-16LE)" and sort all left encodings. int start_sorted_index = encoding_list->size(); if (inserted_encoding.find(IDC_ENCODING_UTF16LE) == inserted_encoding.end()) { encoding_list->push_back(EncodingInfo(IDC_ENCODING_UTF16LE)); inserted_encoding.insert(IDC_ENCODING_UTF16LE); start_sorted_index++; } // Add the rest of encodings that are neither in the static encoding list // nor in the list of recently selected encodings. // Build the encoding list sorted in the current locale sorting order. for (int i = 0; i < default_encoding_menus_length; ++i) { int id = default_encoding_menus[i]; // We have inserted this encoding, skip it. if (inserted_encoding.find(id) != inserted_encoding.end()) continue; encoding_list->push_back(EncodingInfo(id)); } // Sort the encoding list. l10n_util::SortVectorWithStringKey(locale, encoding_list, start_sorted_index, encoding_list->size(), true); } DCHECK(!encoding_list->empty()); return encoding_list; } // Static bool CharacterEncoding::UpdateRecentlySelectdEncoding( const std::string& original_selected_encodings, int new_selected_encoding_id, std::string* selected_encodings) { // Get encoding name. std::string encoding_name = GetCanonicalEncodingNameByCommandId(new_selected_encoding_id); DCHECK(!encoding_name.empty()); // Check whether the new encoding is in local dependent encodings or original // recently selected encodings. If yes, do not add it. std::vector* locale_dependent_encoding_list = canonical_encoding_name_map_singleton.locale_dependent_encoding_ids(); DCHECK(locale_dependent_encoding_list); std::vector selected_encoding_list; ParseEncodingListSeparatedWithComma(original_selected_encodings, &selected_encoding_list, kUserSelectedEncodingsMaxLength); // Put 'cached encodings' (dynamic encoding list) after 'local dependent // encoding list' for check. std::vector top_encoding_list(*locale_dependent_encoding_list); // UTF8 is always in our optimized encoding list. top_encoding_list.insert(top_encoding_list.begin(), IDC_ENCODING_UTF8); top_encoding_list.insert(top_encoding_list.end(), selected_encoding_list.begin(), selected_encoding_list.end()); for (std::vector::const_iterator it = top_encoding_list.begin(); it != top_encoding_list.end(); ++it) if (*it == new_selected_encoding_id) return false; // Need to add the encoding id to recently selected encoding list. // Remove the last encoding in original list. if (selected_encoding_list.size() == kUserSelectedEncodingsMaxLength) selected_encoding_list.pop_back(); // Insert new encoding to head of selected encoding list. *selected_encodings = encoding_name; // Generate the string for rest selected encoding list. for (std::vector::const_iterator it = selected_encoding_list.begin(); it != selected_encoding_list.end(); ++it) { selected_encodings->append(1, L','); selected_encodings->append(GetCanonicalEncodingNameByCommandId(*it)); } return true; }