// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/child_process_launcher.h" #include "base/command_line.h" #include "base/logging.h" #include "base/scoped_ptr.h" #include "base/thread.h" #include "chrome/browser/chrome_thread.h" #include "chrome/common/chrome_descriptors.h" #include "chrome/common/chrome_switches.h" #include "chrome/common/process_watcher.h" #include "chrome/common/result_codes.h" #if defined(OS_WIN) #include "chrome/browser/sandbox_policy.h" #elif defined(OS_LINUX) #include "base/singleton.h" #include "chrome/browser/crash_handler_host_linux.h" #include "chrome/browser/zygote_host_linux.h" #include "chrome/browser/renderer_host/render_sandbox_host_linux.h" #endif #if defined(OS_POSIX) #include "base/global_descriptors_posix.h" #endif // Having the functionality of ChildProcessLauncher be in an internal // ref counted object allows us to automatically terminate the process when the // parent class destructs, while still holding on to state that we need. class ChildProcessLauncher::Context : public base::RefCountedThreadSafe { public: Context() : starting_(true) #if defined(OS_LINUX) , zygote_(false) #endif { } void Launch( #if defined(OS_WIN) const FilePath& exposed_dir, #elif defined(OS_POSIX) const base::environment_vector& environ, int ipcfd, #endif CommandLine* cmd_line, Client* client) { client_ = client; CHECK(ChromeThread::GetCurrentThreadIdentifier(&client_thread_id_)); ChromeThread::PostTask( ChromeThread::PROCESS_LAUNCHER, FROM_HERE, NewRunnableMethod( this, &Context::LaunchInternal, #if defined(OS_WIN) exposed_dir, #elif defined(POSIX) environ, ipcfd, #endif cmd_line)); } void ResetClient() { // No need for locking as this function gets called on the same thread that // client_ would be used. CHECK(ChromeThread::CurrentlyOn(client_thread_id_)); client_ = NULL; } private: friend class base::RefCountedThreadSafe; friend class ChildProcessLauncher; ~Context() { Terminate(); } void LaunchInternal( #if defined(OS_WIN) const FilePath& exposed_dir, #elif defined(OS_POSIX) const base::environment_vector& env, int ipcfd, #endif CommandLine* cmd_line) { scoped_ptr cmd_line_deleter(cmd_line); base::ProcessHandle handle = base::kNullProcessHandle; #if defined(OS_WIN) handle = sandbox::StartProcessWithAccess(cmd_line, exposed_dir); #elif defined(OS_POSIX) #if defined(OS_LINUX) bool zygote = false; // On Linux, normally spawn renderer processes with zygotes. We can't do // this when we're spawning child processes through an external program // (i.e. there is a command prefix) like GDB so fall through to the POSIX // case then. bool is_renderer = cmd_line->GetSwitchValueASCII(switches::kProcessType) == switches::kRendererProcess; bool is_extension = cmd_line->GetSwitchValueASCII(switches::kProcessType) == switches::kExtensionProcess; bool is_plugin = cmd_line->GetSwitchValueASCII(switches::kProcessType) == switches::kPluginProcess; if ((is_renderer || is_extension) && !CommandLine::ForCurrentProcess()->HasSwitch( switches::kRendererCmdPrefix)) { zygote = true; base::GlobalDescriptors::Mapping mapping; mapping.push_back(std::pair(kPrimaryIPCChannel, ipcfd)); const int crash_signal_fd = Singleton()->GetDeathSignalSocket(); if (crash_signal_fd >= 0) { mapping.push_back(std::pair(kCrashDumpSignal, crash_signal_fd)); } handle = Singleton()->ForkRenderer(cmd_line->argv(), mapping); } if (!zygote) #endif { base::file_handle_mapping_vector fds_to_map; fds_to_map.push_back(std::make_pair( ipcfd, kPrimaryIPCChannel + base::GlobalDescriptors::kBaseDescriptor)); #if defined(OS_LINUX) // On Linux, we need to add some extra file descriptors for crash handling // and the sandbox. if (is_renderer || is_plugin) { int crash_signal_fd; if (is_renderer) { crash_signal_fd = Singleton()-> GetDeathSignalSocket(); } else { crash_signal_fd = Singleton()-> GetDeathSignalSocket(); } if (crash_signal_fd >= 0) { fds_to_map.push_back(std::make_pair( crash_signal_fd, kCrashDumpSignal + base::GlobalDescriptors::kBaseDescriptor)); } } if (is_renderer) { const int sandbox_fd = Singleton()->GetRendererSocket(); fds_to_map.push_back(std::make_pair( sandbox_fd, kSandboxIPCChannel + base::GlobalDescriptors::kBaseDescriptor)); } #endif // defined(OS_LINUX) // Actually launch the app. if (!base::LaunchApp(cmd_line->argv(), env, fds_to_map, false, &handle)) handle = base::kNullProcessHandle; } #endif ChromeThread::PostTask( client_thread_id_, FROM_HERE, NewRunnableMethod( this, &ChildProcessLauncher::Context::Notify, #if defined(OS_LINUX) zygote, #endif handle)); } void Notify( #if defined(OS_LINUX) bool zygote, #endif base::ProcessHandle handle) { starting_ = false; process_.set_handle(handle); #if defined(OS_LINUX) zygote_ = zygote; #endif if (client_) { client_->OnProcessLaunched(); } else { Terminate(); } } void Terminate() { if (!process_.handle()) return; // On Posix, EnsureProcessTerminated can lead to 2 seconds of sleep! So // don't this on the UI/IO threads. ChromeThread::PostTask( ChromeThread::PROCESS_LAUNCHER, FROM_HERE, NewRunnableFunction( &ChildProcessLauncher::Context::TerminateInternal, #if defined(OS_LINUX) zygote_, #endif process_.handle())); process_.set_handle(base::kNullProcessHandle); } static void TerminateInternal( #if defined(OS_LINUX) bool zygote, #endif base::ProcessHandle handle) { base::Process process(handle); // Client has gone away, so just kill the process. Using exit code 0 // means that UMA won't treat this as a crash. process.Terminate(ResultCodes::NORMAL_EXIT); // On POSIX, we must additionally reap the child. #if defined(OS_POSIX) #if defined(OS_LINUX) if (zygote) { // If the renderer was created via a zygote, we have to proxy the reaping // through the zygote process. Singleton()->EnsureProcessTerminated(handle); } else #endif // OS_LINUX { ProcessWatcher::EnsureProcessTerminated(handle); } #endif // OS_POSIX process.Close(); } Client* client_; ChromeThread::ID client_thread_id_; base::Process process_; bool starting_; #if defined(OS_LINUX) bool zygote_; #endif }; ChildProcessLauncher::ChildProcessLauncher( #if defined(OS_WIN) const FilePath& exposed_dir, #elif defined(OS_POSIX) const base::environment_vector& environ, int ipcfd, #endif CommandLine* cmd_line, Client* client) { context_ = new Context(); context_->Launch( #if defined(OS_WIN) exposed_dir, #elif defined(OS_POSIX) environ, ipcfd, #endif cmd_line, client); } ChildProcessLauncher::~ChildProcessLauncher() { context_->ResetClient(); } bool ChildProcessLauncher::IsStarting() { return context_->starting_; } base::ProcessHandle ChildProcessLauncher::GetHandle() { DCHECK(!context_->starting_); return context_->process_.handle(); } bool ChildProcessLauncher::DidProcessCrash() { bool did_crash, child_exited; base::ProcessHandle handle = context_->process_.handle(); #if defined(OS_LINUX) if (context_->zygote_) { did_crash = Singleton()->DidProcessCrash(handle, &child_exited); } else #endif { did_crash = base::DidProcessCrash(&child_exited, handle); } // POSIX: If the process crashed, then the kernel closed the socket for it // and so the child has already died by the time we get here. Since // DidProcessCrash called waitpid with WNOHANG, it'll reap the process. // However, if DidProcessCrash didn't reap the child, we'll need to in // Terminate via ProcessWatcher. So we can't close the handle here. // // This is moot on Windows where |child_exited| will always be true. if (child_exited) context_->process_.Close(); return did_crash; } void ChildProcessLauncher::SetProcessBackgrounded(bool background) { DCHECK(!context_->starting_); context_->process_.SetProcessBackgrounded(background); }