// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file contains utility functions for locale change. #ifndef CHROME_BROWSER_CHROMEOS_BASE_LOCALE_UTIL_H_ #define CHROME_BROWSER_CHROMEOS_BASE_LOCALE_UTIL_H_ #include #include "base/memory/scoped_ptr.h" class Profile; namespace base { template class Callback; } // namespace base namespace chromeos { namespace locale_util { struct LanguageSwitchResult { LanguageSwitchResult(const std::string& requested_locale, const std::string& loaded_locale, bool success); std::string requested_locale; std::string loaded_locale; bool success; }; // This callback is called on UI thread, when ReloadLocaleResources() is // completed on BlockingPool. // |result| contains: // locale - (copy of) locale argument to SwitchLanguage(). Expected locale. // loaded_locale - actual locale name loaded. // success - if locale load succeeded. // (const std::string* locale, const std::string* loaded_locale, bool success) typedef base::Callback SwitchLanguageCallback; // This function updates input methods only if requested. In general, you want // |enable_locale_keyboard_layouts = true|. |profile| is needed because IME // extensions are per-user. // Note: in case of |enable_locale_keyboard_layouts = false|, the input method // currently in use may not be supported by the new locale. Using the new locale // with an unsupported input method may lead to undefined behavior. Use // |enable_locale_keyboard_layouts = false| with caution. // Note 2: |login_layouts_only = true| enables only login-capable layouts. void SwitchLanguage(const std::string& locale, const bool enable_locale_keyboard_layouts, const bool login_layouts_only, const SwitchLanguageCallback& callback, Profile* profile); } // namespace locale_util } // namespace chromeos #endif // CHROME_BROWSER_CHROMEOS_BASE_LOCALE_UTIL_H_