// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_DRIVE_CHANGE_LIST_LOADER_H_ #define CHROME_BROWSER_CHROMEOS_DRIVE_CHANGE_LIST_LOADER_H_ #include #include #include #include #include "base/callback.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/memory/scoped_vector.h" #include "base/observer_list.h" #include "chrome/browser/chromeos/drive/file_errors.h" #include "google_apis/drive/drive_common_callbacks.h" #include "google_apis/drive/gdata_errorcode.h" class GURL; namespace base { class SequencedTaskRunner; class Time; } // namespace base namespace google_apis { class AboutResource; class ResourceList; } // namespace google_apis namespace drive { class DriveServiceInterface; class JobScheduler; class ResourceEntry; namespace internal { class ChangeList; class ChangeListLoaderObserver; class ChangeListProcessor; class DirectoryFetchInfo; class ResourceMetadata; // ChangeListLoader is used to load the change list, the full resource list, // and directory contents, from WAPI (codename for Documents List API) // or Google Drive API. The class also updates the resource metadata with // the change list loaded from the server. // // Note that the difference between "resource list" and "change list" is // subtle hence the two words are often used interchangeably. To be precise, // "resource list" refers to metadata from the server when fetching the full // resource metadata, or fetching directory contents, whereas "change list" // refers to metadata from the server when fetching changes (delta). class ChangeListLoader { public: // Resource feed fetcher from the server. class FeedFetcher; ChangeListLoader(base::SequencedTaskRunner* blocking_task_runner, ResourceMetadata* resource_metadata, JobScheduler* scheduler, DriveServiceInterface* drive_service); ~ChangeListLoader(); // Indicates whether there is a request for full resource list or change // list fetching is in flight (i.e. directory contents fetching does not // count). bool IsRefreshing() const; // Adds and removes the observer. void AddObserver(ChangeListLoaderObserver* observer); void RemoveObserver(ChangeListLoaderObserver* observer); // Checks for updates on the server. Does nothing if the change list is now // being loaded or refreshed. |callback| must not be null. // Note: |callback| will be called if the check for updates actually // runs, i.e. it may NOT be called if the checking is ignored. void CheckForUpdates(const FileOperationCallback& callback); // Starts the change list loading if needed. If the locally stored metadata is // available, runs |callback| immediately and starts checking server for // updates in background. If the locally stored metadata is not available, // starts loading from the server, and runs |callback| to tell the result to // the caller when it is finished. // // The specified directory will be fetched first from the server, so the UI // can show the directory contents instantly before the entire change list // loading is complete. // // |callback| must not be null. void LoadDirectoryIfNeeded(const base::FilePath& directory_path, const FileOperationCallback& callback); // Calls Load() with an empty DirectoryFetchInfo(). Only for testing purposes. void LoadForTesting(const FileOperationCallback& callback); // Gets the about resource from the cache or the server. If the cache is // availlavle, just runs |callback| with the cached about resource. If not, // calls |UpdateAboutResource| passing |callback|. void GetAboutResource(const google_apis::AboutResourceCallback& callback); private: // Part of LoadDirectoryIfNeeded(). void LoadDirectoryIfNeededAfterGetEntry(const base::FilePath& directory_path, const FileOperationCallback& callback, bool should_try_loading_parent, const ResourceEntry* entry, FileError error); void LoadDirectoryIfNeededAfterLoadParent( const base::FilePath& directory_path, const FileOperationCallback& callback, FileError error); // Starts the resource metadata loading and calls |callback| when it's // done. |directory_fetch_info| is used for fast fetch. If there is already // a loading job in-flight for |directory_fetch_info|, just append the // |callback| to the callback queue of the already running job. void Load(const DirectoryFetchInfo& directory_fetch_info, const FileOperationCallback& callback); void LoadAfterGetLargestChangestamp( const DirectoryFetchInfo& directory_fetch_info, bool is_initial_load, int64 local_changestamp); void LoadAfterGetAboutResource( const DirectoryFetchInfo& directory_fetch_info, bool is_initial_load, int64 local_changestamp, google_apis::GDataErrorCode status, scoped_ptr about_resource); void LoadAfterLoadDirectory(const DirectoryFetchInfo& directory_fetch_info, bool is_initial_load, int64 start_changestamp, FileError error); // Part of Load(). // This function should be called when the change list load is complete. // Flushes the callbacks for change list loading and all directory loading. void OnChangeListLoadComplete(FileError error); // Part of Load(). // This function should be called when the directory load is complete. // Flushes the callbacks waiting for the directory to be loaded. void OnDirectoryLoadComplete(const DirectoryFetchInfo& directory_fetch_info, FileError error); // ================= Implementation for change list loading ================= // Part of LoadFromServerIfNeeded(). // Starts loading the change list since |start_changestamp|, or the full // resource list if |start_changestamp| is zero. void LoadChangeListFromServer(int64 start_changestamp); // Part of LoadChangeListFromServer(). // Called when the entire change list is loaded. void LoadChangeListFromServerAfterLoadChangeList( scoped_ptr about_resource, bool is_delta_update, FileError error, ScopedVector change_lists); // Part of LoadChangeListFromServer(). // Called when the resource metadata is updated. void LoadChangeListFromServerAfterUpdate( ChangeListProcessor* change_list_processor, bool should_notify_changed_directories, const base::Time& start_time, FileError error); // ================= Implementation for directory loading ================= // Loads the directory contents from server, and updates the local metadata. // Runs |callback| when it is finished. void LoadDirectoryFromServer(const DirectoryFetchInfo& directory_fetch_info, const FileOperationCallback& callback); // Part of LoadDirectoryFromServer() for a normal directory. void LoadDirectoryFromServerAfterLoad( const DirectoryFetchInfo& directory_fetch_info, const FileOperationCallback& callback, FeedFetcher* fetcher, FileError error, ScopedVector change_lists); // Part of LoadDirectoryFromServer(). void LoadDirectoryFromServerAfterRefresh( const DirectoryFetchInfo& directory_fetch_info, const FileOperationCallback& callback, const base::FilePath* directory_path, FileError error); // ================= Implementation for other stuff ================= // Gets the about resource from the server, and caches it if successful. This // function calls JobScheduler::GetAboutResource internally. The cache will be // used in |GetAboutResource|. void UpdateAboutResource( const google_apis::AboutResourceCallback& callback); // Part of UpdateAboutResource(). // This function should be called when the latest about resource is being // fetched from the server. The retrieved about resoure is cloned, and one is // cached and the other is passed to |callback|. void UpdateAboutResourceAfterGetAbout( const google_apis::AboutResourceCallback& callback, google_apis::GDataErrorCode status, scoped_ptr about_resource); scoped_refptr blocking_task_runner_; ResourceMetadata* resource_metadata_; // Not owned. JobScheduler* scheduler_; // Not owned. DriveServiceInterface* drive_service_; // Not owned. ObserverList observers_; typedef std::map > LoadCallbackMap; LoadCallbackMap pending_load_callback_; FileOperationCallback pending_update_check_callback_; // Running feed fetcher. scoped_ptr change_feed_fetcher_; // Set of the running feed fetcher for the fast fetch. std::set fast_fetch_feed_fetcher_set_; // The cache of the about resource. scoped_ptr cached_about_resource_; // True if the full resource list is loaded (i.e. the resource metadata is // stored locally). bool loaded_; // Note: This should remain the last member so it'll be destroyed and // invalidate its weak pointers before any other members are destroyed. base::WeakPtrFactory weak_ptr_factory_; DISALLOW_COPY_AND_ASSIGN(ChangeListLoader); }; } // namespace internal } // namespace drive #endif // CHROME_BROWSER_CHROMEOS_DRIVE_CHANGE_LIST_LOADER_H_