// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/events/event_rewriter.h" #include #include "ash/sticky_keys/sticky_keys_controller.h" #include "ash/wm/window_state.h" #include "ash/wm/window_util.h" #include "base/command_line.h" #include "base/logging.h" #include "base/macros.h" #include "base/prefs/pref_service.h" #include "base/strings/string_util.h" #include "base/sys_info.h" #include "chrome/browser/chromeos/login/ui/login_display_host_impl.h" #include "chrome/browser/extensions/extension_commands_global_registry.h" #include "chrome/browser/profiles/profile_manager.h" #include "chrome/common/pref_names.h" #include "chromeos/chromeos_switches.h" #include "chromeos/ime/ime_keyboard.h" #include "chromeos/ime/input_method_manager.h" #include "components/user_manager/user_manager.h" #include "ui/events/event.h" #include "ui/events/event_utils.h" #include "ui/events/keycodes/keyboard_code_conversion.h" #include "ui/wm/core/window_util.h" #if defined(USE_X11) #include #include // Get rid of macros from Xlib.h that conflicts with other parts of the code. #undef RootWindow #undef Status #include "ui/base/x/x11_util.h" #include "ui/events/keycodes/keyboard_code_conversion_x.h" #endif namespace chromeos { namespace { // Table of key properties of remappable keys and/or remapping targets. // This is searched in two distinct ways: // - |remap_to| is an |input_method::ModifierKey|, which is the form // held in user preferences. |GetRemappedKey()| maps this to the // corresponding |key_code| and characterstic event |flag|. // - |flag| is a |ui::EventFlags|. |GetRemappedModifierMasks()| maps this // to the corresponding user preference |pref_name| for that flag's // key, so that it can then be remapped as above. // In addition |kModifierRemappingCtrl| is a direct reference to the // Control key entry in the table, used in handling Chromebook Diamond // and Apple Command keys. const struct ModifierRemapping { int remap_to; int flag; ui::KeyboardCode key_code; const char* pref_name; } kModifierRemappings[] = { {input_method::kSearchKey, ui::EF_COMMAND_DOWN, ui::VKEY_LWIN, prefs::kLanguageRemapSearchKeyTo}, {input_method::kControlKey, ui::EF_CONTROL_DOWN, ui::VKEY_CONTROL, prefs::kLanguageRemapControlKeyTo}, {input_method::kAltKey, ui::EF_ALT_DOWN, ui::VKEY_MENU, prefs::kLanguageRemapAltKeyTo}, {input_method::kVoidKey, 0, ui::VKEY_UNKNOWN, NULL}, {input_method::kCapsLockKey, ui::EF_MOD3_DOWN, ui::VKEY_CAPITAL, prefs::kLanguageRemapCapsLockKeyTo}, {input_method::kEscapeKey, 0, ui::VKEY_ESCAPE, NULL}, {0, 0, ui::VKEY_F15, prefs::kLanguageRemapDiamondKeyTo}, }; const ModifierRemapping* kModifierRemappingCtrl = &kModifierRemappings[1]; // Gets a remapped key for |pref_name| key. For example, to find out which // key Search is currently remapped to, call the function with // prefs::kLanguageRemapSearchKeyTo. const ModifierRemapping* GetRemappedKey(const std::string& pref_name, const PrefService& pref_service) { if (!pref_service.FindPreference(pref_name.c_str())) return NULL; // The |pref_name| hasn't been registered. On login screen? const int value = pref_service.GetInteger(pref_name.c_str()); for (size_t i = 0; i < arraysize(kModifierRemappings); ++i) { if (value == kModifierRemappings[i].remap_to) return &kModifierRemappings[i]; } return NULL; } bool HasDiamondKey() { return CommandLine::ForCurrentProcess()->HasSwitch( chromeos::switches::kHasChromeOSDiamondKey); } bool IsISOLevel5ShiftUsedByCurrentInputMethod() { // Since both German Neo2 XKB layout and Caps Lock depend on Mod3Mask, // it's not possible to make both features work. For now, we don't remap // Mod3Mask when Neo2 is in use. // TODO(yusukes): Remove the restriction. input_method::InputMethodManager* manager = input_method::InputMethodManager::Get(); return manager->IsISOLevel5ShiftUsedByCurrentInputMethod(); } bool IsExtensionCommandRegistered(const ui::KeyEvent& key_event) { // Some keyboard events for ChromeOS get rewritten, such as: // Search+Shift+Left gets converted to Shift+Home (BeginDocument). // This doesn't make sense if the user has assigned that shortcut // to an extension. Because: // 1) The extension would, upon seeing a request for Ctrl+Shift+Home have // to register for Shift+Home, instead. // 2) The conversion is unnecessary, because Shift+Home (BeginDocument) isn't // going to be executed. // Therefore, we skip converting the accelerator if an extension has // registered for this shortcut. Profile* profile = ProfileManager::GetActiveUserProfile(); if (!profile || !extensions::ExtensionCommandsGlobalRegistry::Get(profile)) return false; int modifiers = key_event.flags() & (ui::EF_SHIFT_DOWN | ui::EF_CONTROL_DOWN | ui::EF_ALT_DOWN | ui::EF_COMMAND_DOWN); ui::Accelerator accelerator(key_event.key_code(), modifiers); return extensions::ExtensionCommandsGlobalRegistry::Get(profile) ->IsRegistered(accelerator); } EventRewriter::DeviceType GetDeviceType(const std::string& device_name) { std::vector tokens; Tokenize(device_name, " .", &tokens); // If the |device_name| contains the two words, "apple" and "keyboard", treat // it as an Apple keyboard. bool found_apple = false; bool found_keyboard = false; for (size_t i = 0; i < tokens.size(); ++i) { if (!found_apple && LowerCaseEqualsASCII(tokens[i], "apple")) found_apple = true; if (!found_keyboard && LowerCaseEqualsASCII(tokens[i], "keyboard")) found_keyboard = true; if (found_apple && found_keyboard) return EventRewriter::kDeviceAppleKeyboard; } return EventRewriter::kDeviceUnknown; } } // namespace EventRewriter::EventRewriter(ash::StickyKeysController* sticky_keys_controller) : last_keyboard_device_id_(ui::ED_UNKNOWN_DEVICE), ime_keyboard_for_testing_(NULL), pref_service_for_testing_(NULL), sticky_keys_controller_(sticky_keys_controller), current_diamond_key_modifier_flags_(ui::EF_NONE) { } EventRewriter::~EventRewriter() { } EventRewriter::DeviceType EventRewriter::KeyboardDeviceAddedForTesting( int device_id, const std::string& device_name) { // Tests must avoid XI2 reserved device IDs. DCHECK((device_id < 0) || (device_id > 1)); return KeyboardDeviceAddedInternal(device_id, device_name); } void EventRewriter::RewriteMouseButtonEventForTesting( const ui::MouseEvent& event, scoped_ptr* rewritten_event) { RewriteMouseButtonEvent(event, rewritten_event); } ui::EventRewriteStatus EventRewriter::RewriteEvent( const ui::Event& event, scoped_ptr* rewritten_event) { if ((event.type() == ui::ET_KEY_PRESSED) || (event.type() == ui::ET_KEY_RELEASED)) { return RewriteKeyEvent(static_cast(event), rewritten_event); } if ((event.type() == ui::ET_MOUSE_PRESSED) || (event.type() == ui::ET_MOUSE_RELEASED)) { return RewriteMouseButtonEvent(static_cast(event), rewritten_event); } if (event.type() == ui::ET_MOUSEWHEEL) { return RewriteMouseWheelEvent( static_cast(event), rewritten_event); } if ((event.type() == ui::ET_TOUCH_PRESSED) || (event.type() == ui::ET_TOUCH_RELEASED)) { return RewriteTouchEvent(static_cast(event), rewritten_event); } if (event.IsScrollEvent()) { return RewriteScrollEvent(static_cast(event), rewritten_event); } return ui::EVENT_REWRITE_CONTINUE; } ui::EventRewriteStatus EventRewriter::NextDispatchEvent( const ui::Event& last_event, scoped_ptr* new_event) { if (sticky_keys_controller_) { // In the case of sticky keys, we know what the events obtained here are: // modifier key releases that match the ones previously discarded. So, we // know that they don't have to be passed through the post-sticky key // rewriting phases, |RewriteExtendedKeys()| and |RewriteFunctionKeys()|, // because those phases do nothing with modifier key releases. return sticky_keys_controller_->NextDispatchEvent(new_event); } NOTREACHED(); return ui::EVENT_REWRITE_CONTINUE; } void EventRewriter::BuildRewrittenKeyEvent( const ui::KeyEvent& key_event, ui::KeyboardCode key_code, int flags, scoped_ptr* rewritten_event) { ui::KeyEvent* rewritten_key_event = NULL; #if defined(USE_X11) XEvent* xev = key_event.native_event(); if (xev) { XEvent xkeyevent; // Convert all XI2-based key events into X11 core-based key events, // until consumers no longer depend on receiving X11 core events. if (xev->type == GenericEvent) ui::InitXKeyEventFromXIDeviceEvent(*xev, &xkeyevent); else xkeyevent.xkey = xev->xkey; unsigned int original_x11_keycode = xkeyevent.xkey.keycode; // Update native event to match rewritten |ui::Event|. // The X11 keycode represents a physical key position, so it shouldn't // change unless we have actually changed keys, not just modifiers. // This is one guard against problems like crbug.com/390263. if (key_event.key_code() != key_code) { xkeyevent.xkey.keycode = XKeyCodeForWindowsKeyCode(key_code, flags, gfx::GetXDisplay()); } ui::KeyEvent x11_key_event(&xkeyevent); rewritten_key_event = new ui::KeyEvent(x11_key_event); // For numpad keys, the key char should always NOT be changed because // XKeyCodeForWindowsKeyCode method cannot handle non-US keyboard layout. // The correct key char can be got from original X11 keycode but not for the // rewritten X11 keycode. // For Shift+NumpadKey cases, use the rewritten X11 keycode (US layout). // Please see crbug.com/335644. if (key_code >= ui::VKEY_NUMPAD0 && key_code <= ui::VKEY_DIVIDE) { XEvent numpad_xevent; numpad_xevent.xkey = xkeyevent.xkey; // Remove the shift state before getting key char. // Because X11/XKB sometimes returns unexpected key char for // Shift+NumpadKey. e.g. Shift+Numpad_4 returns 'D', etc. numpad_xevent.xkey.state &= ~ShiftMask; numpad_xevent.xkey.state |= Mod2Mask; // Always set NumLock mask. if (!(flags & ui::EF_SHIFT_DOWN)) numpad_xevent.xkey.keycode = original_x11_keycode; rewritten_key_event->set_character( ui::GetCharacterFromXEvent(&numpad_xevent)); } } #endif if (!rewritten_key_event) rewritten_key_event = new ui::KeyEvent(key_event); rewritten_key_event->set_flags(flags); rewritten_key_event->set_key_code(key_code); #if defined(USE_X11) ui::UpdateX11EventForFlags(rewritten_key_event); rewritten_key_event->NormalizeFlags(); #endif rewritten_event->reset(rewritten_key_event); } void EventRewriter::DeviceKeyPressedOrReleased(int device_id) { if (!device_id_to_type_.count(device_id)) KeyboardDeviceAdded(device_id); last_keyboard_device_id_ = device_id; } const PrefService* EventRewriter::GetPrefService() const { if (pref_service_for_testing_) return pref_service_for_testing_; Profile* profile = ProfileManager::GetActiveUserProfile(); return profile ? profile->GetPrefs() : NULL; } bool EventRewriter::IsAppleKeyboard() const { if (last_keyboard_device_id_ == ui::ED_UNKNOWN_DEVICE) return false; // Check which device generated |event|. std::map::const_iterator iter = device_id_to_type_.find(last_keyboard_device_id_); if (iter == device_id_to_type_.end()) { LOG(ERROR) << "Device ID " << last_keyboard_device_id_ << " is unknown."; return false; } const DeviceType type = iter->second; return type == kDeviceAppleKeyboard; } bool EventRewriter::TopRowKeysAreFunctionKeys(const ui::KeyEvent& event) const { const PrefService* prefs = GetPrefService(); if (prefs && prefs->FindPreference(prefs::kLanguageSendFunctionKeys) && prefs->GetBoolean(prefs::kLanguageSendFunctionKeys)) return true; ash::wm::WindowState* state = ash::wm::GetActiveWindowState(); return state ? state->top_row_keys_are_function_keys() : false; } int EventRewriter::GetRemappedModifierMasks(const PrefService& pref_service, const ui::Event& event, int original_flags) const { int unmodified_flags = original_flags; int rewritten_flags = current_diamond_key_modifier_flags_; for (size_t i = 0; unmodified_flags && (i < arraysize(kModifierRemappings)); ++i) { const ModifierRemapping* remapped_key = NULL; if (!(unmodified_flags & kModifierRemappings[i].flag)) continue; switch (kModifierRemappings[i].flag) { case ui::EF_COMMAND_DOWN: // Rewrite Command key presses on an Apple keyboard to Control. if (IsAppleKeyboard()) { DCHECK_EQ(ui::EF_CONTROL_DOWN, kModifierRemappingCtrl->flag); remapped_key = kModifierRemappingCtrl; } break; case ui::EF_MOD3_DOWN: // If EF_MOD3_DOWN is used by the current input method, leave it alone; // it is not remappable. if (IsISOLevel5ShiftUsedByCurrentInputMethod()) continue; // Otherwise, Mod3Mask is set on X events when the Caps Lock key // is down, but, if Caps Lock is remapped, CapsLock is NOT set, // because pressing the key does not invoke caps lock. So, the // kModifierRemappings[] table uses EF_MOD3_DOWN for the Caps // Lock remapping. break; default: break; } if (!remapped_key && kModifierRemappings[i].pref_name) { remapped_key = GetRemappedKey(kModifierRemappings[i].pref_name, pref_service); } if (remapped_key) { unmodified_flags &= ~kModifierRemappings[i].flag; rewritten_flags |= remapped_key->flag; } } return rewritten_flags | unmodified_flags; } bool EventRewriter::RewriteWithKeyboardRemappingsByKeyCode( const KeyboardRemapping* remappings, size_t num_remappings, const MutableKeyState& input, MutableKeyState* remapped_state) { for (size_t i = 0; i < num_remappings; ++i) { const KeyboardRemapping& map = remappings[i]; if (input.key_code != map.input_key_code) continue; if ((input.flags & map.input_flags) != map.input_flags) continue; remapped_state->key_code = map.output_key_code; remapped_state->flags = (input.flags & ~map.input_flags) | map.output_flags; return true; } return false; } ui::EventRewriteStatus EventRewriter::RewriteKeyEvent( const ui::KeyEvent& key_event, scoped_ptr* rewritten_event) { if (IsExtensionCommandRegistered(key_event)) return ui::EVENT_REWRITE_CONTINUE; if (key_event.source_device_id() != ui::ED_UNKNOWN_DEVICE) DeviceKeyPressedOrReleased(key_event.source_device_id()); MutableKeyState state = {key_event.flags(), key_event.key_code()}; // Do not rewrite an event sent by ui_controls::SendKeyPress(). See // crbug.com/136465. if (!(key_event.flags() & ui::EF_FINAL)) { RewriteModifierKeys(key_event, &state); RewriteNumPadKeys(key_event, &state); } ui::EventRewriteStatus status = ui::EVENT_REWRITE_CONTINUE; if (sticky_keys_controller_) { status = sticky_keys_controller_->RewriteKeyEvent( key_event, state.key_code, &state.flags); if (status == ui::EVENT_REWRITE_DISCARD) return ui::EVENT_REWRITE_DISCARD; } if (!(key_event.flags() & ui::EF_FINAL)) { RewriteExtendedKeys(key_event, &state); RewriteFunctionKeys(key_event, &state); } if ((key_event.flags() == state.flags) && (key_event.key_code() == state.key_code) && #if defined(USE_X11) // TODO(kpschoedel): This test is present because several consumers of // key events depend on having a native core X11 event, so we rewrite // all XI2 key events (GenericEvent) into corresponding core X11 key // events. Remove this when event consumers no longer care about // native X11 event details (crbug.com/380349). (!key_event.HasNativeEvent() || (key_event.native_event()->type != GenericEvent)) && #endif (status == ui::EVENT_REWRITE_CONTINUE)) { return ui::EVENT_REWRITE_CONTINUE; } // Sticky keys may have returned a result other than |EVENT_REWRITE_CONTINUE|, // in which case we need to preserve that return status. Alternatively, we // might be here because key_event changed, in which case we need to // return |EVENT_REWRITE_REWRITTEN|. if (status == ui::EVENT_REWRITE_CONTINUE) status = ui::EVENT_REWRITE_REWRITTEN; BuildRewrittenKeyEvent( key_event, state.key_code, state.flags, rewritten_event); return status; } ui::EventRewriteStatus EventRewriter::RewriteMouseButtonEvent( const ui::MouseEvent& mouse_event, scoped_ptr* rewritten_event) { int flags = mouse_event.flags(); RewriteLocatedEvent(mouse_event, &flags); ui::EventRewriteStatus status = ui::EVENT_REWRITE_CONTINUE; if (sticky_keys_controller_) status = sticky_keys_controller_->RewriteMouseEvent(mouse_event, &flags); int changed_button = ui::EF_NONE; if ((mouse_event.type() == ui::ET_MOUSE_PRESSED) || (mouse_event.type() == ui::ET_MOUSE_RELEASED)) { changed_button = RewriteModifierClick(mouse_event, &flags); } if ((mouse_event.flags() == flags) && (status == ui::EVENT_REWRITE_CONTINUE)) { return ui::EVENT_REWRITE_CONTINUE; } if (status == ui::EVENT_REWRITE_CONTINUE) status = ui::EVENT_REWRITE_REWRITTEN; ui::MouseEvent* rewritten_mouse_event = new ui::MouseEvent(mouse_event); rewritten_event->reset(rewritten_mouse_event); rewritten_mouse_event->set_flags(flags); #if defined(USE_X11) ui::UpdateX11EventForFlags(rewritten_mouse_event); #endif if (changed_button != ui::EF_NONE) { rewritten_mouse_event->set_changed_button_flags(changed_button); #if defined(USE_X11) ui::UpdateX11EventForChangedButtonFlags(rewritten_mouse_event); #endif } return status; } ui::EventRewriteStatus EventRewriter::RewriteMouseWheelEvent( const ui::MouseWheelEvent& wheel_event, scoped_ptr* rewritten_event) { if (!sticky_keys_controller_) return ui::EVENT_REWRITE_CONTINUE; int flags = wheel_event.flags(); ui::EventRewriteStatus status = sticky_keys_controller_->RewriteMouseEvent(wheel_event, &flags); if ((wheel_event.flags() == flags) && (status == ui::EVENT_REWRITE_CONTINUE)) { return ui::EVENT_REWRITE_CONTINUE; } if (status == ui::EVENT_REWRITE_CONTINUE) status = ui::EVENT_REWRITE_REWRITTEN; ui::MouseWheelEvent* rewritten_wheel_event = new ui::MouseWheelEvent(wheel_event); rewritten_event->reset(rewritten_wheel_event); rewritten_wheel_event->set_flags(flags); #if defined(USE_X11) ui::UpdateX11EventForFlags(rewritten_wheel_event); #endif return status; } ui::EventRewriteStatus EventRewriter::RewriteTouchEvent( const ui::TouchEvent& touch_event, scoped_ptr* rewritten_event) { int flags = touch_event.flags(); RewriteLocatedEvent(touch_event, &flags); if (touch_event.flags() == flags) return ui::EVENT_REWRITE_CONTINUE; ui::TouchEvent* rewritten_touch_event = new ui::TouchEvent(touch_event); rewritten_event->reset(rewritten_touch_event); rewritten_touch_event->set_flags(flags); #if defined(USE_X11) ui::UpdateX11EventForFlags(rewritten_touch_event); #endif return ui::EVENT_REWRITE_REWRITTEN; } ui::EventRewriteStatus EventRewriter::RewriteScrollEvent( const ui::ScrollEvent& scroll_event, scoped_ptr* rewritten_event) { int flags = scroll_event.flags(); ui::EventRewriteStatus status = ui::EVENT_REWRITE_CONTINUE; if (sticky_keys_controller_) status = sticky_keys_controller_->RewriteScrollEvent(scroll_event, &flags); if (status == ui::EVENT_REWRITE_CONTINUE) return status; ui::ScrollEvent* rewritten_scroll_event = new ui::ScrollEvent(scroll_event); rewritten_event->reset(rewritten_scroll_event); rewritten_scroll_event->set_flags(flags); #if defined(USE_X11) ui::UpdateX11EventForFlags(rewritten_scroll_event); #endif return status; } void EventRewriter::RewriteModifierKeys(const ui::KeyEvent& key_event, MutableKeyState* state) { DCHECK(key_event.type() == ui::ET_KEY_PRESSED || key_event.type() == ui::ET_KEY_RELEASED); // Do nothing if we have just logged in as guest but have not restarted chrome // process yet (so we are still on the login screen). In this situations we // have no user profile so can not do anything useful. // Note that currently, unlike other accounts, when user logs in as guest, we // restart chrome process. In future this is to be changed. // TODO(glotov): remove the following condition when we do not restart chrome // when user logs in as guest. // TODO(kpschoedel): check whether this is still necessary. if (user_manager::UserManager::Get()->IsLoggedInAsGuest() && LoginDisplayHostImpl::default_host()) return; const PrefService* pref_service = GetPrefService(); if (!pref_service) return; MutableKeyState incoming = *state; state->flags = ui::EF_NONE; int characteristic_flag = ui::EF_NONE; // First, remap the key code. const ModifierRemapping* remapped_key = NULL; switch (incoming.key_code) { // On Chrome OS, F15 (XF86XK_Launch6) with NumLock (Mod2Mask) is sent // when Diamond key is pressed. case ui::VKEY_F15: // When diamond key is not available, the configuration UI for Diamond // key is not shown. Therefore, ignore the kLanguageRemapDiamondKeyTo // syncable pref. if (HasDiamondKey()) remapped_key = GetRemappedKey(prefs::kLanguageRemapDiamondKeyTo, *pref_service); // Default behavior of F15 is Control, even if --has-chromeos-diamond-key // is absent, according to unit test comments. if (!remapped_key) { DCHECK_EQ(ui::VKEY_CONTROL, kModifierRemappingCtrl->key_code); remapped_key = kModifierRemappingCtrl; } // F15 is not a modifier key, so we need to track its state directly. if (key_event.type() == ui::ET_KEY_PRESSED) { int remapped_flag = remapped_key->flag; if (remapped_key->remap_to == input_method::kCapsLockKey) remapped_flag |= ui::EF_CAPS_LOCK_DOWN; current_diamond_key_modifier_flags_ = remapped_flag; } else { current_diamond_key_modifier_flags_ = ui::EF_NONE; } break; // On Chrome OS, XF86XK_Launch7 (F16) with Mod3Mask is sent when Caps Lock // is pressed (with one exception: when // IsISOLevel5ShiftUsedByCurrentInputMethod() is true, the key generates // XK_ISO_Level3_Shift with Mod3Mask, not XF86XK_Launch7). case ui::VKEY_F16: characteristic_flag = ui::EF_CAPS_LOCK_DOWN; remapped_key = GetRemappedKey(prefs::kLanguageRemapCapsLockKeyTo, *pref_service); break; case ui::VKEY_LWIN: case ui::VKEY_RWIN: characteristic_flag = ui::EF_COMMAND_DOWN; // Rewrite Command-L/R key presses on an Apple keyboard to Control. if (IsAppleKeyboard()) { DCHECK_EQ(ui::VKEY_CONTROL, kModifierRemappingCtrl->key_code); remapped_key = kModifierRemappingCtrl; } else { remapped_key = GetRemappedKey(prefs::kLanguageRemapSearchKeyTo, *pref_service); } // Default behavior is Super key, hence don't remap the event if the pref // is unavailable. break; case ui::VKEY_CONTROL: characteristic_flag = ui::EF_CONTROL_DOWN; remapped_key = GetRemappedKey(prefs::kLanguageRemapControlKeyTo, *pref_service); break; case ui::VKEY_MENU: // ALT key characteristic_flag = ui::EF_ALT_DOWN; remapped_key = GetRemappedKey(prefs::kLanguageRemapAltKeyTo, *pref_service); break; default: break; } if (remapped_key) { state->key_code = remapped_key->key_code; incoming.flags |= characteristic_flag; characteristic_flag = remapped_key->flag; } // Next, remap modifier bits. state->flags |= GetRemappedModifierMasks(*pref_service, key_event, incoming.flags); if (key_event.type() == ui::ET_KEY_PRESSED) state->flags |= characteristic_flag; else state->flags &= ~characteristic_flag; // Toggle Caps Lock if the remapped key is ui::VKEY_CAPITAL, but do nothing if // the original key is ui::VKEY_CAPITAL (i.e. a Caps Lock key on an external // keyboard is pressed) since X can handle that case. if (key_event.type() == ui::ET_KEY_PRESSED && incoming.key_code != ui::VKEY_CAPITAL && state->key_code == ui::VKEY_CAPITAL) { chromeos::input_method::ImeKeyboard* ime_keyboard = ime_keyboard_for_testing_ ? ime_keyboard_for_testing_ : chromeos::input_method::InputMethodManager::Get() ->GetImeKeyboard(); ime_keyboard->SetCapsLockEnabled(!ime_keyboard->CapsLockIsEnabled()); } } void EventRewriter::RewriteNumPadKeys(const ui::KeyEvent& key_event, MutableKeyState* state) { DCHECK(key_event.type() == ui::ET_KEY_PRESSED || key_event.type() == ui::ET_KEY_RELEASED); if (!(state->flags & ui::EF_NUMPAD_KEY)) return; MutableKeyState incoming = *state; static const KeyboardRemapping kNumPadRemappings[] = { {ui::VKEY_INSERT, ui::EF_NUMPAD_KEY, ui::VKEY_NUMPAD0, ui::EF_NUMPAD_KEY}, {ui::VKEY_DELETE, ui::EF_NUMPAD_KEY, ui::VKEY_DECIMAL, ui::EF_NUMPAD_KEY}, {ui::VKEY_END, ui::EF_NUMPAD_KEY, ui::VKEY_NUMPAD1, ui::EF_NUMPAD_KEY}, {ui::VKEY_DOWN, ui::EF_NUMPAD_KEY, ui::VKEY_NUMPAD2, ui::EF_NUMPAD_KEY}, {ui::VKEY_NEXT, ui::EF_NUMPAD_KEY, ui::VKEY_NUMPAD3, ui::EF_NUMPAD_KEY}, {ui::VKEY_LEFT, ui::EF_NUMPAD_KEY, ui::VKEY_NUMPAD4, ui::EF_NUMPAD_KEY}, {ui::VKEY_CLEAR, ui::EF_NUMPAD_KEY, ui::VKEY_NUMPAD5, ui::EF_NUMPAD_KEY}, {ui::VKEY_RIGHT, ui::EF_NUMPAD_KEY, ui::VKEY_NUMPAD6, ui::EF_NUMPAD_KEY}, {ui::VKEY_HOME, ui::EF_NUMPAD_KEY, ui::VKEY_NUMPAD7, ui::EF_NUMPAD_KEY}, {ui::VKEY_UP, ui::EF_NUMPAD_KEY, ui::VKEY_NUMPAD8, ui::EF_NUMPAD_KEY}, {ui::VKEY_PRIOR, ui::EF_NUMPAD_KEY, ui::VKEY_NUMPAD9, ui::EF_NUMPAD_KEY}, }; RewriteWithKeyboardRemappingsByKeyCode( kNumPadRemappings, arraysize(kNumPadRemappings), incoming, state); } void EventRewriter::RewriteExtendedKeys(const ui::KeyEvent& key_event, MutableKeyState* state) { DCHECK(key_event.type() == ui::ET_KEY_PRESSED || key_event.type() == ui::ET_KEY_RELEASED); MutableKeyState incoming = *state; bool rewritten = false; if ((incoming.flags & (ui::EF_COMMAND_DOWN | ui::EF_ALT_DOWN)) == (ui::EF_COMMAND_DOWN | ui::EF_ALT_DOWN)) { // Allow Search to avoid rewriting extended keys. static const KeyboardRemapping kAvoidRemappings[] = { { // Alt+Backspace ui::VKEY_BACK, ui::EF_ALT_DOWN | ui::EF_COMMAND_DOWN, ui::VKEY_BACK, ui::EF_ALT_DOWN, }, { // Control+Alt+Up ui::VKEY_UP, ui::EF_ALT_DOWN | ui::EF_CONTROL_DOWN | ui::EF_COMMAND_DOWN, ui::VKEY_UP, ui::EF_ALT_DOWN | ui::EF_CONTROL_DOWN, }, { // Alt+Up ui::VKEY_UP, ui::EF_ALT_DOWN | ui::EF_COMMAND_DOWN, ui::VKEY_UP, ui::EF_ALT_DOWN, }, { // Control+Alt+Down ui::VKEY_DOWN, ui::EF_ALT_DOWN | ui::EF_CONTROL_DOWN | ui::EF_COMMAND_DOWN, ui::VKEY_DOWN, ui::EF_ALT_DOWN | ui::EF_CONTROL_DOWN, }, { // Alt+Down ui::VKEY_DOWN, ui::EF_ALT_DOWN | ui::EF_COMMAND_DOWN, ui::VKEY_DOWN, ui::EF_ALT_DOWN, }}; rewritten = RewriteWithKeyboardRemappingsByKeyCode( kAvoidRemappings, arraysize(kAvoidRemappings), incoming, state); } if (!rewritten && (incoming.flags & ui::EF_COMMAND_DOWN)) { static const KeyboardRemapping kSearchRemappings[] = { { // Search+BackSpace -> Delete ui::VKEY_BACK, ui::EF_COMMAND_DOWN, ui::VKEY_DELETE, 0}, { // Search+Left -> Home ui::VKEY_LEFT, ui::EF_COMMAND_DOWN, ui::VKEY_HOME, 0}, { // Search+Up -> Prior (aka PageUp) ui::VKEY_UP, ui::EF_COMMAND_DOWN, ui::VKEY_PRIOR, 0}, { // Search+Right -> End ui::VKEY_RIGHT, ui::EF_COMMAND_DOWN, ui::VKEY_END, 0}, { // Search+Down -> Next (aka PageDown) ui::VKEY_DOWN, ui::EF_COMMAND_DOWN, ui::VKEY_NEXT, 0}, { // Search+Period -> Insert ui::VKEY_OEM_PERIOD, ui::EF_COMMAND_DOWN, ui::VKEY_INSERT, 0}}; rewritten = RewriteWithKeyboardRemappingsByKeyCode( kSearchRemappings, arraysize(kSearchRemappings), incoming, state); } if (!rewritten && (incoming.flags & ui::EF_ALT_DOWN)) { static const KeyboardRemapping kNonSearchRemappings[] = { { // Alt+BackSpace -> Delete ui::VKEY_BACK, ui::EF_ALT_DOWN, ui::VKEY_DELETE, 0}, { // Control+Alt+Up -> Home ui::VKEY_UP, ui::EF_ALT_DOWN | ui::EF_CONTROL_DOWN, ui::VKEY_HOME, 0}, { // Alt+Up -> Prior (aka PageUp) ui::VKEY_UP, ui::EF_ALT_DOWN, ui::VKEY_PRIOR, 0}, { // Control+Alt+Down -> End ui::VKEY_DOWN, ui::EF_ALT_DOWN | ui::EF_CONTROL_DOWN, ui::VKEY_END, 0}, { // Alt+Down -> Next (aka PageDown) ui::VKEY_DOWN, ui::EF_ALT_DOWN, ui::VKEY_NEXT, 0}}; rewritten = RewriteWithKeyboardRemappingsByKeyCode( kNonSearchRemappings, arraysize(kNonSearchRemappings), incoming, state); } } void EventRewriter::RewriteFunctionKeys(const ui::KeyEvent& key_event, MutableKeyState* state) { CHECK(key_event.type() == ui::ET_KEY_PRESSED || key_event.type() == ui::ET_KEY_RELEASED); MutableKeyState incoming = *state; bool rewritten = false; if ((incoming.key_code >= ui::VKEY_F1) && (incoming.key_code <= ui::VKEY_F24)) { // By default the top row (F1-F12) keys are system keys for back, forward, // brightness, volume, etc. However, windows for v2 apps can optionally // request raw function keys for these keys. bool top_row_keys_are_function_keys = TopRowKeysAreFunctionKeys(key_event); bool search_is_pressed = (incoming.flags & ui::EF_COMMAND_DOWN) != 0; // Search? Top Row Result // ------- -------- ------ // No Fn Unchanged // No System Fn -> System // Yes Fn Fn -> System // Yes System Search+Fn -> Fn if (top_row_keys_are_function_keys == search_is_pressed) { // Rewrite the F1-F12 keys on a Chromebook keyboard to system keys. static const KeyboardRemapping kFkeysToSystemKeys[] = { {ui::VKEY_F1, 0, ui::VKEY_BROWSER_BACK, 0}, {ui::VKEY_F2, 0, ui::VKEY_BROWSER_FORWARD, 0}, {ui::VKEY_F3, 0, ui::VKEY_BROWSER_REFRESH, 0}, {ui::VKEY_F4, 0, ui::VKEY_MEDIA_LAUNCH_APP2, 0}, {ui::VKEY_F5, 0, ui::VKEY_MEDIA_LAUNCH_APP1, 0}, {ui::VKEY_F6, 0, ui::VKEY_BRIGHTNESS_DOWN, 0}, {ui::VKEY_F7, 0, ui::VKEY_BRIGHTNESS_UP, 0}, {ui::VKEY_F8, 0, ui::VKEY_VOLUME_MUTE, 0}, {ui::VKEY_F9, 0, ui::VKEY_VOLUME_DOWN, 0}, {ui::VKEY_F10, 0, ui::VKEY_VOLUME_UP, 0}, }; MutableKeyState incoming_without_command = incoming; incoming_without_command.flags &= ~ui::EF_COMMAND_DOWN; rewritten = RewriteWithKeyboardRemappingsByKeyCode(kFkeysToSystemKeys, arraysize(kFkeysToSystemKeys), incoming_without_command, state); } else if (search_is_pressed) { // Allow Search to avoid rewriting F1-F12. state->flags &= ~ui::EF_COMMAND_DOWN; rewritten = true; } } if (!rewritten && (incoming.flags & ui::EF_COMMAND_DOWN)) { // Remap Search+ to F. // We check the keycode here instead of the keysym, as these keys have // different keysyms when modifiers are pressed, such as shift. // TODO(danakj): On some i18n keyboards, these choices will be bad and we // should make layout-specific choices here. For eg. on a french keyboard // "-" and "6" are the same key, so F11 will not be accessible. static const KeyboardRemapping kNumberKeysToFkeys[] = { {ui::VKEY_1, ui::EF_COMMAND_DOWN, ui::VKEY_F1, 0}, {ui::VKEY_2, ui::EF_COMMAND_DOWN, ui::VKEY_F2, 0}, {ui::VKEY_3, ui::EF_COMMAND_DOWN, ui::VKEY_F3, 0}, {ui::VKEY_4, ui::EF_COMMAND_DOWN, ui::VKEY_F4, 0}, {ui::VKEY_5, ui::EF_COMMAND_DOWN, ui::VKEY_F5, 0}, {ui::VKEY_6, ui::EF_COMMAND_DOWN, ui::VKEY_F6, 0}, {ui::VKEY_7, ui::EF_COMMAND_DOWN, ui::VKEY_F7, 0}, {ui::VKEY_8, ui::EF_COMMAND_DOWN, ui::VKEY_F8, 0}, {ui::VKEY_9, ui::EF_COMMAND_DOWN, ui::VKEY_F9, 0}, {ui::VKEY_0, ui::EF_COMMAND_DOWN, ui::VKEY_F10, 0}, {ui::VKEY_OEM_MINUS, ui::EF_COMMAND_DOWN, ui::VKEY_F11, 0}, {ui::VKEY_OEM_PLUS, ui::EF_COMMAND_DOWN, ui::VKEY_F12, 0}}; rewritten = RewriteWithKeyboardRemappingsByKeyCode( kNumberKeysToFkeys, arraysize(kNumberKeysToFkeys), incoming, state); } } void EventRewriter::RewriteLocatedEvent(const ui::Event& event, int* flags) { const PrefService* pref_service = GetPrefService(); if (!pref_service) return; *flags = GetRemappedModifierMasks(*pref_service, event, *flags); } int EventRewriter::RewriteModifierClick(const ui::MouseEvent& mouse_event, int* flags) { // Remap Alt+Button1 to Button3. const int kAltLeftButton = (ui::EF_ALT_DOWN | ui::EF_LEFT_MOUSE_BUTTON); if (((*flags & kAltLeftButton) == kAltLeftButton) && ((mouse_event.type() == ui::ET_MOUSE_PRESSED) || pressed_device_ids_.count(mouse_event.source_device_id()))) { *flags &= ~kAltLeftButton; *flags |= ui::EF_RIGHT_MOUSE_BUTTON; if (mouse_event.type() == ui::ET_MOUSE_PRESSED) pressed_device_ids_.insert(mouse_event.source_device_id()); else pressed_device_ids_.erase(mouse_event.source_device_id()); return ui::EF_RIGHT_MOUSE_BUTTON; } return ui::EF_NONE; } EventRewriter::DeviceType EventRewriter::KeyboardDeviceAddedInternal( int device_id, const std::string& device_name) { const DeviceType type = GetDeviceType(device_name); if (type == kDeviceAppleKeyboard) { VLOG(1) << "Apple keyboard '" << device_name << "' connected: " << "id=" << device_id; } // Always overwrite the existing device_id since the X server may reuse a // device id for an unattached device. device_id_to_type_[device_id] = type; return type; } void EventRewriter::KeyboardDeviceAdded(int device_id) { #if defined(USE_X11) DCHECK_NE(XIAllDevices, device_id); DCHECK_NE(XIAllMasterDevices, device_id); if (device_id == XIAllDevices || device_id == XIAllMasterDevices) { LOG(ERROR) << "Unexpected device_id passed: " << device_id; return; } int ndevices_return = 0; XIDeviceInfo* device_info = XIQueryDevice(gfx::GetXDisplay(), device_id, &ndevices_return); // Since |device_id| is neither XIAllDevices nor XIAllMasterDevices, // the number of devices found should be either 0 (not found) or 1. if (!device_info) { LOG(ERROR) << "XIQueryDevice: Device ID " << device_id << " is unknown."; return; } DCHECK_EQ(1, ndevices_return); for (int i = 0; i < ndevices_return; ++i) { DCHECK_EQ(device_id, device_info[i].deviceid); // see the comment above. DCHECK(device_info[i].name); KeyboardDeviceAddedInternal(device_info[i].deviceid, device_info[i].name); } XIFreeDeviceInfo(device_info); #else KeyboardDeviceAddedInternal(device_id, "keyboard"); #endif } } // namespace chromeos