// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_IMAGEBURNER_BURN_MANAGER_H_ #define CHROME_BROWSER_CHROMEOS_IMAGEBURNER_BURN_MANAGER_H_ #include #include #include #include #include #include "base/files/file_path.h" #include "base/memory/ref_counted_memory.h" #include "base/memory/scoped_ptr.h" #include "base/observer_list.h" #include "base/time/time.h" #include "chrome/browser/chromeos/imageburner/burn_device_handler.h" #include "chromeos/disks/disk_mount_manager.h" #include "chromeos/network/network_state_handler_observer.h" #include "net/url_request/url_fetcher_delegate.h" #include "url/gurl.h" namespace net { class URLFetcher; class URLRequestContextGetter; } // namespace net namespace chromeos { enum BurnEvent { UNZIP_STARTED, UNZIP_COMPLETE, UNZIP_FAIL, BURN_UPDATE, BURN_SUCCESS, BURN_FAIL, UNKNOWN }; struct ImageBurnStatus { ImageBurnStatus() : amount_burnt(0), total_size(0) { } ImageBurnStatus(int64 burnt, int64 total) : amount_burnt(burnt), total_size(total) { } int64 amount_burnt; int64 total_size; }; namespace imageburner { // An enum used to describe what type of progress is being made. // TODO(hidehiko): This should be merged into the StateMachine's state. enum ProgressType { DOWNLOADING, UNZIPPING, BURNING }; // Config file properties. extern const char kName[]; extern const char kHwid[]; extern const char kFileName[]; extern const char kUrl[]; // Config file is divided into blocks. Each block is associated with one image // and containes information about that image in form of key-value pairs, one // pair per line. Each block starts with name property. // Also, Each image can be associated with multiple hardware classes, so we // treat hwid property separately. // Config file example: // name=image1 // version=version1 // hwid=hwid1 // hwid=hwid2 // // name=name2 // version=version2 // hwid=hwid3 class ConfigFile { public: ConfigFile(); explicit ConfigFile(const std::string& file_content); ~ConfigFile(); // Builds config file data structure. void reset(const std::string& file_content); void clear(); bool empty() const { return config_struct_.empty(); } size_t size() const { return config_struct_.size(); } // Returns property_name property of image for hardware class hwid. const std::string& GetProperty(const std::string& property_name, const std::string& hwid) const; private: void DeleteLastBlockIfHasNoHwid(); void ProcessLine(const std::vector& line); typedef std::map PropertyMap; typedef std::set HwidsSet; // Struct that contains config file block info. We separate hwid from other // properties for two reasons: // * there are multiple hwids defined for each block. // * we will retieve properties by hwid. struct ConfigFileBlock { ConfigFileBlock(); ~ConfigFileBlock(); PropertyMap properties; HwidsSet hwids; }; // At the moment we have only two entries in the config file, so we can live // with linear search. Should consider changing data structure if number of // entries gets bigger. // Also, there is only one entry for each hwid, if that changes we should // return vector of strings. typedef std::list BlockList; BlockList config_struct_; }; class StateMachine { public: enum State { INITIAL, DOWNLOADING, BURNING, }; State state() { return state_; } class Observer { public: virtual void OnBurnStateChanged(State new_state) = 0; virtual void OnError(int error_message_id) = 0; }; StateMachine(); ~StateMachine(); bool download_started() const { return download_started_; } void OnDownloadStarted() { download_started_ = true; state_ = DOWNLOADING; OnStateChanged(); } bool download_finished() const { return download_finished_; } void OnDownloadFinished() { download_finished_ = true; } void OnBurnStarted() { state_ = BURNING; OnStateChanged(); } bool new_burn_posible() const { return state_ == INITIAL; } void OnSuccess(); void OnError(int error_message_id); void OnStateChanged() { FOR_EACH_OBSERVER(Observer, observers_, OnBurnStateChanged(state_)); } void AddObserver(Observer* observer) { observers_.AddObserver(observer); } void RemoveObserver(Observer* observer) { observers_.RemoveObserver(observer); } private: bool download_started_; bool download_finished_; State state_; ObserverList observers_; DISALLOW_COPY_AND_ASSIGN(StateMachine); }; // This is a system-wide singleton class to manage burning the recovery media. // Here is how the burning image procedure works: // 0) Choose the device the image to be burned (manually via web-ui). // 1) Create ImageDir, which is a working directory for the procedure. // 2) Download the config file. // 2-1) Fetch the config file from the server. // 2-2) Parse the config file content, and extract url and name of the image // file. // 3) Fetch the image file. // 4) Burn the image to the device. // 4-1) Unzip the fetched image file. // 4-2) Unmount the device from file system. // 4-3) Copy the unzipped file to the device directly. // Currently, this only provides some methods to start/cancel background tasks, // and some accessors to obtain the current status. Other functions are // in BurnController. // TODO(hidehiko): Simplify the relationship among this class, // BurnController and helper classes defined above. class BurnManager : public net::URLFetcherDelegate, public NetworkStateHandlerObserver { public: // Interface for classes that need to observe events for the burning image // tasks. class Observer { public: // Triggered when a burnable device is added. virtual void OnDeviceAdded(const disks::DiskMountManager::Disk& disk) = 0; // Triggered when a burnable device is removed. virtual void OnDeviceRemoved(const disks::DiskMountManager::Disk& disk) = 0; // Triggered when a network is detected. virtual void OnNetworkDetected() = 0; // Triggered when burning the image is successfully done. virtual void OnSuccess() = 0; // Triggered during the image file downloading periodically. // |estimated_remaining_time| is the remaining duration to download the // remaining content estimated based on the elapsed time. virtual void OnProgressWithRemainingTime( ProgressType progress_type, int64 received_bytes, int64 total_bytes, const base::TimeDelta& estimated_remaining_time) = 0; // Triggered when some progress is made, but estimated_remaining_time is // not available. // TODO(hidehiko): We should be able to merge this method with above one. virtual void OnProgress(ProgressType progress_type, int64 received_bytes, int64 total_bytes) = 0; }; // Creates the global BurnManager instance. static void Initialize( const base::FilePath& downloads_directory, scoped_refptr context_getter); // Destroys the global BurnManager instance if it exists. static void Shutdown(); // Returns the global BurnManager instance. // Initialize() should already have been called. static BurnManager* GetInstance(); // Add an observer. void AddObserver(Observer* observer); // Remove an observer. void RemoveObserver(Observer* observer); // Returns devices on which we can burn recovery image. std::vector GetBurnableDevices(); // Cancels a currently running task of burning recovery image. // Note: currently we only support Cancel method, which may look asymmetry // because there is no method to start the task. It is just because that // we are on the way of refactoring. // TODO(hidehiko): Introduce Start method, which actually starts a whole // image burning task, including config/image file fetching and unzipping. void Cancel(); // Error is usually detected by all existing Burn handlers, but only first // one that calls this method should actually process it. // The |message_id| is the id for human readable error message, although // here is not the place to handle UI. // TODO(hidehiko): Replace it with semantical enum value. // Note: currently, due to some implementation reasons, the errors can be // observed in outside classes, and this method is public to be accessed from // them. // TODO(hidehiko): Refactor the structure. void OnError(int message_id); // Creates URL image should be fetched from. // Must be called from UI thread. void FetchConfigFile(); // Fetch a zipped recovery image. void FetchImage(); // Burns the image of |zip_image_file_path_| and |image_file_name| // to |target_device_path_| and |target_file_path_|. // TODO(hidehiko): The name "Burn" sounds confusing because there are two // meaning here. // 1) In wider sense, Burn means a whole process, including config/image // file fetching, or file unzipping. // 2) In narrower sense, Burn means just write the image onto a device. // To avoid such a confusion, rename the method. void DoBurn(); // Cancels the image burning. // TODO(hidehiko): Rename this method along with the renaming of DoBurn. void CancelBurnImage(); // Cancel fetching image. void CancelImageFetch(); // URLFetcherDelegate overrides: virtual void OnURLFetchComplete(const net::URLFetcher* source) OVERRIDE; virtual void OnURLFetchDownloadProgress(const net::URLFetcher* source, int64 current, int64 total) OVERRIDE; // NetworkStateHandlerObserver override. virtual void DefaultNetworkChanged(const NetworkState* network) OVERRIDE; // Creates directory image will be downloaded to. // Must be called from FILE thread. void CreateImageDir(); // Returns the directory to which the recovery image should be downloaded. // If the directory hasn't been previously created, an empty path is returned // (in which case |CreateImageDir()| should be called). base::FilePath GetImageDir(); const base::FilePath& target_device_path() { return target_device_path_; } void set_target_device_path(const base::FilePath& path) { target_device_path_ = path; } const base::FilePath& target_file_path() { return target_file_path_; } void set_target_file_path(const base::FilePath& path) { target_file_path_ = path; } void ResetTargetPaths() { target_device_path_.clear(); target_file_path_.clear(); } StateMachine* state_machine() const { return state_machine_.get(); } private: BurnManager(const base::FilePath& downloads_directory, scoped_refptr context_getter); virtual ~BurnManager(); void UpdateBurnStatus(BurnEvent evt, const ImageBurnStatus& status); void OnImageDirCreated(bool success); void ConfigFileFetched(bool fetched, const std::string& content); void OnImageUnzipped(scoped_refptr source_image_file); void OnDevicesUnmounted(bool success); void OnBurnImageFail(); void OnBurnFinished(const std::string& target_path, bool success, const std::string& error); void OnBurnProgressUpdate(const std::string& target_path, int64 num_bytes_burnt, int64 total_size); void NotifyDeviceAdded(const disks::DiskMountManager::Disk& disk); void NotifyDeviceRemoved(const disks::DiskMountManager::Disk& disk); BurnDeviceHandler device_handler_; bool image_dir_created_; bool unzipping_; bool cancelled_; bool burning_; bool block_burn_signals_; base::FilePath image_dir_; base::FilePath zip_image_file_path_; base::FilePath source_image_path_; base::FilePath target_device_path_; base::FilePath target_file_path_; GURL config_file_url_; bool config_file_fetched_; std::string image_file_name_; GURL image_download_url_; scoped_ptr state_machine_; scoped_ptr config_fetcher_; scoped_ptr image_fetcher_; scoped_refptr url_request_context_getter_; base::TimeTicks tick_image_download_start_; int64 bytes_image_download_progress_last_reported_; ObserverList observers_; // Note: This should remain the last member so it'll be destroyed and // invalidate its weak pointers before any other members are destroyed. base::WeakPtrFactory weak_ptr_factory_; DISALLOW_COPY_AND_ASSIGN(BurnManager); }; } // namespace imageburner } // namespace chromeos #endif // CHROME_BROWSER_CHROMEOS_IMAGEBURNER_BURN_MANAGER_H_