// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_INPUT_METHOD_INPUT_METHOD_MANAGER_H_ #define CHROME_BROWSER_CHROMEOS_INPUT_METHOD_INPUT_METHOD_MANAGER_H_ #pragma once #include #include #include #include #include #include "base/observer_list.h" #include "base/time.h" #include "base/timer.h" #include "chrome/browser/chromeos/input_method/ibus_controller.h" #include "chrome/browser/chromeos/input_method/input_method_util.h" class GURL; namespace chromeos { namespace input_method { class HotkeyManager; class VirtualKeyboard; class XKeyboard; // This class manages input methodshandles. Classes can add themselves as // observers. Clients can get an instance of this library class by: // InputMethodManager::GetInstance(). class InputMethodManager { public: class Observer { public: virtual ~Observer() {} // Called when the current input method is changed. virtual void InputMethodChanged( InputMethodManager* manager, const InputMethodDescriptor& current_input_method, size_t num_active_input_methods) = 0; // Called when the active input methods are changed. virtual void ActiveInputMethodsChanged( InputMethodManager* manager, const InputMethodDescriptor& current_input_method, size_t num_active_input_methods) = 0; // Called when the list of properties is changed. virtual void PropertyListChanged( InputMethodManager* manager, const ImePropertyList& current_ime_properties) = 0; }; class PreferenceObserver { public: virtual ~PreferenceObserver() {} // Called when the preferences have to be updated. virtual void PreferenceUpdateNeeded( InputMethodManager* manager, const InputMethodDescriptor& previous_input_method, const InputMethodDescriptor& current_input_method) = 0; // Called by AddObserver() when the first observer is added. virtual void FirstObserverIsAdded(InputMethodManager* obj) = 0; }; class VirtualKeyboardObserver { public: virtual ~VirtualKeyboardObserver() {} // Called when the current virtual keyboard is changed. virtual void VirtualKeyboardChanged( InputMethodManager* manager, const VirtualKeyboard& virtual_keyboard, const std::string& virtual_keyboard_layout) = 0; }; virtual ~InputMethodManager() {} static InputMethodManager* GetInstance(); // Adds an observer to receive notifications of input method related // changes as desribed in the Observer class above. virtual void AddObserver(Observer* observer) = 0; virtual void AddPreLoginPreferenceObserver(PreferenceObserver* observer) = 0; virtual void AddPostLoginPreferenceObserver(PreferenceObserver* observer) = 0; virtual void AddVirtualKeyboardObserver( VirtualKeyboardObserver* observer) = 0; virtual void RemoveObserver(Observer* observer) = 0; virtual void RemovePreLoginPreferenceObserver( PreferenceObserver* observer) = 0; virtual void RemovePostLoginPreferenceObserver( PreferenceObserver* observer) = 0; virtual void RemoveVirtualKeyboardObserver( VirtualKeyboardObserver* observer) = 0; // Returns all input methods that are supported, including ones not active. // Caller has to delete the returned list. This function never returns NULL. virtual InputMethodDescriptors* GetSupportedInputMethods() = 0; // Returns the list of input methods we can select (i.e. active). If the cros // library is not found or IBus/DBus daemon is not alive, this function // returns a fallback input method list (and never returns NULL). virtual InputMethodDescriptors* GetActiveInputMethods() = 0; // Returns the number of active input methods. virtual size_t GetNumActiveInputMethods() = 0; // Changes the current input method to |input_method_id|. virtual void ChangeInputMethod(const std::string& input_method_id) = 0; // Enables input methods (e.g. Chinese, Japanese) and keyboard layouts (e.g. // US qwerty, US dvorak, French azerty) that are necessary for the language // code and then switches to |initial_input_method_id| if the string is not // empty. For example, if |language_code| is "en-US", US qwerty and US dvorak // layouts would be enabled. Likewise, for Germany locale, US qwerty layout // and several keyboard layouts for Germany would be enabled. // If |type| is kAllInputMethods, all keyboard layouts and all input methods // are enabled. If it's kKeyboardLayoutsOnly, only keyboard layouts are // enabled. For example, for Japanese, xkb:jp::jpn is enabled when // kKeyboardLayoutsOnly, and xkb:jp::jpn, mozc, mozc-jp, mozc-dv are enabled // when kAllInputMethods. // // Note that this function does not save the input methods in the user's // preferences, as this function is designed for the login screen and the // screen locker, where we shouldn't change the user's preferences. virtual void EnableInputMethods( const std::string& language_code, InputMethodType type, const std::string& initial_input_method_id) = 0; // Sets whether the input method property specified by |key| is activated. If // |activated| is true, activates the property. If |activate| is false, // deactivates the property. Examples of keys: // - "InputMode.Katakana" // - "InputMode.HalfWidthKatakana" // - "TypingMode.Romaji" // - "TypingMode.Kana" virtual void SetImePropertyActivated(const std::string& key, bool activated) = 0; // Returns true if the input method specified by |input_method_id| is active. virtual bool InputMethodIsActivated(const std::string& input_method_id) = 0; // Updates a configuration of ibus-daemon or IBus engines with |value|. // Returns true if the configuration (and all pending configurations, if any) // are processed. If ibus-daemon is not running, this function just queues // the request and returns false. // When you would like to set 'panel/custom_font', |section| should // be "panel", and |config_name| should be "custom_font". // Notice: This function might call the Observer::ActiveInputMethodsChanged() // callback function immediately, before returning from the SetImeConfig // function. See also http://crosbug.com/5217. virtual bool SetImeConfig(const std::string& section, const std::string& config_name, const ImeConfigValue& value) = 0; // Add an input method to insert into the language menu. virtual void AddActiveIme(const std::string& id, const std::string& name, const std::vector& layouts, const std::string& language) = 0; // Remove an input method from the language menu. virtual void RemoveActiveIme(const std::string& id) = 0; virtual bool GetExtraDescriptor(const std::string& id, InputMethodDescriptor* descriptor) = 0; // Sets the IME state to enabled, and launches input method daemon if needed. // Returns true if the daemon is started. Otherwise, e.g. the daemon is // already started, returns false. virtual bool StartInputMethodDaemon() = 0; // Disables the IME, and kills the daemon process if they are running. // Returns true if the daemon is stopped. Otherwise, e.g. the daemon is // already stopped, returns false. virtual bool StopInputMethodDaemon() = 0; // Controls whether the IME process is started when preload engines are // specificed, or defered until a non-default method is activated. virtual void SetDeferImeStartup(bool defer) = 0; // Controls whether the IME process is stopped when all non-default preload // engines are removed. virtual void SetEnableAutoImeShutdown(bool enable) = 0; // Sends a handwriting stroke to libcros. See chromeos::SendHandwritingStroke // for details. virtual void SendHandwritingStroke( const HandwritingStroke& stroke) = 0; // Clears last N handwriting strokes in libcros. See // chromeos::CancelHandwriting for details. virtual void CancelHandwritingStrokes(int stroke_count) = 0; // Registers a new virtual keyboard for |layouts|. Set |is_system| true when // the keyboard is provided as a content extension. System virtual keyboards // have lower priority than non-system ones. See virtual_keyboard_selector.h // for details. // TODO(yusukes): Add UnregisterVirtualKeyboard function as well. virtual void RegisterVirtualKeyboard(const GURL& launch_url, const std::string& name, const std::set& layouts, bool is_system) = 0; // Sets user preference on virtual keyboard selection. // See virtual_keyboard_selector.h for details. virtual bool SetVirtualKeyboardPreference(const std::string& input_method_id, const GURL& extention_url) = 0; // Clears all preferences on virtual keyboard selection. // See virtual_keyboard_selector.h for details. virtual void ClearAllVirtualKeyboardPreferences() = 0; // Returns a map from extension URL to virtual keyboard extension. virtual const std::map& GetUrlToKeyboardMapping() const = 0; // Returns a multi map from layout name to virtual keyboard extension. virtual const std::multimap& GetLayoutNameToKeyboardMapping() const = 0; // Returns an X keyboard object which could be used to change the current XKB // layout, change the caps lock status, and set the auto repeat rate/interval. virtual XKeyboard* GetXKeyboard() = 0; // Returns a InputMethodUtil object. virtual InputMethodUtil* GetInputMethodUtil() = 0; // Returns a hotkey manager object which could be used to detect Control+space // and Shift+Alt key presses. virtual HotkeyManager* GetHotkeyManager() = 0; // Register all global input method hotkeys: Control+space and Shift+Alt. virtual void AddHotkeys() = 0; // Removes all global input method hotkeys. virtual void RemoveHotkeys() = 0; // Switches the current input method (or keyboard layout) to the next one. virtual void SwitchToNextInputMethod() = 0; virtual InputMethodDescriptor previous_input_method() const = 0; virtual InputMethodDescriptor current_input_method() const = 0; virtual const ImePropertyList& current_ime_properties() const = 0; }; } // namespace input_method } // namespace chromeos #endif // CHROME_BROWSER_CHROMEOS_INPUT_METHOD_INPUT_METHOD_MANAGER_H_