// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_INPUT_METHOD_INPUT_METHOD_MANAGER_H_ #define CHROME_BROWSER_CHROMEOS_INPUT_METHOD_INPUT_METHOD_MANAGER_H_ #include #include #include #include "base/memory/scoped_ptr.h" #include "chrome/browser/chromeos/input_method/input_method_config.h" #include "chrome/browser/chromeos/input_method/input_method_descriptor.h" #include "chrome/browser/chromeos/input_method/input_method_property.h" namespace ui { class Accelerator; } // namespace ui namespace chromeos { class InputMethodEngine; namespace input_method { class InputMethodUtil; class XKeyboard; // This class manages input methodshandles. Classes can add themselves as // observers. Clients can get an instance of this library class by: // GetInputMethodManager(). class InputMethodManager { public: enum State { STATE_LOGIN_SCREEN = 0, STATE_BROWSER_SCREEN, STATE_LOCK_SCREEN, STATE_TERMINATING, }; class Observer { public: virtual ~Observer() {} // Called when the current input method is changed. |show_message| // indicates whether the user should be notified of this change. virtual void InputMethodChanged(InputMethodManager* manager, bool show_message) = 0; // Called when the list of properties is changed. virtual void InputMethodPropertyChanged(InputMethodManager* manager) = 0; }; // CandidateWindowObserver is notified of events related to the candidate // window. The "suggestion window" used by IMEs such as ibus-mozc does not // count as the candidate window (this may change if we later want suggestion // window events as well). These events also won't occur when the virtual // keyboard is used, since it controls its own candidate window. class CandidateWindowObserver { public: virtual ~CandidateWindowObserver() {} // Called when the candidate window is opened. virtual void CandidateWindowOpened(InputMethodManager* manager) = 0; // Called when the candidate window is closed. virtual void CandidateWindowClosed(InputMethodManager* manager) = 0; }; virtual ~InputMethodManager() {} // Adds an observer to receive notifications of input method related // changes as desribed in the Observer class above. virtual void AddObserver(Observer* observer) = 0; virtual void AddCandidateWindowObserver( CandidateWindowObserver* observer) = 0; virtual void RemoveObserver(Observer* observer) = 0; virtual void RemoveCandidateWindowObserver( CandidateWindowObserver* observer) = 0; // Returns all input methods that are supported, including ones not active. // This function never returns NULL. Note that input method extensions are NOT // included in the result. virtual scoped_ptr GetSupportedInputMethods() const = 0; // Returns the list of input methods we can select (i.e. active) including // extension input methods. virtual scoped_ptr GetActiveInputMethods() const = 0; // Returns the number of active input methods including extension input // methods. virtual size_t GetNumActiveInputMethods() const = 0; // Changes the current input method to |input_method_id|. If |input_method_id| // is not active, switch to the first one in the active input method list. virtual void ChangeInputMethod(const std::string& input_method_id) = 0; // Enables keyboard layouts (e.g. US Qwerty, US Dvorak, French Azerty) that // are necessary for the |language_code| and then switches to |initial_layout| // if the string is not empty. For example, if |language_code| is "en-US", US // Qwerty, US International, US Extended, US Dvorak, and US Colemak layouts // would be enabled. Likewise, for Germany locale, US Qwerty which corresponds // to the hardware keyboard layout and several keyboard layouts for Germany // would be enabled. // This method is for setting up i18n keyboard layouts for the login screen. virtual void EnableLayouts(const std::string& language_code, const std::string& initial_layout) = 0; // Activates the input method property specified by the |key|. virtual void ActivateInputMethodProperty(const std::string& key) = 0; // Updates the list of active input method IDs, and then starts or stops the // system input method framework as needed. virtual bool EnableInputMethods( const std::vector& new_active_input_method_ids) = 0; // Updates a configuration of a system input method engine with |value|. // Returns true if the configuration is correctly set. virtual bool SetInputMethodConfig(const std::string& section, const std::string& config_name, const InputMethodConfigValue& value) = 0; // Adds an input method extension. This function does not takes ownership of // |instance|. virtual void AddInputMethodExtension(const std::string& id, const std::string& name, const std::vector& layouts, const std::string& language, InputMethodEngine* instance) = 0; // Removes an input method extension. virtual void RemoveInputMethodExtension(const std::string& id) = 0; // Returns a list of descriptors for all Input Method Extensions. virtual void GetInputMethodExtensions(InputMethodDescriptors* result) = 0; // Sets the list of extension IME ids which should not be enabled. virtual void SetFilteredExtensionImes(std::vector* ids) = 0; // Gets the descriptor of the input method which is currently selected. virtual InputMethodDescriptor GetCurrentInputMethod() const = 0; // Gets the list of input method properties. The list could be empty(). virtual InputMethodPropertyList GetCurrentInputMethodProperties() const = 0; // Returns an X keyboard object which could be used to change the current XKB // layout, change the caps lock status, and set the auto repeat rate/interval. virtual XKeyboard* GetXKeyboard() = 0; // Returns an InputMethodUtil object. virtual InputMethodUtil* GetInputMethodUtil() = 0; // Switches the current input method (or keyboard layout) to the next one. virtual bool SwitchToNextInputMethod() = 0; // Switches the current input method (or keyboard layout) to the previous one. virtual bool SwitchToPreviousInputMethod() = 0; // Switches to an input method (or keyboard layout) which is associated with // the |accelerator|. virtual bool SwitchInputMethod(const ui::Accelerator& accelerator) = 0; }; } // namespace input_method } // namespace chromeos #endif // CHROME_BROWSER_CHROMEOS_INPUT_METHOD_INPUT_METHOD_MANAGER_H_