// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_NETWORK_LIBRARY_H_ #define CHROME_BROWSER_CHROMEOS_NETWORK_LIBRARY_H_ #include #include #include "base/observer_list.h" #include "base/platform_thread.h" #include "base/singleton.h" #include "base/string16.h" #include "base/timer.h" #include "net/url_request/url_request_job_tracker.h" #include "third_party/cros/chromeos_network.h" namespace chromeos { struct EthernetNetwork { EthernetNetwork() : connecting(false), connected(false) {} EthernetNetwork(bool connecting, bool connected) : connecting(connecting), connected(connected) {} bool connecting; bool connected; }; struct WifiNetwork { WifiNetwork() : encrypted(false), encryption(chromeos::NONE), strength(0), connecting(false), connected(false) {} WifiNetwork(const std::string& ssid, bool encrypted, chromeos::EncryptionType encryption, int strength, bool connecting, bool connected) : ssid(ssid), encrypted(encrypted), encryption(encryption), strength(strength), connecting(connecting), connected(connected) {} // WifiNetworks are sorted by ssids. bool operator< (const WifiNetwork& other) const { return ssid < other.ssid; } std::string ssid; bool encrypted; chromeos::EncryptionType encryption; int strength; bool connecting; bool connected; }; typedef std::vector WifiNetworkVector; struct CellularNetwork { CellularNetwork() : strength(strength), connecting(false), connected(false) {} CellularNetwork(const std::string& name, int strength, bool connecting, bool connected) : name(name), strength(strength), connecting(connecting), connected(connected) {} // CellularNetworks are sorted by name. bool operator< (const CellularNetwork& other) const { return name < other.name; } std::string name; int strength; bool connecting; bool connected; }; typedef std::vector CellularNetworkVector; // This class handles the interaction with the ChromeOS network library APIs. // Classes can add themselves as observers. Users can get an instance of this // library class like this: NetworkLibrary::Get() class NetworkLibrary : public URLRequestJobTracker::JobObserver { public: class Observer { public: // A bitfield mask for traffic types. enum TrafficTypes { TRAFFIC_DOWNLOAD = 0x1, TRAFFIC_UPLOAD = 0x2, } TrafficTypeMasks; // Called when the network has changed. (wifi networks, and ethernet) virtual void NetworkChanged(NetworkLibrary* obj) = 0; // Called when network traffic has been detected. // Takes a bitfield of TrafficTypeMasks. virtual void NetworkTraffic(NetworkLibrary* obj, int traffic_type) = 0; }; // This gets the singleton NetworkLibrary static NetworkLibrary* Get(); // Makes sure the library is loaded, loading it if necessary. Returns true if // the library has been successfully loaded. static bool EnsureLoaded(); // URLRequestJobTracker::JobObserver methods (called on the IO thread): virtual void OnJobAdded(URLRequestJob* job); virtual void OnJobRemoved(URLRequestJob* job); virtual void OnJobDone(URLRequestJob* job, const URLRequestStatus& status); virtual void OnJobRedirect(URLRequestJob* job, const GURL& location, int status_code); virtual void OnBytesRead(URLRequestJob* job, int byte_count); void AddObserver(Observer* observer); void RemoveObserver(Observer* observer); bool ethernet_connecting() const { return ethernet_.connecting; } bool ethernet_connected() const { return ethernet_.connected; } const std::string& wifi_ssid() const { return wifi_.ssid; } bool wifi_connecting() const { return wifi_.connecting; } bool wifi_connected() const { return wifi_.connected; } int wifi_strength() const { return wifi_.strength; } const std::string& cellular_name() const { return cellular_.name; } bool cellular_connecting() const { return cellular_.connecting; } bool cellular_connected() const { return cellular_.connected; } int cellular_strength() const { return cellular_.strength; } // Return true if any network is currently connected. bool Connected() const; // Returns the current list of wifi networks. const WifiNetworkVector& wifi_networks() const { return wifi_networks_; } // Returns the current list of cellular networks. const CellularNetworkVector& cellular_networks() const { return cellular_networks_; } // Connect to the specified wireless network with password. void ConnectToWifiNetwork(WifiNetwork network, const string16& password); // Connect to the specified cellular network. void ConnectToCellularNetwork(CellularNetwork network); bool ethernet_enabled() const { return network_devices_ & TYPE_ETHERNET; } bool wifi_enabled() const { return network_devices_ & TYPE_WIFI; } bool cellular_enabled() const { return network_devices_ & TYPE_CELLULAR; } bool offline_mode() const { return offline_mode_; } // Enables/disables the ethernet network device. void EnableEthernetNetworkDevice(bool enable); // Enables/disables the wifi network device. void EnableWifiNetworkDevice(bool enable); // Enables/disables the cellular network device. void EnableCellularNetworkDevice(bool enable); // Enables/disables offline mode. void EnableOfflineMode(bool enable); private: friend struct DefaultSingletonTraits; NetworkLibrary(); ~NetworkLibrary(); // This method is called when there's a change in network status. // This method is called on a background thread. static void NetworkStatusChangedHandler(void* object, const chromeos::ServiceStatus& service_status); // This parses ServiceStatus and creates a WifiNetworkVector of wifi networks // and a CellularNetworkVector of cellular networks. // It also sets the ethernet connecting/connected status. static void ParseNetworks(const chromeos::ServiceStatus& service_status, EthernetNetwork* ethernet, WifiNetworkVector* wifi_networks, CellularNetworkVector* ceullular_networks); // This methods loads the initial list of networks on startup and starts the // monitoring of network changes. void Init(); // Enables/disables the specified network device. void EnableNetworkDevice(chromeos::ConnectionType device, bool enable); // Update the network with the ethernet status and a list of wifi and cellular // networks. // This will notify all the Observers. void UpdateNetworkStatus(const EthernetNetwork& ethernet, const WifiNetworkVector& wifi_networks, const CellularNetworkVector& cellular_networks); // Checks network traffic to see if there is any uploading. // If there is download traffic, then true is passed in for download. // If there is network traffic then start timer that invokes // NetworkTrafficTimerFired. void CheckNetworkTraffic(bool download); // Called when the timer fires and we need to send out NetworkTraffic // notifications. void NetworkTrafficTimerFired(); // This is a helper method to notify the observers on the UI thread. void NotifyNetworkTraffic(int traffic_type); // This will notify all obeservers on the UI thread. void NotifyObservers(); ObserverList observers_; // The amount of time to wait between each NetworkTraffic notifications. static const int kNetworkTrafficeTimerSecs; // Timer for sending NetworkTraffic notification every // kNetworkTrafficeTimerSecs seconds. base::OneShotTimer timer_; // The current traffic type that will be sent out for the next NetworkTraffic // notification. This is a bitfield of TrafficTypeMasks. int traffic_type_; // The network status connection for monitoring network status changes. chromeos::NetworkStatusConnection network_status_connection_; // The ethernet network. EthernetNetwork ethernet_; // The list of available wifi networks. WifiNetworkVector wifi_networks_; // The current connected (or connecting) wifi network. WifiNetwork wifi_; // The list of available cellular networks. CellularNetworkVector cellular_networks_; // The current connected (or connecting) cellular network. CellularNetwork cellular_; // The current enabled network devices. This is a bitwise flag of // ConnectionTypes. int network_devices_; bool offline_mode_; DISALLOW_COPY_AND_ASSIGN(NetworkLibrary); }; } // namespace chromeos #endif // CHROME_BROWSER_CHROMEOS_NETWORK_LIBRARY_H_