// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #import "chrome/browser/cocoa/menu_button.h" #include "base/logging.h" #include "base/scoped_nsobject.h" #import "chrome/browser/cocoa/clickhold_button_cell.h" @interface MenuButton (Private) - (void)resetToDefaults; - (void)showMenu:(BOOL)isDragging; - (void)clickShowMenu:(id)sender; - (void)dragShowMenu:(id)sender; @end // @interface MenuButton (Private) @implementation MenuButton // Overrides: + (Class)cellClass { return [ClickHoldButtonCell class]; } - (id)init { if ((self = [super init])) [self resetToDefaults]; return self; } - (id)initWithCoder:(NSCoder*)decoder { if ((self = [super initWithCoder:decoder])) [self resetToDefaults]; return self; } - (id)initWithFrame:(NSRect)frameRect { if ((self = [super initWithFrame:frameRect])) [self resetToDefaults]; return self; } // Accessors and mutators: @synthesize attachedMenu = attachedMenu_; @end // @implementation MenuButton @implementation MenuButton (Private) // Reset various settings of the button and its associated |ClickHoldButtonCell| // to the standard state which provides reasonable defaults. - (void)resetToDefaults { ClickHoldButtonCell* cell = [self cell]; DCHECK([cell isKindOfClass:[ClickHoldButtonCell class]]); [cell setEnableClickHold:YES]; [cell setClickHoldTimeout:0.0]; // Make menu trigger immediately. [cell setAction:@selector(clickShowMenu:)]; [cell setTarget:self]; [cell setClickHoldAction:@selector(dragShowMenu:)]; [cell setClickHoldTarget:self]; } // Actually show the menu (in the correct location). |isDragging| indicates // whether the mouse button is still down or not. - (void)showMenu:(BOOL)isDragging { if (![self attachedMenu]) { LOG(WARNING) << "No menu available."; if (isDragging) { // If we're dragging, wait for mouse up. [NSApp nextEventMatchingMask:NSLeftMouseUpMask untilDate:[NSDate distantFuture] inMode:NSEventTrackingRunLoopMode dequeue:YES]; } return; } // FIXME(viettrungluu): Silly fudge factors (same as in // delayedmenu_button.mm). NSRect frame = [self convertRect:[self frame] fromView:[self superview]]; frame.origin.x -= 2.0; frame.size.height += 10.0; // Make our pop-up button cell and set things up. This is, as of 10.5, the // official Apple-recommended hack. Later, perhaps |-[NSMenu // popUpMenuPositioningItem:atLocation:inView:]| may be a better option. // However, using a pulldown has the benefit that Cocoa automatically places // the menu correctly even when we're at the edge of the screen (including // "dragging upwards" when the button is close to the bottom of the screen). scoped_nsobject popUpCell( [[NSPopUpButtonCell alloc] initTextCell:@"" pullsDown:YES]); DCHECK(popUpCell.get()); [popUpCell setMenu:[self attachedMenu]]; [popUpCell selectItem:nil]; [popUpCell attachPopUpWithFrame:frame inView:self]; [popUpCell performClickWithFrame:frame inView:self]; } // Called when the button is clicked and released. (Shouldn't happen with // timeout of 0, though there may be some strange pointing devices out there.) - (void)clickShowMenu:(id)sender { [self showMenu:NO]; } // Called when the button is clicked and dragged/held. - (void)dragShowMenu:(id)sender { [self showMenu:YES]; } @end // @implementation MenuButton (Private)