// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "chrome/browser/debugger/debugger_io_socket.h" #include "base/string_util.h" #include "base/thread.h" #include "chrome/browser/browser.h" #include "chrome/browser/browser_list.h" #include "chrome/browser/browser_process.h" #include "chrome/browser/render_process_host.h" #include "chrome/browser/tab_contents.h" #include "chrome/browser/debugger/debugger_shell.h" #include "chrome/common/resource_bundle.h" #include "v8/public/v8.h" //////////////////////////////////////////////// DebuggerInputOutputSocket::DebuggerInputOutputSocket(int port) : server_(0), connection_(0), port_(port) { ui_loop_ = MessageLoop::current(); io_loop_ = g_browser_process->io_thread()->message_loop(); } void DebuggerInputOutputSocket::Start(DebuggerShell* debugger) { DebuggerInputOutput::Start(debugger); io_loop_->PostTask(FROM_HERE, NewRunnableMethod( this, &DebuggerInputOutputSocket::StartListening)); } void DebuggerInputOutputSocket::StartListening() { DCHECK(MessageLoop::current() == io_loop_); server_ = TelnetServer::Listen("127.0.0.1", port_, this, io_loop_); } DebuggerInputOutputSocket::~DebuggerInputOutputSocket() { // Stop() must be called prior to this being called DCHECK(connection_.get() == NULL); DCHECK(server_.get() == NULL); } void DebuggerInputOutputSocket::Stop() { io_loop_->PostTask(FROM_HERE, NewRunnableMethod( this, &DebuggerInputOutputSocket::StopListening)); } void DebuggerInputOutputSocket::StopListening() { connection_ = NULL; server_ = NULL; } void DebuggerInputOutputSocket::DidAccept(ListenSocket *server, ListenSocket *connection) { DCHECK(MessageLoop::current() == io_loop_); if (connection_ == NULL) { connection_ = connection; connection_->AddRef(); ui_loop_->PostTask(FROM_HERE, NewRunnableMethod( debugger_, &DebuggerShell::DidConnect)); } else { delete connection; } } void DebuggerInputOutputSocket::Output(const std::wstring& out) { OutputLater(out, false); } void DebuggerInputOutputSocket::OutputLine(const std::wstring& out) { OutputLater(out, true); } void DebuggerInputOutputSocket::OutputPrompt(const std::wstring& prompt) { Output(prompt); } void DebuggerInputOutputSocket::Output(const std::string& out) { OutputLater(out, false); } void DebuggerInputOutputSocket::OutputLine(const std::string& out) { OutputLater(out, true); } void DebuggerInputOutputSocket::OutputPrompt(const std::string& prompt) { Output(prompt); } void DebuggerInputOutputSocket::OutputLater(const std::wstring& out, bool lf) { std::string utf8 = WideToUTF8(out); OutputLater(utf8, lf); } void DebuggerInputOutputSocket::OutputLater(const std::string& out, bool lf) { io_loop_->PostTask(FROM_HERE, NewRunnableMethod( this, &DebuggerInputOutputSocket::OutputToSocket, out, lf)); } void DebuggerInputOutputSocket::OutputToSocket(const std::string& out, bool lf) { DCHECK(MessageLoop::current() == io_loop_); if (connection_) { if (out.length()) { connection_->Send(out, lf); } } else { logging::LogMessage("CONSOLE", 0).stream() << "V8 debugger: " << out; } } void DebuggerInputOutputSocket::DidRead(ListenSocket *connection, const std::string& data) { DCHECK(MessageLoop::current() == io_loop_); if (connection == connection_) { const std::wstring wstr = UTF8ToWide(data); ui_loop_->PostTask(FROM_HERE, NewRunnableMethod( debugger_, &DebuggerShell::ProcessCommand, wstr)); } else { // TODO(erikkay): assert? } } void DebuggerInputOutputSocket::DidClose(ListenSocket *sock) { DCHECK(MessageLoop::current() == io_loop_); if (connection_ == sock) { connection_ = NULL; sock->Release(); } else { // TODO(erikkay): assert? } }