// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__ #define CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__ #include "chrome/browser/debugger/debugger_io.h" #include "net/base/telnet_server.h" class DebuggerHost; class MessageLoop; // Interaction with the underlying Socket object MUST happen in the IO thread. // However, Debugger will call into this object from the main thread. As a // result we wind up having helper methods that we call with InvokeLater into // the IO thread. class DebuggerInputOutputSocket: public DebuggerInputOutput, public ListenSocket::ListenSocketDelegate { public: DebuggerInputOutputSocket(int port); virtual ~DebuggerInputOutputSocket(); // SocketDelegate - called in IO thread by Socket virtual void DidAccept(ListenSocket* server, ListenSocket* connection); virtual void DidRead(ListenSocket* connection, const std::string& data); virtual void DidClose(ListenSocket* sock); // Overrides - called from the main thread by Debugger // these in turn call helper methods in the IO thread. virtual void Output(const std::wstring& out); virtual void OutputLine(const std::wstring& out); virtual void OutputPrompt(const std::wstring& prompt); virtual void Output(const std::string& out); virtual void OutputLine(const std::string& out); virtual void OutputPrompt(const std::string& prompt); virtual void Start(DebuggerHost* debugger); // Stop must be called prior to this object being released, so that cleanup // can happen in the IO thread. virtual void Stop(); private: // The following methods are called from the IO thread. // Creates a TelnetServer listing on 127:0.0.1:port_ void StartListening(); void StopListening(); void OutputLater(const std::wstring& out, bool lf); void OutputLater(const std::string& out, bool lf); void OutputToSocket(const std::string& out, bool lf); scoped_refptr server_; scoped_refptr connection_; MessageLoop* ui_loop_; MessageLoop* io_loop_; int port_; DISALLOW_EVIL_CONSTRUCTORS(DebuggerInputOutputSocket); }; #endif // CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__