// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__ #define CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__ #include "chrome/browser/debugger/debugger_io.h" #include "net/base/telnet_server.h" class DebuggerShell; class MessageLoop; // Interaction with the underlying Socket object MUST happen in the IO thread. // However, Debugger will call into this object from the main thread. As a result // we wind up having helper methods that we call with InvokeLater into the IO // thread. class DebuggerInputOutputSocket: public DebuggerInputOutput, public ListenSocket::ListenSocketDelegate { public: DebuggerInputOutputSocket(int port); virtual ~DebuggerInputOutputSocket(); // SocketDelegate - called in IO thread by Socket virtual void DidAccept(ListenSocket* server, ListenSocket* connection); virtual void DidRead(ListenSocket* connection, const std::string& data); virtual void DidClose(ListenSocket* sock); // Overrides - called from the main thread by Debugger // these in turn call helper methods in the IO thread. virtual void Output(const std::wstring& out); virtual void OutputLine(const std::wstring& out); virtual void OutputPrompt(const std::wstring& prompt); virtual void Output(const std::string& out); virtual void OutputLine(const std::string& out); virtual void OutputPrompt(const std::string& prompt); virtual void Start(DebuggerShell* debugger); // Stop must be called prior to this object being released, so that cleanup // can happen in the IO thread. virtual void Stop(); private: // The following methods are called from the IO thread. // Creates a TelnetServer listing on 127:0.0.1:port_ void StartListening(); void StopListening(); void OutputLater(const std::wstring& out, bool lf); void OutputLater(const std::string& out, bool lf); void OutputToSocket(const std::string& out, bool lf); scoped_refptr server_; scoped_refptr connection_; MessageLoop* ui_loop_; MessageLoop* io_loop_; int port_; DISALLOW_EVIL_CONSTRUCTORS(DebuggerInputOutputSocket); }; #endif // CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__