// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_DOWNLOAD_DOWNLOAD_SHELF_H_ #define CHROME_BROWSER_DOWNLOAD_DOWNLOAD_SHELF_H_ class BaseDownloadItemModel; class Browser; // This is an abstract base class for platform specific download shelf // implementations. class DownloadShelf { public: DownloadShelf(); virtual ~DownloadShelf() {} // A new download has started, so add it to our shelf. This object will // take ownership of |download_model|. Also make the shelf visible. void AddDownload(BaseDownloadItemModel* download_model); // The browser view needs to know when we are going away to properly return // the resize corner size to WebKit so that we don't draw on top of it. // This returns the showing state of our animation which is set to true at // the beginning Show and false at the beginning of a Hide. virtual bool IsShowing() const = 0; // Returns whether the download shelf is showing the close animation. virtual bool IsClosing() const = 0; // Opens the shelf. void Show(); // Closes the shelf. void Close(); // Hides the shelf. This closes the shelf if it is currently showing. void Hide(); // Unhides the shelf. This will cause the shelf to be opened if it was open // when it was hidden, or was shown while it was hidden. void Unhide(); virtual Browser* browser() const = 0; // Returns whether the download shelf is hidden. bool is_hidden() { return is_hidden_; } protected: virtual void DoAddDownload(BaseDownloadItemModel* download_model) = 0; virtual void DoShow() = 0; virtual void DoClose() = 0; private: bool should_show_on_unhide_; bool is_hidden_; }; #endif // CHROME_BROWSER_DOWNLOAD_DOWNLOAD_SHELF_H_