// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include #include #include "chrome/browser/download_file.h" #include "base/file_util.h" #include "base/path_service.h" #include "base/scoped_ptr.h" #include "base/string_util.h" #include "base/task.h" #include "base/timer.h" #include "chrome/browser/browser_process.h" #include "chrome/browser/download_manager.h" #include "chrome/browser/profile.h" #include "chrome/browser/resource_dispatcher_host.h" #include "chrome/browser/tab_contents.h" #include "chrome/browser/tab_util.h" #include "chrome/common/chrome_paths.h" #include "chrome/common/stl_util-inl.h" #include "chrome/common/win_util.h" #include "chrome/common/win_safe_util.h" #include "googleurl/src/gurl.h" #include "net/base/net_util.h" #include "net/url_request/url_request_context.h" // Throttle updates to the UI thread so that a fast moving download doesn't // cause it to become unresponsive (ins milliseconds). static const int kUpdatePeriodMs = 500; // Timer task for posting UI updates. This task is created and maintained by // the DownloadFileManager long as there is an in progress download. The task // is cancelled when all active downloads have completed, or in the destructor // of the DownloadFileManager. class DownloadFileUpdateTask : public Task { public: explicit DownloadFileUpdateTask(DownloadFileManager* manager) : manager_(manager) {} virtual void Run() { manager_->UpdateInProgressDownloads(); } private: DownloadFileManager* manager_; DISALLOW_EVIL_CONSTRUCTORS(DownloadFileUpdateTask); }; // DownloadFile implementation ------------------------------------------------- DownloadFile::DownloadFile(const DownloadCreateInfo* info) : file_(NULL), id_(info->download_id), render_process_id_(info->render_process_id), render_view_id_(info->render_view_id), request_id_(info->request_id), bytes_so_far_(0), path_renamed_(false), in_progress_(true) { } DownloadFile::~DownloadFile() { Close(); } bool DownloadFile::Initialize() { if (file_util::CreateTemporaryFileName(&full_path_)) return Open(L"wb"); return false; } // FIXME bug 595247: handle errors on file writes. bool DownloadFile::AppendDataToFile(const char* data, int data_len) { if (file_) { fwrite(data, 1, data_len, file_); bytes_so_far_ += data_len; return true; } return false; } void DownloadFile::Cancel() { Close(); DeleteFile(full_path_.c_str()); } // The UI has provided us with our finalized name. bool DownloadFile::Rename(const std::wstring& new_path) { Close(); // We cannot rename because rename will keep the same security descriptor // on the destination file. We want to recreate the security descriptor // with the security that makes sense in the new path. if (!file_util::RenameFileAndResetSecurityDescriptor(full_path_.c_str(), new_path.c_str())) { return false; } DeleteFile(full_path_.c_str()); full_path_ = new_path; path_renamed_ = true; // We don't need to re-open the file if we're done (finished or canceled). if (!in_progress_) return true; if (!Open(L"a+b")) return false; return true; } void DownloadFile::Close() { if (file_) { fclose(file_); file_ = NULL; } } bool DownloadFile::Open(const wchar_t* open_mode) { DCHECK(!full_path_.empty()); if (_wfopen_s(&file_, full_path_.c_str(), open_mode)) { file_ = NULL; return false; } // Sets the Zone to tell Windows that this file comes from the internet. // We ignore the return value because a failure is not fatal. win_util::SetInternetZoneIdentifier(full_path_); return true; } // DownloadFileManager implementation ------------------------------------------ DownloadFileManager::DownloadFileManager(MessageLoop* ui_loop, ResourceDispatcherHost* rdh) : next_id_(0), update_task_(NULL), update_timer_(NULL), ui_loop_(ui_loop), resource_dispatcher_host_(rdh) { } DownloadFileManager::~DownloadFileManager() { // Check for clean shutdown. DCHECK(downloads_.empty()); DCHECK(!update_timer_ && !update_task_); ui_progress_.clear(); } void DownloadFileManager::Initialize() { io_loop_ = g_browser_process->io_thread()->message_loop(); file_loop_ = g_browser_process->file_thread()->message_loop(); } // Called during the browser shutdown process to clean up any state (open files, // timers) that live on the download_thread_. void DownloadFileManager::Shutdown() { DCHECK(MessageLoop::current() == ui_loop_); StopUpdateTimer(); file_loop_->PostTask(FROM_HERE, NewRunnableMethod(this, &DownloadFileManager::OnShutdown)); } // Cease download thread operations. void DownloadFileManager::OnShutdown() { DCHECK(MessageLoop::current() == file_loop_); // Delete any partial downloads during shutdown. for (DownloadFileMap::iterator it = downloads_.begin(); it != downloads_.end(); ++it) { DownloadFile* download = it->second; if (download->in_progress()) download->Cancel(); delete download; } downloads_.clear(); } // Lookup one in-progress download. DownloadFile* DownloadFileManager::LookupDownload(int id) { DownloadFileMap::iterator it = downloads_.find(id); return it == downloads_.end() ? NULL : it->second; } // The UI progress is updated on the file thread and removed on the UI thread. void DownloadFileManager::RemoveDownloadFromUIProgress(int id) { DCHECK(MessageLoop::current() == ui_loop_); AutoLock lock(progress_lock_); if (ui_progress_.find(id) != ui_progress_.end()) ui_progress_.erase(id); } // Throttle updates to the UI thread by only posting update notifications at a // regularly controlled interval. void DownloadFileManager::StartUpdateTimer() { DCHECK(MessageLoop::current() == ui_loop_); if (update_timer_ == NULL) { update_task_ = new DownloadFileUpdateTask(this); TimerManager* tm = ui_loop_->timer_manager(); update_timer_ = tm->StartTimer(kUpdatePeriodMs, update_task_, true); } } void DownloadFileManager::StopUpdateTimer() { DCHECK(MessageLoop::current() == ui_loop_); if (update_timer_ && update_task_) { ui_loop_->timer_manager()->StopTimer(update_timer_); delete update_timer_; update_timer_ = NULL; delete update_task_; update_task_ = NULL; } } // Called on the IO thread once the ResourceDispatcherHost has decided that a // request is a download. int DownloadFileManager::GetNextId() { DCHECK(MessageLoop::current() == io_loop_); return next_id_++; } // Notifications sent from the IO thread and run on the download thread: // The IO thread created 'info', but the download thread (this method) uses it // to create a DownloadFile, then passes 'info' to the UI thread where it is // finally consumed and deleted. void DownloadFileManager::StartDownload(DownloadCreateInfo* info) { DCHECK(MessageLoop::current() == file_loop_); DCHECK(info); DownloadFile* download = new DownloadFile(info); if (!download->Initialize()) { // Couldn't open, cancel the operation. The UI thread does not yet know // about this download so we have to clean up 'info'. We need to get back // to the IO thread to cancel the network request and CancelDownloadRequest // on the UI thread is the safe way to do that. ui_loop_->PostTask(FROM_HERE, NewRunnableFunction(&DownloadManager::CancelDownloadRequest, info->render_process_id, info->request_id)); delete info; delete download; return; } DCHECK(LookupDownload(info->download_id) == NULL); downloads_[info->download_id] = download; info->path = download->full_path(); { AutoLock lock(progress_lock_); ui_progress_[info->download_id] = info->received_bytes; } ui_loop_->PostTask(FROM_HERE, NewRunnableMethod(this, &DownloadFileManager::OnStartDownload, info)); } // We don't forward an update to the UI thread here, since we want to throttle // the UI update rate via a periodic timer. If the user has cancelled the // download (in the UI thread), we may receive a few more updates before the IO // thread gets the cancel message: we just delete the data since the // DownloadFile has been deleted. void DownloadFileManager::UpdateDownload(int id, DownloadBuffer* buffer) { DCHECK(MessageLoop::current() == file_loop_); std::vector contents; { AutoLock auto_lock(buffer->lock); contents.swap(buffer->contents); } DownloadFile* download = LookupDownload(id); for (size_t i = 0; i < contents.size(); ++i) { char* data = contents[i].first; const int data_len = contents[i].second; if (download) download->AppendDataToFile(data, data_len); delete [] data; } if (download) { AutoLock lock(progress_lock_); ui_progress_[download->id()] = download->bytes_so_far(); } } void DownloadFileManager::DownloadFinished(int id, DownloadBuffer* buffer) { DCHECK(MessageLoop::current() == file_loop_); delete buffer; DownloadFileMap::iterator it = downloads_.find(id); if (it != downloads_.end()) { DownloadFile* download = it->second; download->set_in_progress(false); ui_loop_->PostTask(FROM_HERE, NewRunnableMethod(this, &DownloadFileManager::OnDownloadFinished, id, download->bytes_so_far())); // We need to keep the download around until the UI thread has finalized // the name. if (download->path_renamed()) { downloads_.erase(it); delete download; } } if (downloads_.empty()) ui_loop_->PostTask(FROM_HERE, NewRunnableMethod( this, &DownloadFileManager::StopUpdateTimer)); } // This method will be sent via a user action, or shutdown on the UI thread, and // run on the download thread. Since this message has been sent from the UI // thread, the download may have already completed and won't exist in our map. void DownloadFileManager::CancelDownload(int id) { DCHECK(MessageLoop::current() == file_loop_); DownloadFileMap::iterator it = downloads_.find(id); if (it != downloads_.end()) { DownloadFile* download = it->second; download->set_in_progress(false); download->Cancel(); ui_loop_->PostTask(FROM_HERE, NewRunnableMethod(this, &DownloadFileManager::RemoveDownloadFromUIProgress, download->id())); if (download->path_renamed()) { downloads_.erase(it); delete download; } } if (downloads_.empty()) ui_loop_->PostTask(FROM_HERE, NewRunnableMethod( this, &DownloadFileManager::StopUpdateTimer)); } // Our periodic timer has fired so send the UI thread updates on all in progress // downloads. void DownloadFileManager::UpdateInProgressDownloads() { DCHECK(MessageLoop::current() == ui_loop_); AutoLock lock(progress_lock_); ProgressMap::iterator it = ui_progress_.begin(); for (; it != ui_progress_.end(); ++it) { const int id = it->first; DownloadManager* manager = LookupManager(id); if (manager) manager->UpdateDownload(id, it->second); } } // Notifications sent from the download thread and run on the UI thread. // Lookup the DownloadManager for this WebContents' profile and inform it of // a new download. // TODO(paulg): When implementing download restart via the Downloads tab, // there will be no 'render_process_id' or 'render_view_id'. void DownloadFileManager::OnStartDownload(DownloadCreateInfo* info) { DCHECK(MessageLoop::current() == ui_loop_); DownloadManager* manager = DownloadManagerFromRenderIds(info->render_process_id, info->render_view_id); if (!manager) { DownloadManager::CancelDownloadRequest(info->render_process_id, info->request_id); delete info; return; } StartUpdateTimer(); // Add the download manager to our request maps for future updates. We want to // be able to cancel all in progress downloads when a DownloadManager is // deleted, such as when a profile is closed. We also want to be able to look // up the DownloadManager associated with a given request without having to // rely on using tab information, since a tab may be closed while a download // initiated from that tab is still in progress. DownloadRequests& downloads = requests_[manager]; downloads.insert(info->download_id); // TODO(paulg): The manager will exist when restarts are implemented. DownloadManagerMap::iterator dit = managers_.find(info->download_id); if (dit == managers_.end()) managers_[info->download_id] = manager; else NOTREACHED(); // StartDownload will clean up |info|. manager->StartDownload(info); } // Update the Download Manager with the finish state, and remove the request // tracking entries. void DownloadFileManager::OnDownloadFinished(int id, int64 bytes_so_far) { DCHECK(MessageLoop::current() == ui_loop_); DownloadManager* manager = LookupManager(id); if (manager) manager->DownloadFinished(id, bytes_so_far); RemoveDownload(id, manager); RemoveDownloadFromUIProgress(id); } void DownloadFileManager::DownloadUrl(const GURL& url, const GURL& referrer, int render_process_host_id, int render_view_id, URLRequestContext* request_context) { DCHECK(MessageLoop::current() == ui_loop_); Thread* thread = g_browser_process->io_thread(); if (thread) { thread->message_loop()->PostTask(FROM_HERE, NewRunnableMethod(this, &DownloadFileManager::OnDownloadUrl, url, referrer, render_process_host_id, render_view_id, request_context)); } } // Relate a download ID to its owning DownloadManager. DownloadManager* DownloadFileManager::LookupManager(int download_id) { DCHECK(MessageLoop::current() == ui_loop_); DownloadManagerMap::iterator it = managers_.find(download_id); if (it != managers_.end()) return it->second; return NULL; } // Utility function for look up table maintenance, called on the UI thread. // A manager may have multiple downloads in progress, so we just look up the // one download (id) and remove it from the set, and remove the set if it // becomes empty. void DownloadFileManager::RemoveDownload(int id, DownloadManager* manager) { DCHECK(MessageLoop::current() == ui_loop_); if (manager) { RequestMap::iterator it = requests_.find(manager); if (it != requests_.end()) { DownloadRequests& downloads = it->second; DownloadRequests::iterator rit = downloads.find(id); if (rit != downloads.end()) downloads.erase(rit); if (downloads.empty()) requests_.erase(it); } } // A download can only have one manager, so remove it if it exists. DownloadManagerMap::iterator dit = managers_.find(id); if (dit != managers_.end()) managers_.erase(dit); } // Utility function for converting request IDs to a TabContents. Must be called // only on the UI thread since Profile operations may create UI objects, such as // the first call to profile->GetDownloadManager(). // static DownloadManager* DownloadFileManager::DownloadManagerFromRenderIds( int render_process_id, int render_view_id) { TabContents* contents = tab_util::GetTabContentsByID(render_process_id, render_view_id); if (contents && contents->type() == TAB_CONTENTS_WEB) { Profile* profile = contents->profile(); if (profile) return profile->GetDownloadManager(); } return NULL; } // Called by DownloadManagers in their destructor, and only on the UI thread. void DownloadFileManager::RemoveDownloadManager(DownloadManager* manager) { DCHECK(MessageLoop::current() == ui_loop_); DCHECK(manager); RequestMap::iterator it = requests_.find(manager); if (it == requests_.end()) return; const DownloadRequests& requests = it->second; DownloadRequests::const_iterator i = requests.begin(); for (; i != requests.end(); ++i) { DownloadManagerMap::iterator dit = managers_.find(*i); if (dit != managers_.end()) { DCHECK(dit->second == manager); managers_.erase(dit); } } requests_.erase(it); } // Notifications from the UI thread and run on the IO thread // Initiate a request for URL to be downloaded. void DownloadFileManager::OnDownloadUrl(const GURL& url, const GURL& referrer, int render_process_host_id, int render_view_id, URLRequestContext* request_context) { DCHECK(MessageLoop::current() == io_loop_); resource_dispatcher_host_->BeginDownload(url, referrer, render_process_host_id, render_view_id, request_context); } // Actions from the UI thread and run on the download thread // Open a download, or show it in a Windows Explorer window. We run on this // thread to avoid blocking the UI with (potentially) slow Shell operations. // TODO(paulg): File 'stat' operations. void DownloadFileManager::OnShowDownloadInShell(const std::wstring full_path) { DCHECK(MessageLoop::current() == file_loop_); win_util::ShowItemInFolder(full_path); } // Launches the selected download using ShellExecute 'open' verb. If there is // a valid parent window, the 'safer' version will be used which can // display a modal dialog asking for user consent on dangerous files. void DownloadFileManager::OnOpenDownloadInShell(const std::wstring full_path, const std::wstring& url, HWND parent_window) { DCHECK(MessageLoop::current() == file_loop_); if (NULL != parent_window) { win_util::SaferOpenItemViaShell(parent_window, L"", full_path, url, true); } else { win_util::OpenItemViaShell(full_path, true); } } // The DownloadManager in the UI thread has provided a final name for the // download specified by 'id'. Rename the in progress download, and remove it // from our table if it has been completed or cancelled already. void DownloadFileManager::OnFinalDownloadName(int id, const std::wstring& full_path) { DCHECK(MessageLoop::current() == file_loop_); DownloadFileMap::iterator it = downloads_.find(id); if (it == downloads_.end()) return; std::wstring download_dir = file_util::GetDirectoryFromPath(full_path); if (!file_util::PathExists(download_dir)) file_util::CreateDirectory(download_dir); DownloadFile* download = it->second; if (!download->Rename(full_path)) { // Error. Between the time the UI thread generated 'full_path' to the time // this code runs, something happened that prevents us from renaming. DownloadManagerMap::iterator dmit = managers_.find(download->id()); if (dmit != managers_.end()) { DownloadManager* dlm = dmit->second; ui_loop_->PostTask(FROM_HERE, NewRunnableMethod(dlm, &DownloadManager::DownloadCancelled, id)); } else { ui_loop_->PostTask(FROM_HERE, NewRunnableFunction(&DownloadManager::CancelDownloadRequest, download->render_process_id(), download->request_id())); } } // If the download has completed before we got this final name, we remove it // from our in progress map. if (!download->in_progress()) { downloads_.erase(it); delete download; } if (downloads_.empty()) ui_loop_->PostTask(FROM_HERE, NewRunnableMethod( this, &DownloadFileManager::StopUpdateTimer)); }