// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Objects that handle file operations for downloads, on the download thread. // // The DownloadFileManager owns a set of DownloadFile objects, each of which // represent one in progress download and performs the disk IO for that // download. The DownloadFileManager itself is a singleton object owned by the // ResourceDispatcherHost. // // The DownloadFileManager uses the file_thread for performing file write // operations, in order to avoid disk activity on either the IO (network) thread // and the UI thread. It coordinates the notifications from the network and UI. // // A typical download operation involves multiple threads: // // Updating an in progress download // io_thread // |----> data ---->| // file_thread (writes to disk) // |----> stats ---->| // ui_thread (feedback for user and // updates to history) // // Cancel operations perform the inverse order when triggered by a user action: // ui_thread (user click) // |----> cancel command ---->| // file_thread (close file) // |----> cancel command ---->| // io_thread (stops net IO // for download) // // The DownloadFileManager tracks download requests, mapping from a download // ID (unique integer created in the IO thread) to the DownloadManager for the // tab (profile) where the download was initiated. In the event of a tab closure // during a download, the DownloadFileManager will continue to route data to the // appropriate DownloadManager. In progress downloads are cancelled for a // DownloadManager that exits (such as when closing a profile). #ifndef CHROME_BROWSER_DOWNLOAD_FILE_H__ #define CHROME_BROWSER_DOWNLOAD_FILE_H__ #include #include #include #include #include "base/basictypes.h" #include "base/lock.h" #include "base/ref_counted.h" #include "base/thread.h" #include "chrome/browser/history/download_types.h" class DownloadManager; class GURL; class MessageLoop; class ResourceDispatcherHost; class Task; class Timer; class URLRequestContext; // DownloadBuffer -------------------------------------------------------------- // This container is created and populated on the io_thread, and passed to the // file_thread for writing. In order to avoid flooding the file_thread with too // many small write messages, each write is appended to the DownloadBuffer while // waiting for the task to run on the file_thread. Access to the write buffers // is synchronized via the lock. Each entry in 'contents' represents one data // buffer and its size in bytes. struct DownloadBuffer { Lock lock; typedef std::pair Contents; std::vector contents; }; // DownloadFile ---------------------------------------------------------------- // These objects live exclusively on the download thread and handle the writing // operations for one download. These objects live only for the duration that // the download is 'in progress': once the download has been completed or // cancelled, the DownloadFile is destroyed. class DownloadFile { public: DownloadFile(const DownloadCreateInfo* info); ~DownloadFile(); bool Initialize(); // Write a new chunk of data to the file. Returns true on success. bool AppendDataToFile(const char* data, int data_len); // Abort the download and automatically close the file. void Cancel(); // Rename the download file. Returns 'true' if the rename was successful. bool Rename(const std::wstring& full_path); // Accessors. int64 bytes_so_far() const { return bytes_so_far_; } int id() const { return id_; } std::wstring full_path() const { return full_path_; } int render_process_id() const { return render_process_id_; } int render_view_id() const { return render_view_id_; } int request_id() const { return request_id_; } bool path_renamed() const { return path_renamed_; } bool in_progress() const { return file_ != NULL; } void set_in_progress(bool in_progress) { in_progress_ = in_progress; } private: // Open or Close the OS file handle. The file is opened in the constructor // based on creation information passed to it, and automatically closed in // the destructor. void Close(); bool Open(const wchar_t* open_mode); // OS file handle for writing FILE* file_; // The unique identifier for this download, assigned at creation by // the DownloadFileManager for its internal record keeping. int id_; // IDs for looking up the tab we are associated with. int render_process_id_; int render_view_id_; // Handle for informing the ResourceDispatcherHost of a UI based cancel. int request_id_; // Amount of data received up to this point. We may not know in advance how // much data to expect since some servers don't provide that information. int64 bytes_so_far_; // Full path to the downloaded file. std::wstring full_path_; // Whether the download is still using its initial temporary path. bool path_renamed_; // Whether the download is still receiving data. bool in_progress_; DISALLOW_EVIL_CONSTRUCTORS(DownloadFile); }; // DownloadFileManager --------------------------------------------------------- // Manages all in progress downloads. class DownloadFileManager : public base::RefCountedThreadSafe { public: DownloadFileManager(MessageLoop* ui_loop, ResourceDispatcherHost* rdh); ~DownloadFileManager(); // Lifetime management functions, called on the UI thread. void Initialize(); void Shutdown(); // Called on the IO thread int GetNextId(); // Handlers for notifications sent from the IO thread and run on the // download thread. void StartDownload(DownloadCreateInfo* info); void UpdateDownload(int id, DownloadBuffer* buffer); void CancelDownload(int id); void DownloadFinished(int id, DownloadBuffer* buffer); // Handlers for notifications sent from the download thread and run on // the UI thread. void OnStartDownload(DownloadCreateInfo* info); void OnDownloadFinished(int id, int64 bytes_so_far); // Download the URL. Called on the UI thread and forwarded to the // ResourceDispatcherHost on the IO thread. void DownloadUrl(const GURL& url, const GURL& referrer, int render_process_host_id, int render_view_id, URLRequestContext* request_context); // Run on the IO thread to initiate the download of a URL. void OnDownloadUrl(const GURL& url, const GURL& referrer, int render_process_host_id, int render_view_id, URLRequestContext* request_context); // Called on the UI thread to remove a download item or manager. void RemoveDownloadManager(DownloadManager* manager); void RemoveDownload(int id, DownloadManager* manager); // Handler for shell operations sent from the UI to the download thread. void OnShowDownloadInShell(const std::wstring full_path); // Handler to open or execute a downloaded file. void OnOpenDownloadInShell(const std::wstring full_path, const std::wstring& url, HWND parent_window); // The download manager has provided a final name for a download. Sent from // the UI thread and run on the download thread. void OnFinalDownloadName(int id, const std::wstring& full_path); // Timer notifications. void UpdateInProgressDownloads(); MessageLoop* file_loop() const { return file_loop_; } private: // Timer helpers for updating the UI about the current progress of a download. void StartUpdateTimer(); void StopUpdateTimer(); // Clean up helper that runs on the download thread. void OnShutdown(); // Called only on UI thread to get the DownloadManager for a tab's profile. static DownloadManager* DownloadManagerFromRenderIds(int render_process_id, int review_view_id); DownloadManager* LookupManager(int download_id); // Called only on the download thread. DownloadFile* LookupDownload(int id); // Called on the UI thread to remove a download from the UI progress table. void RemoveDownloadFromUIProgress(int id); // Unique ID for each DownloadFile. int next_id_; // A map of all in progress downloads. typedef stdext::hash_map DownloadFileMap; DownloadFileMap downloads_; // Throttle updates to the UI thread. Task* update_task_; Timer* update_timer_; // The MessageLoop that the DownloadManagers live on. MessageLoop* ui_loop_; // The MessageLoop that the this objects primarily operates on. MessageLoop* file_loop_; // Used only for DCHECKs! MessageLoop* io_loop_; ResourceDispatcherHost* resource_dispatcher_host_; // Tracking which DownloadManager to send data to, called only on UI thread. // DownloadManagerMap maps download IDs to their DownloadManager. typedef stdext::hash_map DownloadManagerMap; DownloadManagerMap managers_; // RequestMap maps a DownloadManager to all in-progress download IDs. // Called only on the UI thread. typedef stdext::hash_set DownloadRequests; typedef stdext::hash_map RequestMap; RequestMap requests_; // Used for progress updates on the UI thread, mapping download->id() to bytes // received so far. Written to by the file thread and read by the UI thread. typedef stdext::hash_map ProgressMap; ProgressMap ui_progress_; Lock progress_lock_; DISALLOW_EVIL_CONSTRUCTORS(DownloadFileManager); }; #endif // CHROME_BROWSER_DOWNLOAD_FILE_H__