// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_EXTENSIONS_API_MESSAGING_MESSAGE_SERVICE_H_ #define CHROME_BROWSER_EXTENSIONS_API_MESSAGING_MESSAGE_SERVICE_H_ #include #include #include #include "base/compiler_specific.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "chrome/browser/extensions/api/messaging/native_message_process_host.h" #include "content/public/browser/notification_observer.h" #include "content/public/browser/notification_registrar.h" class Profile; namespace content { class RenderProcessHost; class WebContents; } namespace extensions { class ExtensionHost; class LazyBackgroundTaskQueue; // This class manages message and event passing between renderer processes. // It maintains a list of processes that are listening to events and a set of // open channels. // // Messaging works this way: // - An extension-owned script context (like a background page or a content // script) adds an event listener to the "onConnect" event. // - Another context calls "extension.connect()" to open a channel to the // extension process, or an extension context calls "tabs.connect(tabId)" to // open a channel to the content scripts for the given tab. The EMS notifies // the target process/tab, which then calls the onConnect event in every // context owned by the connecting extension in that process/tab. // - Once the channel is established, either side can call postMessage to send // a message to the opposite side of the channel, which may have multiple // listeners. // // Terminology: // channel: connection between two ports // port: an IPC::Message::Process interface and an optional routing_id (in the // case that the port is a tab). The Process is usually either a // RenderProcessHost or a RenderViewHost. class MessageService : public content::NotificationObserver, public NativeMessageProcessHost::Client { public: // A messaging channel. Note that the opening port can be the same as the // receiver, if an extension background page wants to talk to its tab (for // example). struct MessageChannel; // One side of the communication handled by extensions::MessageService. class MessagePort { public: virtual ~MessagePort() {} // Notify the port that the channel has been opened. virtual void DispatchOnConnect(int dest_port_id, const std::string& channel_name, const std::string& tab_json, const std::string& source_extension_id, const std::string& target_extension_id) {} // Notify the port that the channel has been closed. virtual void DispatchOnDisconnect(int source_port_id, bool connection_error) {} // Dispatch a message to this end of the communication. virtual void DispatchOnMessage(const std::string& message, int target_port_id) = 0; // MessagPorts that target extensions will need to adjust their keepalive // counts for their lazy background page. virtual void IncrementLazyKeepaliveCount() {} virtual void DecrementLazyKeepaliveCount() {} // Get the RenderProcessHost (if any) associated with the port. virtual content::RenderProcessHost* GetRenderProcessHost(); protected: MessagePort() {} private: DISALLOW_COPY_AND_ASSIGN(MessagePort); }; // Allocates a pair of port ids. // NOTE: this can be called from any thread. static void AllocatePortIdPair(int* port1, int* port2); explicit MessageService(LazyBackgroundTaskQueue* queue); virtual ~MessageService(); // Given an extension's ID, opens a channel between the given renderer "port" // and every listening context owned by that extension. |channel_name| is // an optional identifier for use by extension developers. void OpenChannelToExtension( int source_process_id, int source_routing_id, int receiver_port_id, const std::string& source_extension_id, const std::string& target_extension_id, const std::string& channel_name); // Same as above, but opens a channel to the tab with the given ID. Messages // are restricted to that tab, so if there are multiple tabs in that process, // only the targeted tab will receive messages. void OpenChannelToTab( int source_process_id, int source_routing_id, int receiver_port_id, int tab_id, const std::string& extension_id, const std::string& channel_name); void OpenChannelToNativeApp( int source_process_id, int source_routing_id, int receiver_port_id, const std::string& source_extension_id, const std::string& native_app_name, const std::string& channel_name, const std::string& connect_message); // Should be called on the UI thread. void FinalizeOpenChannelToNativeApp( int receiver_port_id, const std::string& channel_name, scoped_ptr channel, const std::string& tab_json, NativeMessageProcessHost::ScopedHost native_process); // Closes the message channel associated with the given port, and notifies // the other side. virtual void CloseChannel(int port_id, bool connection_error) OVERRIDE; // Sends a message to the given port. void PostMessage(int port_id, const std::string& message); // NativeMessageProcessHost::Client virtual void PostMessageFromNativeProcess( int port_id, const std::string& message) OVERRIDE; private: friend class MockMessageService; struct OpenChannelParams; // A map of channel ID to its channel object. typedef std::map MessageChannelMap; // A map of channel ID to information about the extension that is waiting // for that channel to open. Used for lazy background pages. typedef std::string ExtensionID; typedef std::pair PendingChannel; typedef std::map PendingChannelMap; // Common among OpenChannel* variants. bool OpenChannelImpl(scoped_ptr params); void CloseChannelImpl(MessageChannelMap::iterator channel_iter, int port_id, bool connection_error, bool notify_other_port); // Have MessageService take ownership of |channel|, and remove any pending // channels with the same id. void AddChannel(MessageChannel* channel, int receiver_port_id); // content::NotificationObserver interface. virtual void Observe(int type, const content::NotificationSource& source, const content::NotificationDetails& details) OVERRIDE; // A process that might be in our list of channels has closed. void OnProcessClosed(content::RenderProcessHost* process); // Potentially registers a pending task with the LazyBackgroundTaskQueue // to open a channel. Returns true if a task was queued. // Takes ownership of |params| if true is returned. bool MaybeAddPendingOpenChannelTask(Profile* profile, OpenChannelParams* params); // Callbacks for LazyBackgroundTaskQueue tasks. The queue passes in an // ExtensionHost to its task callbacks, though some of our callbacks don't // use that argument. void PendingOpenChannel(scoped_ptr params, int source_process_id, extensions::ExtensionHost* host); void PendingCloseChannel(int port_id, bool connection_error, extensions::ExtensionHost* host) { if (host) CloseChannel(port_id, connection_error); } void PendingPostMessage(int port_id, const std::string& message, extensions::ExtensionHost* host) { if (host) PostMessage(port_id, message); } content::NotificationRegistrar registrar_; MessageChannelMap channels_; PendingChannelMap pending_channels_; // Weak pointer. Guaranteed to outlive this class. LazyBackgroundTaskQueue* lazy_background_task_queue_; base::WeakPtrFactory weak_factory_; DISALLOW_COPY_AND_ASSIGN(MessageService); }; } // namespace extensions #endif // CHROME_BROWSER_EXTENSIONS_API_MESSAGING_MESSAGE_SERVICE_H_