// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_EXTENSIONS_EXTENSION_MENU_MANAGER_H_ #define CHROME_BROWSER_EXTENSIONS_EXTENSION_MENU_MANAGER_H_ #include #include #include #include #include "base/basictypes.h" #include "base/linked_ptr.h" #include "base/stl_util-inl.h" #include "base/string16.h" #include "chrome/common/notification_observer.h" #include "chrome/common/notification_registrar.h" struct ContextMenuParams; class ExtensionMessageService; class Profile; class TabContents; // Represents a menu item added by an extension. class ExtensionMenuItem { public: // A list of owned ExtensionMenuItem's. typedef std::vector > List; // For context menus, these are the contexts where an item can appear and // potentially be enabled. enum Context { ALL = 1, PAGE = 2, SELECTION = 4, LINK = 8, EDITABLE = 16, IMAGE = 32, VIDEO = 64, AUDIO = 128, }; // An item can be only one of these types. enum Type { NORMAL, CHECKBOX, RADIO, SEPARATOR }; // A list of Contexts for an item (where it should be shown/enabled). class ContextList { public: ContextList() : value_(0) {} explicit ContextList(Context context) : value_(context) {} ContextList(const ContextList& other) : value_(other.value_) {} void operator=(const ContextList& other) { value_ = other.value_; } bool Contains(Context context) const { return (value_ & context) > 0; } void Add(Context context) { value_ |= context; } private: uint32 value_; // A bitmask of Context values. }; ExtensionMenuItem(const std::string& extension_id, std::string title, bool checked, Type type, const ContextList& contexts, const ContextList& enabled_contexts); virtual ~ExtensionMenuItem(); // Simple accessor methods. const std::string& extension_id() const { return extension_id_; } const std::string& title() const { return title_; } int id() const { return id_; } int parent_id() const { return parent_id_; } int child_count() const { return children_.size(); } ContextList contexts() const { return contexts_; } ContextList enabled_contexts() const { return enabled_contexts_; } Type type() const { return type_; } bool checked() const { return checked_; } // Returns the child at the given index, or NULL. ExtensionMenuItem* ChildAt(int index) const; // Returns the title with any instances of %s replaced by |selection|. string16 TitleWithReplacement(const string16& selection) const; protected: friend class ExtensionMenuManager; // This is protected because the ExtensionMenuManager is in charge of // assigning unique ids. virtual void set_id(int id) { id_ = id; } // Provides direct access to the children of this item. List* children() { return &children_; } // Set the checked state to |checked|. Returns true if successful. bool SetChecked(bool checked); // Takes ownership of |item| and sets its parent_id_. void AddChild(ExtensionMenuItem* item); // Removes child menu item with the given id, returning true if the item was // found and removed, or false otherwise. bool RemoveChild(int child_id); private: // The extension that added this item. std::string extension_id_; // What gets shown in the menu for this item. std::string title_; // A unique id for this item. The value 0 means "not yet assigned". int id_; Type type_; // This should only be true for items of type CHECKBOX or RADIO. bool checked_; // In what contexts should the item be shown? ContextList contexts_; // In what contexts should the item be enabled (i.e. not greyed out). This // should be a subset of contexts_. ContextList enabled_contexts_; // If this item is a child of another item, the unique id of its parent. If // this is a top-level item with no parent, this will be 0. int parent_id_; // Any children this item may have. List children_; DISALLOW_COPY_AND_ASSIGN(ExtensionMenuItem); }; // This class keeps track of menu items added by extensions. class ExtensionMenuManager : public NotificationObserver { public: ExtensionMenuManager(); virtual ~ExtensionMenuManager(); // Returns the ids of extensions which have menu items registered. std::set ExtensionIds(); // Returns a list of all the *top-level* menu items (added via AddContextItem) // for the given extension id, *not* including child items (added via // AddChildItem); although those can be reached via the top-level items' // ChildAt function. A view can then decide how to display these, including // whether to put them into a submenu if there are more than 1. std::vector MenuItems( const std::string& extension_id); // Takes ownership of |item|. Returns the id assigned to the item. Has the // side-effect of incrementing the next_item_id_ member. int AddContextItem(ExtensionMenuItem* item); // Add an item as a child of another item which has been previously added, and // takes ownership of |item|. Returns the id assigned to the item, or 0 on // error. Has the side-effect of incrementing the next_item_id_ member. int AddChildItem(int parent_id, ExtensionMenuItem* child); // Removes a context menu item with the given id (whether it is a top-level // item or a child of some other item), returning true if the item was found // and removed or false otherwise. bool RemoveContextMenuItem(int id); // Returns the item with the given |id| or NULL. ExtensionMenuItem* GetItemById(int id); // Called when a menu item is clicked on by the user. void ExecuteCommand(Profile* profile, TabContents* tab_contents, const ContextMenuParams& params, int menuItemId); // Implements the NotificationObserver interface. virtual void Observe(NotificationType type, const NotificationSource& source, const NotificationDetails& details); private: // This is a helper function which takes care of de-selecting any other radio // items in the same group (i.e. that are adjacent in the list). void RadioItemSelected(ExtensionMenuItem* item); // If an item with |id| is found, |item| will be set to point to it and // |index| will be set to its index within the containing list. void GetItemAndIndex(int id, ExtensionMenuItem** item, size_t* index); // We keep items organized by mapping an extension id to a list of items. typedef std::map MenuItemMap; MenuItemMap context_items_; // This lets us make lookup by id fast. It maps id to ExtensionMenuItem* for // all items the menu manager knows about, including all children of top-level // items. std::map items_by_id_; // The id we will assign to the next item that gets added. int next_item_id_; NotificationRegistrar registrar_; DISALLOW_COPY_AND_ASSIGN(ExtensionMenuManager); }; #endif // CHROME_BROWSER_EXTENSIONS_EXTENSION_MENU_MANAGER_H_