// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_EXTENSIONS_SANDBOXED_EXTENSION_UNPACKER_H_ #define CHROME_BROWSER_EXTENSIONS_SANDBOXED_EXTENSION_UNPACKER_H_ #include #include "base/file_path.h" #include "base/ref_counted.h" #include "base/scoped_temp_dir.h" #include "base/values.h" #include "chrome/browser/utility_process_host.h" class Extension; class MessageLoop; class ResourceDispatcherHost; class SandboxedExtensionUnpackerClient : public base::RefCountedThreadSafe { public: virtual ~SandboxedExtensionUnpackerClient(){ } // temp_dir - A temporary directoy containing the results of the extension // unpacking. The client is responsible for deleting this directory. // // extension_root - The path to the extension root inside of temp_dir. // // extension - The extension that was unpacked. The client is responsible // for deleting this memory. virtual void OnUnpackSuccess(const FilePath& temp_dir, const FilePath& extension_root, Extension* extension) = 0; virtual void OnUnpackFailure(const std::string& error) = 0; }; // SandboxedExtensionUnpacker unpacks extensions from the CRX format into a // directory. This is done in a sandboxed subprocess to protect the browser // process from parsing complex formats like JPEG or JSON from untrusted // sources. // // Unpacking an extension using this class makes minor changes to its source, // such as transcoding all images to PNG and rewriting the manifest JSON. As // such, it should not be used when the output is not intended to be given back // to the author. // // // Lifetime management: // // This class is ref-counted by each call it makes to itself on another thread, // and by UtilityProcessHost. // // Additionally, we hold a reference to our own client so that it lives at least // long enough to receive the result of unpacking. // // // NOTE: This class should only be used on the file thread. class SandboxedExtensionUnpacker : public UtilityProcessHost::Client { public: // The size of the magic character sequence at the beginning of each crx // file, in bytes. This should be a multiple of 4. static const size_t kExtensionHeaderMagicSize = 4; // This header is the first data at the beginning of an extension. Its // contents are purposely 32-bit aligned so that it can just be slurped into // a struct without manual parsing. struct ExtensionHeader { char magic[kExtensionHeaderMagicSize]; uint32 version; uint32 key_size; // The size of the public key, in bytes. uint32 signature_size; // The size of the signature, in bytes. // An ASN.1-encoded PublicKeyInfo structure follows. // The signature follows. }; // The maximum size the crx parser will tolerate for a public key. static const uint32 kMaxPublicKeySize = 1 << 16; // The maximum size the crx parser will tolerate for a signature. static const uint32 kMaxSignatureSize = 1 << 16; // The magic character sequence at the beginning of each crx file. static const char kExtensionHeaderMagic[]; // The current version of the crx format. static const uint32 kCurrentVersion = 2; // Unpacks the extension in |crx_path| into a temporary directory and calls // |client| with the result. If |rdh| is provided, unpacking is done in a // sandboxed subprocess. Otherwise, it is done in-process. SandboxedExtensionUnpacker(const FilePath& crx_path, ResourceDispatcherHost* rdh, SandboxedExtensionUnpackerClient* cilent); // Start unpacking the extension. The client is called with the results. void Start(); private: class ProcessHostClient; friend class ProcessHostClient; // Validates the signature of the extension and extract the key to // |public_key_|. Returns true if the signature validates, false otherwise. // // NOTE: Having this method here is a bit ugly. This code should really live // in ExtensionUnpacker as it is not specific to sandboxed unpacking. It was // put here because we cannot run windows crypto code in the sandbox. But we // could still have this method statically on ExtensionUnpacker so that code // just for unpacking is there and code just for sandboxing of unpacking is // here. bool ValidateSignature(); // Starts the utility process that unpacks our extension. void StartProcessOnIOThread(const FilePath& temp_crx_path); // SandboxedExtensionUnpacker void OnUnpackExtensionSucceeded(const DictionaryValue& manifest); void OnUnpackExtensionFailed(const std::string& error_message); void OnProcessCrashed(); void ReportFailure(const std::string& message); void ReportSuccess(); FilePath crx_path_; MessageLoop* file_loop_; ResourceDispatcherHost* rdh_; scoped_refptr client_; ScopedTempDir temp_dir_; FilePath extension_root_; scoped_ptr extension_; bool got_response_; std::string public_key_; }; #endif // CHROME_BROWSER_EXTENSIONS_SANDBOXED_EXTENSION_UNPACKER_H_