// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // This is an interface for the platform specific FindBar. It is responsible // for drawing the FindBar bar on the platform and is owned by the // FindBarController. #ifndef CHROME_BROWSER_FIND_BAR_H_ #define CHROME_BROWSER_FIND_BAR_H_ #include "base/gfx/rect.h" class FindNotificationDetails; class WebContents; class FindBar { public: virtual ~FindBar() { } // Shows the find bar. Any previous search string will again be visible. virtual void Show() = 0; // Hide the find bar. If |animate| is true, we try to slide the find bar // away. virtual void Hide(bool animate) = 0; // Restore the selected text in the find box and focus it. virtual void SetFocusAndSelection() = 0; // Clear the text in the find box. virtual void ClearResults(const FindNotificationDetails& results) = 0; // Stop the animation. virtual void StopAnimation() = 0; // Set the text in the find box. virtual void SetFindText(const std::wstring& find_text) = 0; // Updates the FindBar with the find result details contained within the // specified |result|. virtual void UpdateUIForFindResult(const FindNotificationDetails& result, const std::wstring& find_text) = 0; // Returns the rectangle representing where to position the find bar. It uses // GetDialogBounds and positions itself within that, either to the left (if an // InfoBar is present) or to the right (no InfoBar). If // |avoid_overlapping_rect| is specified, the return value will be a rectangle // located immediately to the left of |avoid_overlapping_rect|, as long as // there is enough room for the dialog to draw within the bounds. If not, the // dialog position returned will overlap |avoid_overlapping_rect|. // Note: |avoid_overlapping_rect| is expected to use coordinates relative to // the top of the page area, (it will be converted to coordinates relative to // the top of the browser window, when comparing against the dialog // coordinates). The returned value is relative to the browser window. virtual gfx::Rect GetDialogPosition(gfx::Rect avoid_overlapping_rect) = 0; // Moves the dialog window to the provided location, moves it to top in the // z-order (HWND_TOP, not HWND_TOPMOST) and shows the window (if hidden). // It then calls UpdateWindowEdges to make sure we don't overwrite the Chrome // window border. If |no_redraw| is set, the window is getting moved but not // sized, and should not be redrawn to reduce update flicker. virtual void SetDialogPosition(const gfx::Rect& new_pos, bool no_redraw) = 0; virtual bool IsFindBarVisible() = 0; // Upon dismissing the window, restore focus to the last focused view which is // not FindBarView or any of its children. virtual void RestoreSavedFocus() = 0; }; #endif // CHROME_BROWSER_FIND_BAR_H_