// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/gpu/gl_string_manager.h" #include "base/prefs/pref_registry_simple.h" #include "base/prefs/pref_service.h" #include "chrome/browser/browser_process.h" #include "chrome/common/pref_names.h" #include "content/public/browser/gpu_data_manager.h" // static void GLStringManager::RegisterPrefs(PrefRegistrySimple* registry) { registry->RegisterStringPref(prefs::kGLVendorString, std::string()); registry->RegisterStringPref(prefs::kGLRendererString, std::string()); registry->RegisterStringPref(prefs::kGLVersionString, std::string()); } GLStringManager::GLStringManager() { } GLStringManager::~GLStringManager() { } void GLStringManager::Initialize() { // On MacOSX or Windows, preliminary GPUInfo is enough. #if defined(OS_LINUX) // We never remove this observer from GpuDataManager. content::GpuDataManager::GetInstance()->AddObserver(this); PrefService* local_state = g_browser_process->local_state(); if (!local_state) return; gl_vendor_ = local_state->GetString(prefs::kGLVendorString); gl_renderer_ = local_state->GetString(prefs::kGLRendererString); gl_version_ = local_state->GetString(prefs::kGLVersionString); if (!gl_vendor_.empty() || !gl_renderer_.empty() || !gl_version_.empty()) { content::GpuDataManager::GetInstance()->SetGLStrings( gl_vendor_, gl_renderer_, gl_version_); } #endif } void GLStringManager::OnGpuInfoUpdate() { std::string gl_vendor, gl_renderer, gl_version; content::GpuDataManager::GetInstance()->GetGLStrings( &gl_vendor, &gl_renderer, &gl_version); PrefService* local_state = g_browser_process->local_state(); if (!local_state) return; if (!gl_vendor.empty() && gl_vendor != gl_vendor_) { gl_vendor_ = gl_vendor; local_state->SetString(prefs::kGLVendorString, gl_vendor_); } if (!gl_renderer.empty() && gl_renderer != gl_renderer_) { gl_renderer_ = gl_renderer; local_state->SetString(prefs::kGLRendererString, gl_renderer_); } if (!gl_version.empty() && gl_version != gl_version_) { gl_version_ = gl_version; local_state->SetString(prefs::kGLVersionString, gl_version_); } }