// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_GPU_FEATURE_CHECKER_H_ #define CHROME_BROWSER_GPU_FEATURE_CHECKER_H_ #include "base/callback.h" #include "content/public/browser/gpu_data_manager_observer.h" #include "content/public/common/gpu_feature_type.h" #include "base/memory/ref_counted.h" namespace content { class GpuDataManager; } // namespace content class GPUFeatureChecker : public base::RefCountedThreadSafe, public content::GpuDataManagerObserver { public: typedef base::Callback FeatureAvailableCallback; GPUFeatureChecker(content::GpuFeatureType feature, FeatureAvailableCallback callback); // Check to see if |feature_| is available on the current GPU. |callback_| // will be called to indicate the availability of the feature. Must be called // from the the UI thread. void CheckGPUFeatureAvailability(); // content::GpuDataManagerObserver virtual void OnGpuInfoUpdate() OVERRIDE; virtual void OnVideoMemoryUsageStatsUpdate( const content::GPUVideoMemoryUsageStats& video_memory_usage_stats) OVERRIDE {} private: friend class base::RefCountedThreadSafe; virtual ~GPUFeatureChecker(); content::GpuFeatureType feature_; FeatureAvailableCallback callback_; DISALLOW_COPY_AND_ASSIGN(GPUFeatureChecker); }; #endif // CHROME_BROWSER_GPU_FEATURE_CHECKER_H_