// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_GPU_PROCESS_HOST_UI_SHIM_H_ #define CHROME_BROWSER_GPU_PROCESS_HOST_UI_SHIM_H_ #pragma once // This class lives on the UI thread and supports classes like the // BackingStoreProxy, which must live on the UI thread. The IO thread // portion of this class, the GpuProcessHost, is responsible for // shuttling messages between the browser and GPU processes. #include "base/callback.h" #include "base/scoped_ptr.h" #include "base/singleton.h" #include "base/threading/non_thread_safe.h" #include "chrome/common/gpu_info.h" #include "chrome/common/message_router.h" #include "ipc/ipc_channel.h" #include "gfx/native_widget_types.h" class GpuProcessHostUIShim : public IPC::Channel::Sender, public IPC::Channel::Listener, public base::NonThreadSafe { public: // Getter for the singleton. This will return NULL on failure. static GpuProcessHostUIShim* GetInstance(); int32 GetNextRoutingId(); // IPC::Channel::Sender implementation. virtual bool Send(IPC::Message* msg); // IPC::Channel::Listener implementation. // The GpuProcessHost causes this to be called on the UI thread to // dispatch the incoming messages from the GPU process, which are // actually received on the IO thread. virtual bool OnMessageReceived(const IPC::Message& message); // See documentation on MessageRouter for AddRoute and RemoveRoute void AddRoute(int32 routing_id, IPC::Channel::Listener* listener); void RemoveRoute(int32 routing_id); // Sends a message to the browser process to collect the information from the // graphics card. void CollectGraphicsInfoAsynchronously(); // Tells the GPU process to crash. Useful for testing. void SendAboutGpuCrash(); // Tells the GPU process to let its main thread enter an infinite loop. // Useful for testing. void SendAboutGpuHang(); // Return all known information about the GPU. const GPUInfo& gpu_info() const; // Used only in testing. Sets a callback to invoke when GPU info is collected, // regardless of whether it has been collected already or if it is partial // or complete info. Set to NULL when the callback should no longer be called. void set_gpu_info_collected_callback(Callback0::Type* callback) { gpu_info_collected_callback_.reset(callback); } private: friend struct DefaultSingletonTraits; GpuProcessHostUIShim(); virtual ~GpuProcessHostUIShim(); // Message handlers. void OnGraphicsInfoCollected(const GPUInfo& gpu_info); void OnScheduleComposite(int32 renderer_id, int32 render_view_id); bool OnControlMessageReceived(const IPC::Message& message); int last_routing_id_; GPUInfo gpu_info_; MessageRouter router_; // Used only in testing. If set, the callback is invoked when the GPU info // has been collected. scoped_ptr gpu_info_collected_callback_; }; #endif // CHROME_BROWSER_GPU_PROCESS_HOST_UI_SHIM_H_