// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "build/build_config.h" #include "chrome/browser/infobars/infobar_container.h" #include #include "base/logging.h" #include "chrome/browser/infobars/infobar.h" #include "chrome/browser/infobars/infobar_delegate.h" #include "ui/gfx/animation/slide_animation.h" InfoBarContainer::Delegate::~Delegate() { } InfoBarContainer::InfoBarContainer(Delegate* delegate) : delegate_(delegate), infobar_manager_(NULL), top_arrow_target_height_(InfoBar::kDefaultArrowTargetHeight) { } InfoBarContainer::~InfoBarContainer() { // RemoveAllInfoBarsForDestruction() should have already cleared our infobars. DCHECK(infobars_.empty()); if (infobar_manager_) infobar_manager_->RemoveObserver(this); } void InfoBarContainer::ChangeInfoBarManager(InfoBarManager* infobar_manager) { if (infobar_manager_) infobar_manager_->RemoveObserver(this); // Hides all infobars in this container without animation. while (!infobars_.empty()) { InfoBar* infobar = infobars_.front(); // Inform the infobar that it's hidden. If it was already closing, this // deletes it. Otherwise, this ensures the infobar will be deleted if it's // closed while it's not in an InfoBarContainer. infobar->Hide(false); } infobar_manager_ = infobar_manager; if (infobar_manager_) { infobar_manager_->AddObserver(this); for (size_t i = 0; i < infobar_manager_->infobar_count(); ++i) { // As when we removed the infobars above, we prevent callbacks to // OnInfoBarStateChanged() for each infobar. AddInfoBar(infobar_manager_->infobar_at(i), i, false, NO_CALLBACK); } } // Now that everything is up to date, signal the delegate to re-layout. OnInfoBarStateChanged(false); } int InfoBarContainer::GetVerticalOverlap(int* total_height) { // Our |total_height| is the sum of the preferred heights of the InfoBars // contained within us plus the |vertical_overlap|. int vertical_overlap = 0; int next_infobar_y = 0; for (InfoBars::iterator i(infobars_.begin()); i != infobars_.end(); ++i) { InfoBar* infobar = *i; next_infobar_y -= infobar->arrow_height(); vertical_overlap = std::max(vertical_overlap, -next_infobar_y); next_infobar_y += infobar->total_height(); } if (total_height) *total_height = next_infobar_y + vertical_overlap; return vertical_overlap; } void InfoBarContainer::SetMaxTopArrowHeight(int height) { // Decrease the height by the arrow stroke thickness, which is the separator // line height, because the infobar arrow target heights are without-stroke. top_arrow_target_height_ = std::min( std::max(height - InfoBar::kSeparatorLineHeight, 0), InfoBar::kMaximumArrowTargetHeight); UpdateInfoBarArrowTargetHeights(); } void InfoBarContainer::OnInfoBarStateChanged(bool is_animating) { if (delegate_) delegate_->InfoBarContainerStateChanged(is_animating); UpdateInfoBarArrowTargetHeights(); PlatformSpecificInfoBarStateChanged(is_animating); } void InfoBarContainer::RemoveInfoBar(InfoBar* infobar) { infobar->set_container(NULL); InfoBars::iterator i(std::find(infobars_.begin(), infobars_.end(), infobar)); DCHECK(i != infobars_.end()); PlatformSpecificRemoveInfoBar(infobar); infobars_.erase(i); } void InfoBarContainer::RemoveAllInfoBarsForDestruction() { // Before we remove any children, we reset |delegate_|, so that no removals // will result in us trying to call // delegate_->InfoBarContainerStateChanged(). This is important because at // this point |delegate_| may be shutting down, and it's at best unimportant // and at worst disastrous to call that. delegate_ = NULL; ChangeInfoBarManager(NULL); } void InfoBarContainer::OnInfoBarAdded(InfoBar* infobar) { AddInfoBar(infobar, infobars_.size(), true, WANT_CALLBACK); } void InfoBarContainer::OnInfoBarRemoved(InfoBar* infobar, bool animate) { infobar->Hide(animate); UpdateInfoBarArrowTargetHeights(); } void InfoBarContainer::OnInfoBarReplaced(InfoBar* old_infobar, InfoBar* new_infobar) { PlatformSpecificReplaceInfoBar(old_infobar, new_infobar); InfoBars::const_iterator i(std::find(infobars_.begin(), infobars_.end(), old_infobar)); DCHECK(i != infobars_.end()); size_t position = i - infobars_.begin(); old_infobar->Hide(false); AddInfoBar(new_infobar, position, false, WANT_CALLBACK); } void InfoBarContainer::OnManagerShuttingDown(InfoBarManager* manager) { DCHECK_EQ(infobar_manager_, manager); infobar_manager_->RemoveObserver(this); infobar_manager_ = NULL; } void InfoBarContainer::AddInfoBar(InfoBar* infobar, size_t position, bool animate, CallbackStatus callback_status) { DCHECK(std::find(infobars_.begin(), infobars_.end(), infobar) == infobars_.end()); DCHECK_LE(position, infobars_.size()); infobars_.insert(infobars_.begin() + position, infobar); UpdateInfoBarArrowTargetHeights(); PlatformSpecificAddInfoBar(infobar, position); if (callback_status == WANT_CALLBACK) infobar->set_container(this); infobar->Show(animate); if (callback_status == NO_CALLBACK) infobar->set_container(this); } void InfoBarContainer::UpdateInfoBarArrowTargetHeights() { for (size_t i = 0; i < infobars_.size(); ++i) infobars_[i]->SetArrowTargetHeight(ArrowTargetHeightForInfoBar(i)); } int InfoBarContainer::ArrowTargetHeightForInfoBar(size_t infobar_index) const { if (!delegate_ || !delegate_->DrawInfoBarArrows(NULL)) return 0; if (infobar_index == 0) return top_arrow_target_height_; const gfx::SlideAnimation& first_infobar_animation = const_cast(infobars_.front())->animation(); if ((infobar_index > 1) || first_infobar_animation.IsShowing()) return InfoBar::kDefaultArrowTargetHeight; // When the first infobar is animating closed, we animate the second infobar's // arrow target height from the default to the top target height. Note that // the animation values here are going from 1.0 -> 0.0 as the top bar closes. return top_arrow_target_height_ + static_cast( (InfoBar::kDefaultArrowTargetHeight - top_arrow_target_height_) * first_infobar_animation.GetCurrentValue()); }