// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "chrome/browser/jankometer.h" #include "base/basictypes.h" #include "base/command_line.h" #include "base/histogram.h" #include "base/message_loop.h" #include "base/ref_counted.h" #include "base/stats_counters.h" #include "base/string_util.h" #include "base/thread.h" #include "base/time.h" #include "base/watchdog.h" #include "chrome/browser/browser_process.h" #include "chrome/common/chrome_switches.h" using base::TimeDelta; using base::TimeTicks; namespace { // The maximum threshold of delay of the message before considering it a delay. // For a debug build, you may want to set IO delay around 500ms. // For a release build, setting it around 350ms is sensible. // Visit about:histograms to see what the distribution is on your system, with // your build. Be sure to do some work to get interesting stats. // The numbers below came from a warm start (you'll get about 5-10 alarms with // a cold start), and running the page-cycler for 5 rounds. #ifdef NDEBUG const int kMaxUIMessageDelayMs = 350; const int kMaxIOMessageDelayMs = 200; #else const int kMaxUIMessageDelayMs = 500; const int kMaxIOMessageDelayMs = 400; #endif // Maximum processing time (excluding queueing delay) for a message before // considering it delayed. const int kMaxMessageProcessingMs = 100; // TODO(brettw) Consider making this a pref. const bool kPlaySounds = false; //------------------------------------------------------------------------------ // Provide a special watchdog to make it easy to set the breakpoint on this // class only. class JankWatchdog : public Watchdog { public: JankWatchdog(const TimeDelta& duration, const std::string& thread_watched_name, bool enabled) : Watchdog(duration, thread_watched_name, enabled), thread_name_watched_(thread_watched_name), alarm_count_(0) { } virtual ~JankWatchdog() {} virtual void Alarm() { // Put break point here if you want to stop threads and look at what caused // the jankiness. alarm_count_++; Watchdog::Alarm(); } private: std::string thread_name_watched_; int alarm_count_; DISALLOW_COPY_AND_ASSIGN(JankWatchdog); }; //------------------------------------------------------------------------------ class JankObserver : public base::RefCountedThreadSafe, public MessageLoopForUI::Observer { public: JankObserver(const char* thread_name, const TimeDelta& excessive_duration, bool watchdog_enable) : MaxMessageDelay_(excessive_duration), slow_processing_counter_(std::string("Chrome.SlowMsg") + thread_name), queueing_delay_counter_(std::string("Chrome.DelayMsg") + thread_name), process_times_((std::wstring(L"Chrome.ProcMsgL ") + ASCIIToWide(thread_name)).c_str(), 1, 3600000, 50), total_times_((std::wstring(L"Chrome.TotalMsgL ") + ASCIIToWide(thread_name)).c_str(), 1, 3600000, 50), total_time_watchdog_(excessive_duration, thread_name, watchdog_enable) { process_times_.SetFlags(kUmaTargetedHistogramFlag); total_times_.SetFlags(kUmaTargetedHistogramFlag); } // Attaches the observer to the current thread's message loop. You can only // attach to the current thread, so this function can be invoked on another // thread to attach it. void AttachToCurrentThread() { // TODO(darin): support monitoring jankiness on non-UI threads! if (MessageLoop::current()->type() == MessageLoop::TYPE_UI) MessageLoopForUI::current()->AddObserver(this); } // Detaches the observer to the current thread's message loop. void DetachFromCurrentThread() { if (MessageLoop::current()->type() == MessageLoop::TYPE_UI) MessageLoopForUI::current()->RemoveObserver(this); } void WillProcessMessage(const MSG& msg) { begin_process_message_ = TimeTicks::Now(); // GetMessageTime returns a LONG (signed 32-bit) and GetTickCount returns // a DWORD (unsigned 32-bit). They both wrap around when the time is longer // than they can hold. I'm not sure if GetMessageTime wraps around to 0, // or if the original time comes from GetTickCount, it might wrap around // to -1. // // Therefore, I cast to DWORD so if it wraps to -1 we will correct it. If // it doesn't, then our time delta will be negative if a message happens // to straddle the wraparound point, it will still be OK. DWORD cur_message_issue_time = static_cast(msg.time); DWORD cur_time = GetTickCount(); queueing_time_ = TimeDelta::FromMilliseconds(cur_time - cur_message_issue_time); // Simulate arming when the message entered the queue. total_time_watchdog_.ArmSomeTimeDeltaAgo(queueing_time_); if (queueing_time_ > MaxMessageDelay_) { // Message is too delayed. queueing_delay_counter_.Increment(); if (kPlaySounds) MessageBeep(MB_ICONASTERISK); } } void DidProcessMessage(const MSG& msg) { total_time_watchdog_.Disarm(); TimeTicks now = TimeTicks::Now(); if (begin_process_message_ != TimeTicks()) { TimeDelta processing_time = now - begin_process_message_; process_times_.AddTime(processing_time); total_times_.AddTime(queueing_time_ + processing_time); } if (now - begin_process_message_ > TimeDelta::FromMilliseconds(kMaxMessageProcessingMs)) { // Message took too long to process. slow_processing_counter_.Increment(); if (kPlaySounds) MessageBeep(MB_ICONHAND); } } private: const TimeDelta MaxMessageDelay_; TimeTicks begin_process_message_; TimeDelta queueing_time_; // Counters for the two types of jank we measure. StatsCounter slow_processing_counter_; // Messages with long processing time. StatsCounter queueing_delay_counter_; // Messages with long queueing delay. Histogram process_times_; // Time spent processing task. Histogram total_times_; // Total of queueing plus processing time. JankWatchdog total_time_watchdog_; // Watching for excessive total_time. DISALLOW_EVIL_CONSTRUCTORS(JankObserver); }; // These objects are created by InstallJankometer and leaked. JankObserver* ui_observer = NULL; JankObserver* io_observer = NULL; } // namespace void InstallJankometer(const CommandLine &parsed_command_line) { if (ui_observer || io_observer) { NOTREACHED() << "Initializing jank-o-meter twice"; return; } bool ui_watchdog_enabled = false; bool io_watchdog_enabled = false; if (parsed_command_line.HasSwitch(switches::kEnableWatchdog)) { std::wstring list = parsed_command_line.GetSwitchValue(switches::kEnableWatchdog); if (list.npos != list.find(L"ui")) ui_watchdog_enabled = true; if (list.npos != list.find(L"io")) io_watchdog_enabled = true; } // Install on the UI thread. ui_observer = new JankObserver( "UI", TimeDelta::FromMilliseconds(kMaxUIMessageDelayMs), ui_watchdog_enabled); ui_observer->AddRef(); ui_observer->AttachToCurrentThread(); // Now install on the I/O thread. Hiccups on that thread will block // interaction with web pages. We must proxy to that thread before we can // add our observer. io_observer = new JankObserver( "IO", TimeDelta::FromMilliseconds(kMaxIOMessageDelayMs), io_watchdog_enabled); io_observer->AddRef(); base::Thread* io_thread = g_browser_process->io_thread(); if (io_thread) { io_thread->message_loop()->PostTask(FROM_HERE, NewRunnableMethod(io_observer, &JankObserver::AttachToCurrentThread)); } } void UninstallJankometer() { if (ui_observer) { ui_observer->DetachFromCurrentThread(); ui_observer->Release(); ui_observer = NULL; } if (io_observer) { // IO thread can't be running when we remove observers. DCHECK((!g_browser_process) || !(g_browser_process->io_thread())); io_observer->Release(); io_observer = NULL; } }