// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_LOGIN_PROMPT_H_ #define CHROME_BROWSER_LOGIN_PROMPT_H_ #pragma once #include #include "base/basictypes.h" #include "base/lock.h" #include "base/ref_counted.h" #include "chrome/browser/password_manager/password_manager.h" #include "chrome/common/notification_observer.h" #include "chrome/common/notification_registrar.h" namespace net { class AuthChallengeInfo; } class ConstrainedWindow; class GURL; class TabContents; class URLRequest; // This is the base implementation for the OS-specific classes that route // authentication info to the URLRequest that needs it. These functions must // be implemented in a thread safe manner. class LoginHandler : public base::RefCountedThreadSafe, public LoginModelObserver, public NotificationObserver { public: LoginHandler(net::AuthChallengeInfo* auth_info, URLRequest* request); virtual ~LoginHandler(); // Builds the platform specific LoginHandler. Used from within // CreateLoginPrompt() which creates tasks. static LoginHandler* Create(net::AuthChallengeInfo* auth_info, URLRequest* request); // Initializes the underlying platform specific view. virtual void BuildViewForPasswordManager(PasswordManager* manager, std::wstring explanation) = 0; // Sets information about the authentication type (|form|) and the // |password_manager| for this profile. void SetPasswordForm(const webkit_glue::PasswordForm& form); void SetPasswordManager(PasswordManager* password_manager); // Returns the TabContents that needs authentication. TabContents* GetTabContentsForLogin() const; // Resend the request with authentication credentials. // This function can be called from either thread. void SetAuth(const std::wstring& username, const std::wstring& password); // Display the error page without asking for credentials again. // This function can be called from either thread. void CancelAuth(); // Notify the handler that the request was cancelled. // This function can only be called from the IO thread. void OnRequestCancelled(); // Implements the NotificationObserver interface. // Listens for AUTH_SUPPLIED and AUTH_CANCELLED notifications from other // LoginHandlers so that this LoginHandler has the chance to dismiss itself // if it was waiting for the same authentication. virtual void Observe(NotificationType type, const NotificationSource& source, const NotificationDetails& details); protected: void SetModel(LoginModel* model); void SetDialog(ConstrainedWindow* dialog); // Notify observers that authentication is needed. void NotifyAuthNeeded(); // Performs necessary cleanup before deletion. void ReleaseSoon(); // Who/where/what asked for the authentication. net::AuthChallengeInfo* auth_info() const { return auth_info_.get(); } private: // Starts observing notifications from other LoginHandlers. void AddObservers(); // Stops observing notifications from other LoginHandlers. void RemoveObservers(); // Notify observers that authentication is supplied. void NotifyAuthSupplied(const std::wstring& username, const std::wstring& password); // Notify observers that authentication is cancelled. void NotifyAuthCancelled(); // Returns whether authentication had been handled (SetAuth or CancelAuth). // If |set_handled| is true, it will mark authentication as handled. bool WasAuthHandled(bool set_handled); // Calls SetAuth from the IO loop. void SetAuthDeferred(const std::wstring& username, const std::wstring& password); // Calls CancelAuth from the IO loop. void CancelAuthDeferred(); // Closes the view_contents from the UI loop. void CloseContentsDeferred(); // True if we've handled auth (SetAuth or CancelAuth has been called). bool handled_auth_; Lock handled_auth_lock_; // The ConstrainedWindow that is hosting our LoginView. // This should only be accessed on the UI loop. ConstrainedWindow* dialog_; // Who/where/what asked for the authentication. scoped_refptr auth_info_; // The request that wants login data. // This should only be accessed on the IO loop. URLRequest* request_; // The PasswordForm sent to the PasswordManager. This is so we can refer to it // when later notifying the password manager if the credentials were accepted // or rejected. // This should only be accessed on the UI loop. webkit_glue::PasswordForm password_form_; // Points to the password manager owned by the TabContents requesting auth. // Can be null if the TabContents is not a TabContents. // This should only be accessed on the UI loop. PasswordManager* password_manager_; // Cached from the URLRequest, in case it goes NULL on us. int render_process_host_id_; int tab_contents_id_; // If not null, points to a model we need to notify of our own destruction // so it doesn't try and access this when its too late. LoginModel* login_model_; // Observes other login handlers so this login handler can respond. NotificationRegistrar registrar_; }; // Details to provide the NotificationObserver. Used by the automation proxy // for testing. class LoginNotificationDetails { public: explicit LoginNotificationDetails(LoginHandler* handler) : handler_(handler) {} LoginHandler* handler() const { return handler_; } private: LoginNotificationDetails() {} LoginHandler* handler_; // Where to send the response. DISALLOW_COPY_AND_ASSIGN(LoginNotificationDetails); }; // Details to provide the NotificationObserver. Used by the automation proxy // for testing and by other LoginHandlers to dismiss themselves when an // identical auth is supplied. class AuthSuppliedLoginNotificationDetails : public LoginNotificationDetails { public: AuthSuppliedLoginNotificationDetails(LoginHandler* handler, const std::wstring& username, const std::wstring& password) : LoginNotificationDetails(handler), username_(username), password_(password) {} const std::wstring& username() const { return username_; } const std::wstring& password() const { return password_; } private: // The username that was used for the authentication. const std::wstring username_; // The password that was used for the authentication. const std::wstring password_; DISALLOW_COPY_AND_ASSIGN(AuthSuppliedLoginNotificationDetails); }; // Prompts the user for their username and password. This is designed to // be called on the background (I/O) thread, in response to // URLRequest::Delegate::OnAuthRequired. The prompt will be created // on the main UI thread via a call to UI loop's InvokeLater, and will send the // credentials back to the URLRequest on the calling thread. // A LoginHandler object (which lives on the calling thread) is returned, // which can be used to set or cancel authentication programmatically. The // caller must invoke OnRequestCancelled() on this LoginHandler before // destroying the URLRequest. LoginHandler* CreateLoginPrompt(net::AuthChallengeInfo* auth_info, URLRequest* request); // Helper to remove the ref from an URLRequest to the LoginHandler. // Should only be called from the IO thread, since it accesses an URLRequest. void ResetLoginHandlerForRequest(URLRequest* request); // Get the signon_realm under which the identity should be saved. std::string GetSignonRealm(const GURL& url, const net::AuthChallengeInfo& auth_info); #endif // CHROME_BROWSER_LOGIN_PROMPT_H_